Player Matchup

Heimdallr
Heimdallr
Restart Prodigy
Heimdallr
Level 83
God Stats
8W - 10L
1,524 SR
Queue Stats
111W - 88L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
SYMORE DEATH
Baron Samedi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,648 Elo+
Party 2
Tyr
Tyr
Unnoted Prodigy
Tyr
Level 98
God Stats
5W - 6L
1,643 SR
Queue Stats
166W - 160L
1,519 Elo+
Party 2
Team Averages
Level 99
1,556 SR
1,550 Elo+

VS

Team Averages
Level 72
1,492 SR
1,547 Elo+
Mercury
Mercury
ArcherMaru
Mercury
Level 64
God Stats
0W - 2L
1,252 SR
Queue Stats
165W - 189L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Malaria_V
Danzaburou
Level 48
God Stats
14W - 12L
1,626 SR
Queue Stats
70W - 73L
1,522 Elo+
Solo
Nox
Nox
greglw96
Nox
Level 105
God Stats
10W - 14L
1,598 SR
Queue Stats
745W - 738L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Restart Prodigy
Heimdallr
19
7 / 3 / 9
16,082
670
25,784
17,408
8,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SYMORE DEATH
Baron Samedi
16
5 / 9 / 6
14,985
624
19,984
18,586
17,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 1 / 8
14,596
608
13,626
19,218
23,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArcherMaru
Mercury
17
5 / 7 / 5
14,592
608
10,945
19,549
16,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Malaria_V
Danzaburou
18
4 / 5 / 6
15,090
629
20,300
23,904
9,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 4 / 8
15,562
648
12,237
27,829
31,135
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
16
Kills
13
13
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArcherMaru
Mercury
5
7
5
1.07
L
Danzaburou
Malaria_V
Danzaburou
4
5
6
1.4
W
Heimdallr
Restart Prodigy
Heimdallr
7
3
9
3.83
W
Baron Samedi
SYMORE DEATH
Baron Samedi
5
9
6
0.89
W
4
1
8
8
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,394
Damage
43,482
55,212
Taken
71,282
49,775
Mitigated
57,455
20,098
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArcherMaru
Mercury
10,945
3,076
0
967
19,549
16,574
0
5,746
13,649
0
52,753
L
Danzaburou
Malaria_V
Danzaburou
20,300
8,198
0
6,949
23,904
9,746
3,243
6,686
17,027
0
108,218
W
Heimdallr
Restart Prodigy
Heimdallr
25,784
9,226
0
5,567
17,408
8,604
2,540
2,987
14,421
0
99,372
W
Baron Samedi
SYMORE DEATH
Baron Samedi
19,984
2,169
2,010
4,354
18,586
17,607
479
3,814
14,772
49,371
0
W
13,626
1,899
2,288
5,879
19,218
23,564
876
5,512
13,706
0
43,994
L
12,237
1,076
0
8,082
27,829
31,135
246
7,660
19,858
53,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,663
Gold Earned
45,244
230
Minions Killed
238
0
Camps Cleared
0
1,232,846
Distance Traveled
1,456,334
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,592
608
76
3
0
513,972
2
L
Danzaburou
15,090
629
119
5
0
481,813
2
W
Heimdallr
16,082
670
142
6
0
404,117
5
W
Baron Samedi
14,985
624
52
2
0
360,533
2
W
Tyr
14,596
608
36
2
0
468,196
0
L
Nox
15,562
648
43
2
0
460,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role