Player Matchup

Amaterasu
Amaterasu
Bronze IV
 
Amaterasu
Bronze IV
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold V
Riskiest S1oth
Cupid
Gold V
Level 119
God Stats
23W - 31L
1,444 SR
Queue Stats
371W - 381L
1,371 MMR
Party 1
Fenrir
Fenrir
Silver I
SaLvAtRoSiS
Fenrir
Silver I
Level 82
God Stats
27W - 19L
1,169 SR
Queue Stats
151W - 158L
1,303 MMR
Solo
Ymir
Ymir
Silver IV
flokill77
Ymir
Silver IV
Level 75
God Stats
1W - 7L
1,494 SR
Queue Stats
6W - 12L
1,304 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,422 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,455 SR
1,265 MMR
Chaac
Chaac
Silver IV
Asap_Matt2504
Chaac
Silver IV
Level 152
God Stats
4W - 7L
1,386 SR
Queue Stats
71W - 78L
1,257 MMR
Solo
Heimdallr
Heimdallr
Gold V
CalJones147
Heimdallr
Gold V
Level 124
God Stats
34W - 21L
1,295 SR
Queue Stats
376W - 375L
1,300 MMR
Party 2
Agni
Agni
Silver I
Frodo-Teebeutlin
Agni
Silver I
Level 105
God Stats
13W - 8L
1,599 SR
Queue Stats
551W - 538L
1,240 MMR
Solo
Mercury
Mercury
Silver I
IPRATTY8
Mercury
Silver I
Level 112
God Stats
22W - 15L
1,541 SR
Queue Stats
461W - 454L
1,307 MMR
Party 2
Athena
Athena
Silver II
OmG iTzZ ToM xX
Athena
Silver II
Level 108
God Stats
23W - 19L
1,456 SR
Queue Stats
146W - 134L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 1
6,680
477
2,683
13,400
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
 
Zeus
11
1 / 6 / 1
6,453
461
3,368
7,057
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 2
5,989
428
5,413
10,395
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
2 / 4 / 0
6,486
463
4,488
11,654
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
2 / 4 / 1
6,139
439
4,579
11,901
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ScyllaNemesisDanzaburouCthulhuCu Chulainn

VS

Bans
JanusAwilixPoseidonMerlinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 0
8,899
636
10,410
10,277
8,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
CalJones147
Heimdallr
14
5 / 2 / 3
7,890
564
9,125
8,774
3,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 2 / 5
8,732
624
9,806
7,027
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
IPRATTY8
Mercury
15
3 / 1 / 3
8,395
600
4,734
8,614
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 9
7,548
539
4,428
8,417
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
20
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
1
0.17
L
Zeus
 
Zeus
1
6
1
0.25
W
6
0
0
6
W
Heimdallr
CalJones147
Heimdallr
5
2
3
3.25
W
5
2
5
3.75
W
Mercury
IPRATTY8
Mercury
3
1
3
4.5
W
1
1
9
5.5
L
0
4
2
0.25
L
Fenrir
2
4
0
0.5
L
Ymir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
38,503
54,407
Taken
43,109
21,349
Mitigated
21,557
18,229
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,683
1,122
0
7,872
13,400
6,956
0
0
13,400
0
34,124
L
Zeus
 
Zeus
3,368
607
0
641
7,057
2,073
164
3,764
3,121
34,149
0
W
10,410
2,992
0
3,610
10,277
8,079
0
0
10,277
0
54,082
W
Heimdallr
CalJones147
Heimdallr
9,125
3,816
0
4,554
8,774
3,286
387
1,869
6,905
0
49,888
W
9,806
898
0
709
7,027
2,531
846
2,393
4,634
46,856
0
W
Mercury
IPRATTY8
Mercury
4,734
2,319
0
695
8,614
3,014
0
1,028
7,586
0
68,032
W
4,428
1,384
0
2,447
8,417
4,647
155
2,657
5,760
20,808
0
L
5,413
2,878
207
3,955
10,395
2,705
0
2,492
7,888
0
31,752
L
Fenrir
4,488
868
0
3,096
11,654
4,726
0
2,791
8,588
0
33,897
L
Ymir
4,579
633
0
2,458
11,901
4,889
0
4,611
7,173
16,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
41,464
283
Minions Killed
439
0
Camps Cleared
0
1,334,765
Distance Traveled
1,457,761
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,680
477
76
5
0
236,847
0
L
Zeus
6,453
461
69
5
0
216,103
5
W
Chaac
8,899
636
111
8
0
302,307
3
W
Heimdallr
7,890
564
85
6
0
233,857
3
W
Agni
8,732
624
92
7
0
275,133
2
W
Mercury
8,395
600
111
8
0
332,439
4
W
Athena
7,548
539
40
3
0
314,025
1
L
Cupid
5,989
428
52
4
0
320,482
2
L
Fenrir
6,486
463
65
5
0
292,252
6
L
Ymir
6,139
439
21
2
0
269,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role