Player Matchup

Hades
Hades
Bengabriel97
Hades
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Awilix
Awilix
LikableHornet9
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
SirSmoothy
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
TicketedTea3531
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
angelghoul123
Cupid
Level 78
God Stats
0W - 2L
1,658 SR
Queue Stats
166W - 144L
1,551 Elo+
Solo
Team Averages
Level 81
1,532 SR
1,423 Elo+

VS

Team Averages
Level 129
1,574 SR
1,540 Elo+
Sun Wukong
Sun Wukong
Anemesus
Sun Wukong
Level 118
God Stats
6W - 4L
1,509 SR
Queue Stats
87W - 80L
1,524 Elo+
Solo
Eset
Eset
Chronomobil
Eset
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 32L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
JohnMclaine0815
Sylvanus
Level 158
God Stats
9W - 6L
1,761 SR
Queue Stats
37W - 40L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Plutagat
Danzaburou
Level 127
God Stats
3W - 3L
1,389 SR
Queue Stats
59W - 47L
1,536 Elo+
Party 2
Nemesis
Nemesis
Schnitzelkitzel
Nemesis
Level 125
God Stats
19W - 10L
1,713 SR
Queue Stats
59W - 46L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,221
461
9,764
18,076
12,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 8 / 1
10,647
532
11,652
16,614
6,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
SirSmoothy
Khepri
12
0 / 4 / 5
8,247
412
7,323
18,832
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TicketedTea3531
Sun Wukong
17
0 / 3 / 1
9,560
478
7,173
14,119
14,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 5 / 1
8,960
448
8,425
16,737
5,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anemesus
Sun Wukong
18
6 / 0 / 10
11,937
597
14,334
17,886
13,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 10
10,972
549
15,090
12,813
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
0 / 2 / 13
9,897
495
9,012
13,723
14,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Plutagat
Danzaburou
17
4 / 3 / 5
10,913
546
13,150
15,143
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 4 / 7
12,228
611
15,972
17,432
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
13
Kills
26
26
Deaths
14
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anemesus
Sun Wukong
6
0
10
11
L
2
6
3
0.58
W
3
5
10
1.6
W
Sylvanus
0
2
13
3.25
L
10
8
1
1.31
W
Danzaburou
Plutagat
Danzaburou
4
3
5
2.17
W
13
4
7
4.13
L
Khepri
SirSmoothy
Khepri
0
4
5
0.63
L
Sun Wukong
TicketedTea3531
Sun Wukong
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,337
Damage
67,558
84,378
Taken
76,997
55,587
Mitigated
45,884
17,060
Healing
38,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anemesus
Sun Wukong
14,334
3,961
0
8,945
17,886
13,743
60
2,275
15,211
0
79,632
L
9,764
389
128
5,783
18,076
12,056
362
6,504
11,572
60,811
0
W
15,090
1,522
1,405
3,074
12,813
4,822
700
5,414
7,399
74,918
0
W
Sylvanus
9,012
2,074
6,183
7,954
13,723
14,265
390
2,492
11,231
31,746
0
L
11,652
5,174
0
150
16,614
6,741
0
3,284
13,330
0
68,261
W
Danzaburou
Plutagat
Danzaburou
13,150
6,176
0
5,671
15,143
5,785
2,973
3,419
11,699
0
86,742
W
15,972
8,563
0
5,151
17,432
7,269
1,808
3,487
13,895
0
65,682
L
Khepri
SirSmoothy
Khepri
7,323
311
0
3,831
18,832
16,446
272
6,660
12,172
35,160
0
L
Sun Wukong
TicketedTea3531
Sun Wukong
7,173
861
0
2,739
14,119
14,738
700
2,507
11,612
0
61,932
L
8,425
5,008
0
4,429
16,737
5,606
0
5,147
11,590
0
57,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
55,947
511
Minions Killed
575
0
Camps Cleared
0
1,771,127
Distance Traveled
1,901,135
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,937
597
143
7
0
416,409
1
L
Hades
9,221
461
110
6
0
327,907
0
W
Eset
10,972
549
135
7
0
343,452
2
W
Sylvanus
9,897
495
45
2
0
347,682
7
L
Awilix
10,647
532
101
5
0
379,831
1
W
Danzaburou
10,913
546
148
7
0
352,482
5
W
Nemesis
12,228
611
104
5
0
441,110
1
L
Khepri
8,247
412
45
2
0
383,721
4
L
Sun Wukong
9,560
478
115
6
0
363,364
4
L
Cupid
8,960
448
140
7
0
316,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role