Player Matchup

Da Ji
Da Ji
MiyuPrismriver
Da Ji
Level 12
God Stats
3W - 3L
1,613 SR
Queue Stats
15W - 11L
1,584 Elo+
Solo
Aphrodite
Aphrodite
Rhadekaa
Aphrodite
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 103L
1,580 Elo+
Party 1
Yemoja
Yemoja
ShanaMay
Yemoja
Level 20
God Stats
0W - 3L
1,304 SR
Queue Stats
7W - 5L
1,729 Elo+
Party 1
Neith
Neith
Sun0815
Neith
Level 21
God Stats
1W - 2L
1,546 SR
Queue Stats
18W - 11L
1,593 Elo+
Party 1
Hercules
Hercules
老字号丶比巴卜
Hercules
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 110L
1,474 Elo+
Solo
Team Averages
Level 45
1,492 SR
1,592 Elo+

VS

Team Averages
Level 24
1,580 SR
1,566 Elo+
Danzaburou
Danzaburou
BruderJamal
Danzaburou
Level 29
God Stats
141W - 128L
1,594 SR
Queue Stats
213W - 207L
1,507 Elo+
Solo
Nemesis
Nemesis
LancerM
Nemesis
Level 24
God Stats
2W - 0L
1,728 SR
Queue Stats
98W - 77L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
PlsNerfAnubis
Sun Wukong
Level 24
God Stats
3W - 1L
1,698 SR
Queue Stats
77W - 125L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Stxyth
Kukulkan
Level 17
God Stats
3W - 1L
1,417 SR
Queue Stats
37W - 31L
1,800 Elo+
Solo
Sylvanus
Sylvanus
jakmalina
Sylvanus
Level 28
God Stats
23W - 36L
1,464 SR
Queue Stats
83W - 93L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,153
396
1,815
6,319
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Rhadekaa
Aphrodite
13
0 / 0 / 0
7,329
564
2,357
4,999
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ShanaMay
Yemoja
9
0 / 3 / 0
5,659
435
2,978
5,641
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Sun0815
Neith
9
0 / 2 / 0
5,552
427
4,250
9,904
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,687
514
4,906
9,290
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BruderJamal
Danzaburou
11
3 / 0 / 2
7,348
565
7,721
8,671
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
LancerM
Nemesis
13
2 / 0 / 2
7,301
562
4,589
8,157
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
PlsNerfAnubis
Sun Wukong
12
1 / 1 / 0
6,812
524
6,477
7,230
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Stxyth
Kukulkan
13
0 / 0 / 0
7,703
593
1,656
4,703
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
jakmalina
Sylvanus
11
1 / 0 / 3
6,753
519
2,781
5,837
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
7
7
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BruderJamal
Danzaburou
3
0
2
4
W
Nemesis
LancerM
Nemesis
2
0
2
3
L
0
1
0
0
W
Sun Wukong
PlsNerfAnubis
Sun Wukong
1
1
0
1
L
Aphrodite
Rhadekaa
Aphrodite
0
0
0
0
L
Yemoja
ShanaMay
Yemoja
0
3
0
0
W
Kukulkan
Stxyth
Kukulkan
0
0
0
0
L
Neith
Sun0815
Neith
0
2
0
0
W
Sylvanus
jakmalina
Sylvanus
1
0
3
2.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
23,224
36,153
Taken
34,598
12,683
Mitigated
15,015
17,290
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BruderJamal
Danzaburou
7,721
2,952
383
2,831
8,671
2,846
0
1,650
7,021
0
49,844
W
Nemesis
LancerM
Nemesis
4,589
2,491
0
4,509
8,157
3,150
0
1,327
6,830
0
45,411
L
1,815
382
0
2,540
6,319
1,738
0
821
5,498
0
21,624
W
Sun Wukong
PlsNerfAnubis
Sun Wukong
6,477
1,113
0
2,488
7,230
3,028
0
0
6,930
0
28,159
L
Aphrodite
Rhadekaa
Aphrodite
2,357
49
2,096
3,950
4,999
1,604
0
971
4,028
51,557
0
L
Yemoja
ShanaMay
Yemoja
2,978
226
1,051
766
5,641
1,797
0
624
5,017
16,793
0
W
Kukulkan
Stxyth
Kukulkan
1,656
155
0
2,132
4,703
1,770
0
1,537
3,166
56,076
0
L
Neith
Sun0815
Neith
4,250
2,072
0
3,135
9,904
1,851
0
2,021
7,883
0
32,412
W
Sylvanus
jakmalina
Sylvanus
2,781
861
2,064
3,010
5,837
4,221
0
821
5,016
23,859
0
L
4,906
1,978
0
3,752
9,290
5,693
0
0
9,290
0
28,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
35,917
338
Minions Killed
370
0
Camps Cleared
0
1,130,873
Distance Traveled
1,292,671
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,348
565
77
6
0
225,420
1
W
Nemesis
7,301
562
84
6
0
299,274
5
L
Da Ji
5,153
396
43
3
0
201,961
1
W
Sun Wukong
6,812
524
48
4
0
276,628
4
L
Aphrodite
7,329
564
126
10
0
263,525
4
L
Yemoja
5,659
435
35
3
0
222,811
3
W
Kukulkan
7,703
593
120
9
0
250,644
0
L
Neith
5,552
427
63
5
0
229,156
4
W
Sylvanus
6,753
519
41
3
0
240,705
5
L
Hercules
6,687
514
71
5
0
213,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role