Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ICESKULL
Ah Muzen Cab
Level 121
God Stats
3W - 3L
1,694 SR
Queue Stats
46W - 33L
1,745 Elo+
Party 1
Janus
Janus
KountryBoy720
Janus
Level 108
God Stats
5W - 6L
1,463 SR
Queue Stats
359W - 354L
1,467 Elo+
Party 2
Yemoja
Yemoja
KountryGirl720
Yemoja
Level 108
God Stats
69W - 67L
1,725 SR
Queue Stats
287W - 297L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Shorty666
Sun Wukong
Level 124
God Stats
2W - 0L
1,850 SR
Queue Stats
117W - 98L
1,652 Elo+
Party 1
Mercury
Mercury
chavillegas
Mercury
Level 36
God Stats
17W - 16L
1,591 SR
Queue Stats
413W - 347L
1,591 Elo+
Solo
Team Averages
Level 99
1,665 SR
1,580 Elo+

VS

Team Averages
Level 105
1,574 SR
1,500 Elo+
Da Ji
Da Ji
JIMMI HENDRIX42
Da Ji
Level 149
God Stats
3W - 6L
1,733 SR
Queue Stats
189W - 193L
1,454 Elo+
Solo
Ganesha
Ganesha
Xelhawesome
Ganesha
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 60L
1,589 Elo+
Solo
King Arthur
King Arthur
fishpaw333
King Arthur
Level 48
God Stats
3W - 5L
1,484 SR
Queue Stats
10W - 14L
1,467 Elo+
Solo
Skadi
Skadi
twalton75
Skadi
Level 125
God Stats
2W - 2L
1,695 SR
Queue Stats
8W - 13L
1,458 Elo+
Solo
Olorun
Olorun
xslackcityx
Olorun
Level 43
God Stats
30W - 25L
1,457 SR
Queue Stats
305W - 283L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ICESKULL
Ah Muzen Cab
5
0 / 0 / 0
3,163
633
1,417
2,356
496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 1
3,645
729
1,074
1,720
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,326
665
350
1,919
659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Shorty666
Sun Wukong
6
2 / 0 / 0
3,615
723
1,485
1,561
666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
chavillegas
Mercury
5
0 / 0 / 1
3,318
664
699
3,460
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,444
689
793
2,898
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Xelhawesome
Ganesha
5
0 / 0 / 0
3,352
670
570
1,854
581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

King Arthur
fishpaw333
King Arthur
1
0 / 0 / 0
936
187
0
0
0
Skadi
twalton75
Skadi
5
0 / 0 / 0
3,057
611
2,115
2,084
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
5
0 / 3 / 0
3,133
627
1,762
2,919
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ICESKULL
Ah Muzen Cab
0
0
0
0
L
1
0
0
1
W
1
1
1
1.5
W
0
0
0
0
W
Sun Wukong
Shorty666
Sun Wukong
2
0
0
2
L
Ganesha
Xelhawesome
Ganesha
0
0
0
0
W
Mercury
chavillegas
Mercury
0
0
1
0.5
L
King Arthur
fishpaw333
King Arthur
0
0
0
0
L
Skadi
twalton75
Skadi
0
0
0
0
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,025
Damage
5,240
11,016
Taken
9,755
3,012
Mitigated
2,866
6,280
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ICESKULL
Ah Muzen Cab
1,417
462
111
1,119
2,356
496
0
437
1,919
0
14,252
L
793
0
0
1,142
2,898
656
0
129
2,717
0
9,688
W
1,074
152
0
750
1,720
424
0
906
814
9,933
0
W
350
175
793
1,309
1,919
659
0
133
1,786
4,988
0
W
Sun Wukong
Shorty666
Sun Wukong
1,485
491
0
400
1,561
666
0
177
1,384
0
10,470
L
Ganesha
Xelhawesome
Ganesha
570
0
25
1,476
1,854
581
0
339
1,515
5,364
0
W
Mercury
chavillegas
Mercury
699
253
0
1,798
3,460
767
0
546
2,914
0
8,455
L
King Arthur
fishpaw333
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
twalton75
Skadi
2,115
139
0
1,531
2,084
400
0
11
2,073
0
15,179
L
Olorun
1,762
601
63
656
2,919
1,229
0
877
1,910
9,876
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,067
Gold Earned
13,922
109
Minions Killed
98
0
Camps Cleared
0
473,447
Distance Traveled
361,936
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,163
633
24
5
0
77,249
0
L
Da Ji
3,444
689
30
6
0
102,461
3
W
Janus
3,645
729
21
4
0
92,518
2
W
Yemoja
3,326
665
15
3
0
73,084
2
W
Sun Wukong
3,615
723
19
4
0
106,826
1
L
Ganesha
3,352
670
2
0
0
92,925
2
W
Mercury
3,318
664
30
6
0
123,770
2
L
King Arthur
936
187
0
0
0
0
0
L
Skadi
3,057
611
48
10
0
79,123
0
L
Olorun
3,133
627
18
4
0
87,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role