Player Matchup

Bakasura
Bakasura
BoOmEr2P
Bakasura
Level 28
God Stats
4W - 6L
1,659 SR
Queue Stats
51W - 74L
1,466 Elo+
Party 1
Janus
Janus
DrGoodTouch28
Janus
Level 25
God Stats
5W - 3L
1,669 SR
Queue Stats
59W - 68L
1,424 Elo+
Solo
Loki
Loki
Mefisto4891
Loki
Level 5
God Stats
1W - 2L
1,720 SR
Queue Stats
33W - 27L
1,883 Elo+
Solo
Neith
Neith
oleos
Neith
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 28L
1,512 Elo+
Solo
Ymir
Ymir
shadows23rf
Ymir
Level 33
God Stats
1W - 4L
1,471 SR
Queue Stats
24W - 26L
1,430 Elo+
Party 1
Team Averages
Level 21
1,604 SR
1,543 Elo+

VS

Team Averages
Level 21
1,631 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
DrDarky
Cu Chulainn
Level 18
God Stats
12W - 23L
1,281 SR
Queue Stats
397W - 367L
1,479 Elo+
Solo
Loki
Loki
GraniteGunner
Loki
Level 17
God Stats
11W - 6L
1,830 SR
Queue Stats
85W - 72L
1,483 Elo+
Solo
Cthulhu
Cthulhu
JoeLUL
Cthulhu
Level 29
God Stats
36W - 30L
1,834 SR
Queue Stats
347W - 291L
1,724 Elo+
Solo
Ra
Ra
TheFallenTZ
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,194 Elo+
Solo
Neith
Neith
shadowtayler77
Neith
Level 28
God Stats
8W - 4L
1,711 SR
Queue Stats
278W - 284L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoOmEr2P
Bakasura
14
3 / 3 / 3
8,881
522
5,044
13,235
7,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 1
8,736
514
5,055
8,313
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 1
9,494
558
9,748
12,153
5,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
oleos
Neith
12
2 / 4 / 4
7,778
458
8,224
9,359
2,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 11 / 2
7,451
438
7,186
19,285
6,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DrDarky
Cu Chulainn
15
1 / 1 / 1
8,350
491
2,514
8,906
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
6 / 3 / 2
9,453
556
5,589
10,327
3,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JoeLUL
Cthulhu
15
6 / 2 / 10
9,328
549
11,202
14,190
8,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 5 / 4
9,320
548
10,971
9,785
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 6 / 3
9,612
565
16,012
12,456
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
16
Kills
26
26
Deaths
17
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BoOmEr2P
Bakasura
3
3
3
1.5
W
Cu Chulainn
DrDarky
Cu Chulainn
1
1
1
1.5
L
4
5
1
0.9
W
6
3
2
2.33
W
Cthulhu
JoeLUL
Cthulhu
6
2
10
5.5
L
4
3
1
1.5
W
4
5
4
1.2
L
Neith
oleos
Neith
2
4
4
1
L
3
11
2
0.36
W
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,257
Damage
46,288
62,345
Taken
55,664
24,724
Mitigated
25,377
8,803
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BoOmEr2P
Bakasura
5,044
3,748
0
2,560
13,235
7,007
0
4,895
8,318
0
62,451
W
Cu Chulainn
DrDarky
Cu Chulainn
2,514
299
0
3,910
8,906
4,933
660
0
8,906
36
35,687
L
5,055
622
0
804
8,313
2,833
625
4,815
3,446
42,151
0
W
5,589
1,462
0
2,952
10,327
3,222
0
292
10,000
0
54,145
W
Cthulhu
JoeLUL
Cthulhu
11,202
1,043
316
4,250
14,190
8,266
190
5,023
9,002
36,816
0
L
9,748
2,207
0
2,357
12,153
5,556
0
2,920
9,010
0
61,695
W
10,971
1,333
122
1,553
9,785
3,358
1,622
3,600
5,684
58,129
0
L
Neith
oleos
Neith
8,224
3,496
0
3,082
9,359
2,743
0
2,690
6,669
0
40,741
L
7,186
1,593
0
0
19,285
6,585
0
6,801
12,484
21,275
0
W
16,012
6,134
0
4,091
12,456
5,598
1,949
3,111
9,234
0
60,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
46,063
421
Minions Killed
405
0
Camps Cleared
0
1,451,106
Distance Traveled
1,524,075
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,881
522
106
6
0
359,208
0
W
Cu Chulainn
8,350
491
78
5
0
304,159
2
L
Janus
8,736
514
83
5
0
240,594
4
W
Loki
9,453
556
85
5
0
340,107
5
W
Cthulhu
9,328
549
38
2
0
317,889
0
L
Loki
9,494
558
128
8
0
339,368
4
W
Ra
9,320
548
123
7
0
294,394
2
L
Neith
7,778
458
78
5
0
228,484
0
L
Ymir
7,451
438
26
2
0
283,452
4
W
Neith
9,612
565
81
5
0
267,526
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role