Player Matchup

Arachne
Arachne
BismarckGloom
Arachne
Level 142
God Stats
28W - 19L
1,640 SR
Queue Stats
397W - 423L
1,533 Elo+
Solo
Hel
Hel
Hilo55
Hel
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo
Aphrodite
Aphrodite
PatisPAK
Aphrodite
Level 106
God Stats
71W - 65L
1,696 SR
Queue Stats
475W - 499L
1,514 Elo+
Solo
Scylla
Scylla
RandoMcGee
Scylla
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 199L
1,523 Elo+
Solo
Apollo
Apollo
marsTAK
Apollo
Level 146
God Stats
3W - 1L
1,295 SR
Queue Stats
241W - 215L
1,415 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,482 Elo+

VS

Team Averages
Level 85
1,474 SR
1,401 Elo+
Eset
Eset
Erza08
Eset
Level 107
God Stats
5W - 5L
1,548 SR
Queue Stats
46W - 75L
1,321 Elo+
Party 1
Cupid
Cupid
SinTeMoRVl17
Cupid
Level 78
God Stats
16W - 17L
1,510 SR
Queue Stats
67W - 69L
1,472 Elo+
Party 2
Medusa
Medusa
Sincorazon7
Medusa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,352 Elo+
Party 2
Cabrakan
Cabrakan
drSatanSD13
Cabrakan
Level 74
God Stats
83W - 90L
1,312 SR
Queue Stats
576W - 726L
1,358 Elo+
Party 1
Pele
Pele
lilvietta
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
9 / 1 / 2
9,650
643
8,508
12,093
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Hilo55
Hel
12
1 / 1 / 6
7,128
475
6,115
6,824
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
PatisPAK
Aphrodite
16
3 / 2 / 1
9,397
626
8,353
10,625
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
RandoMcGee
Scylla
15
3 / 1 / 2
9,092
606
5,996
7,686
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
marsTAK
Apollo
14
3 / 1 / 5
8,437
562
7,656
10,212
3,476
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Erza08
Eset
11
0 / 3 / 2
6,700
447
3,902
4,880
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 0
7,168
478
8,298
10,871
3,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
15
2 / 5 / 0
8,586
572
10,211
15,603
5,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
drSatanSD13
Cabrakan
10
0 / 4 / 3
6,726
448
3,760
12,016
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
12
1 / 2 / 0
6,914
461
1,433
8,979
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
19
Kills
5
6
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
9
1
2
10
L
Eset
Erza08
Eset
0
3
2
0.33
W
Hel
Hilo55
Hel
1
1
6
4
W
Aphrodite
PatisPAK
Aphrodite
3
2
1
1.75
W
Scylla
RandoMcGee
Scylla
3
1
2
4
L
2
5
0
0.4
L
Medusa
2
5
0
0.4
L
Cabrakan
drSatanSD13
Cabrakan
0
4
3
0.38
L
Pele
1
2
0
0.5
W
Apollo
marsTAK
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
27,604
47,440
Taken
52,349
18,001
Mitigated
23,552
24,285
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,508
6,359
0
2,315
12,093
5,568
178
1,592
10,501
0
71,326
L
Eset
Erza08
Eset
3,902
106
0
1,103
4,880
1,428
0
2,235
2,515
27,838
0
W
Hel
Hilo55
Hel
6,115
1,117
3,795
3,627
6,824
2,173
0
1,849
4,975
21,791
0
W
Aphrodite
PatisPAK
Aphrodite
8,353
976
213
7,492
10,625
4,216
327
0
10,625
58,615
0
W
Scylla
RandoMcGee
Scylla
5,996
513
0
1,361
7,686
2,568
682
3,141
4,545
54,571
0
L
8,298
5,113
43
4,169
10,871
3,202
0
3,530
7,297
0
51,140
L
Medusa
10,211
4,315
0
6,940
15,603
5,765
0
8,353
7,250
0
70,083
L
Cabrakan
drSatanSD13
Cabrakan
3,760
724
111
3,650
12,016
10,553
0
4,397
7,600
14,287
0
L
Pele
1,433
100
0
3,412
8,979
2,604
0
1,662
7,223
0
46,277
W
Apollo
marsTAK
Apollo
7,656
4,632
0
5,482
10,212
3,476
420
1,080
9,132
0
63,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
36,094
500
Minions Killed
401
0
Camps Cleared
0
1,399,105
Distance Traveled
1,313,668
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,650
643
111
7
0
310,472
0
L
Eset
6,700
447
74
5
0
268,659
6
W
Hel
7,128
475
28
2
0
278,340
4
W
Aphrodite
9,397
626
124
8
0
250,718
2
W
Scylla
9,092
606
118
8
0
291,860
2
L
Cupid
7,168
478
86
6
0
269,591
5
L
Medusa
8,586
572
128
9
0
239,131
3
L
Cabrakan
6,726
448
26
2
0
243,937
1
L
Pele
6,914
461
87
6
0
292,350
3
W
Apollo
8,437
562
119
8
0
267,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role