Player Matchup

Bellona
Bellona
Condog876
Bellona
Level 13
God Stats
5W - 5L
1,618 SR
Queue Stats
16W - 16L
1,456 Elo+
Party 1
Agni
Agni
Eecoaa
Agni
Level 27
God Stats
13W - 8L
1,596 SR
Queue Stats
22W - 19L
1,538 Elo+
Party 1
Mercury
Mercury
Pangus00
Mercury
Level 98
God Stats
7W - 5L
1,863 SR
Queue Stats
109W - 126L
1,525 Elo+
Party 1
Artio
Artio
rhysmeagher10
Artio
Level 29
God Stats
17W - 18L
1,418 SR
Queue Stats
26W - 29L
1,390 Elo+
Party 1
Freya
Freya
thebigshoeinacat
Freya
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 71L
1,446 Elo+
Party 1
Team Averages
Level 46
1,599 SR
1,471 Elo+

VS

Team Averages
Level 61
1,505 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ElKun1806
Tyr
Level 107
God Stats
14W - 8L
1,609 SR
Queue Stats
150W - 137L
1,599 Elo+
Party 2
Neith
Neith
Nico_Notorious
Neith
Level 18
God Stats
7W - 5L
1,148 SR
Queue Stats
16W - 16L
1,207 Elo+
Party 2
Agni
Agni
Raoh_Nino
Agni
Level 93
God Stats
14W - 10L
1,523 SR
Queue Stats
91W - 81L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
TootsnHoots507
Erlang Shen
Level 38
God Stats
2W - 2L
1,743 SR
Queue Stats
180W - 165L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Condog876
Bellona
9
0 / 1 / 0
4,787
479
2,322
6,725
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
Eecoaa
Agni
7
0 / 6 / 0
4,289
429
1,216
6,522
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Pangus00
Mercury
9
2 / 3 / 0
5,433
543
2,588
6,792
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 1 / 1
4,574
457
993
7,755
3,111
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 3 / 1
4,237
424
2,359
6,187
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 2
5,848
585
4,313
4,424
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 0 / 0
6,585
659
3,901
5,311
2,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 2
4,628
463
4,156
3,141
870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
12
6 / 1 / 3
6,850
685
7,225
3,880
1,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TootsnHoots507
Erlang Shen
11
4 / 0 / 1
6,544
654
3,155
5,819
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
14
14
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
2
4
L
Bellona
Condog876
Bellona
0
1
0
0
L
Agni
Eecoaa
Agni
0
6
0
0
W
1
0
0
1
W
0
1
2
1
L
Mercury
Pangus00
Mercury
2
3
0
0.67
W
Agni
6
1
3
7.5
W
Erlang Shen
TootsnHoots507
Erlang Shen
4
0
1
4.5
L
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,478
Damage
22,750
33,981
Taken
22,575
11,682
Mitigated
9,271
6,264
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,313
457
103
1,573
4,424
2,254
162
2,434
1,990
16,298
0
L
Bellona
Condog876
Bellona
2,322
560
0
1,714
6,725
3,136
133
0
6,725
0
22,838
L
Agni
Eecoaa
Agni
1,216
40
0
750
6,522
1,721
0
3,364
3,158
13,810
0
W
3,901
436
0
2,061
5,311
2,749
272
0
5,311
0
45,397
W
4,156
1,283
0
407
3,141
870
634
369
2,772
0
20,342
L
Mercury
Pangus00
Mercury
2,588
1,369
0
375
6,792
2,032
0
2,541
4,251
0
29,232
W
Agni
7,225
598
0
737
3,880
1,187
910
1,012
2,758
36,857
0
W
Erlang Shen
TootsnHoots507
Erlang Shen
3,155
1,588
0
3,908
5,819
2,211
0
585
5,176
0
37,274
L
993
144
60
1,680
7,755
3,111
0
3,193
4,562
9,975
0
L
2,359
931
0
1,685
6,187
1,682
0
2,440
3,747
16,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
30,455
197
Minions Killed
301
0
Camps Cleared
0
956,411
Distance Traveled
976,877
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,848
585
22
2
0
193,107
0
L
Bellona
4,787
479
52
5
0
213,150
0
L
Agni
4,289
429
32
3
0
162,404
0
W
Tyr
6,585
659
91
9
0
201,139
1
W
Neith
4,628
463
37
4
0
175,874
0
L
Mercury
5,433
543
62
6
0
223,584
1
W
Agni
6,850
685
73
7
0
194,549
3
W
Erlang Shen
6,544
654
78
8
0
212,208
4
L
Artio
4,574
457
17
2
0
170,183
1
L
Freya
4,237
424
34
3
0
187,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role