Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
Adriantay10
Tyr
Bronze III
Level 69
God Stats
0W - 3L
1,156 SR
Queue Stats
29W - 42L
1,237 MMR
Solo
Bastet
Bastet
Silver II
Hi_Rez_CORRUPT
Bastet
Silver II
Level 56
God Stats
11W - 21L
1,463 SR
Queue Stats
401W - 418L
1,201 MMR
Solo
Chang'e
Chang'e
Gold V
MadameEboshiYT
Chang'e
Gold V
Level 146
God Stats
6W - 3L
1,661 SR
Queue Stats
52W - 59L
1,186 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
frikkancs
Kumbhakarna
Silver IV
Level 87
God Stats
3W - 4L
1,601 SR
Queue Stats
8W - 12L
1,234 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,476 SR
1,272 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,451 SR
1,208 MMR
Scylla
Scylla
Silver II
DonAvenger19
Scylla
Silver II
Level 121
God Stats
45W - 53L
1,335 SR
Queue Stats
399W - 401L
1,251 MMR
Solo
Susano
Susano
Gold V
HOLO Conxr
Susano
Gold V
Level 92
God Stats
14W - 12L
1,544 SR
Queue Stats
89W - 84L
1,254 MMR
Solo
Cernunnos
Cernunnos
Bronze III
NimishLillish80
Cernunnos
Bronze III
Level 60
God Stats
9W - 9L
1,583 SR
Queue Stats
108W - 106L
1,188 MMR
Solo
Ares
Ares
Silver I
TFG_Law
Ares
Silver I
Level 86
God Stats
34W - 25L
1,311 SR
Queue Stats
516W - 520L
1,156 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ohZoosk
Sun Wukong
Silver I
Level 69
God Stats
44W - 30L
1,482 SR
Queue Stats
145W - 148L
1,191 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
2 / 6 / 3
13,380
461
16,118
19,277
7,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 6 / 2
14,521
501
13,452
30,384
24,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 6 / 3
13,455
464
10,105
22,476
8,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 3 / 2
14,763
509
22,787
24,801
11,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
frikkancs
Kumbhakarna
17
0 / 6 / 6
11,569
399
5,976
26,894
29,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
HelSetAphroditeCu ChulainnDanzaburou

VS

Bans
CthulhuApolloHeimdallrNemesisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
1 / 1 / 10
15,603
538
13,732
12,165
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
HOLO Conxr
Susano
20
7 / 4 / 6
16,448
567
14,993
20,958
10,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
NimishLillish80
Cernunnos
20
10 / 2 / 6
18,828
649
21,221
26,447
11,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
TFG_Law
Ares
19
5 / 3 / 10
14,749
509
14,472
22,254
29,046
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
ohZoosk
Sun Wukong
20
4 / 2 / 11
16,205
559
23,832
26,305
20,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
12
Kills
27
27
Deaths
12
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
3
0.58
L
3
6
2
0.67
W
Scylla
1
1
10
6
W
Susano
HOLO Conxr
Susano
7
4
6
2.5
L
1
6
3
0.42
L
6
3
2
2.33
W
Cernunnos
NimishLillish80
Cernunnos
10
2
6
6.5
W
Ares
TFG_Law
Ares
5
3
10
3.33
L
Kumbhakarna
frikkancs
Kumbhakarna
0
6
6
0.5
W
Sun Wukong
ohZoosk
Sun Wukong
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,438
Damage
88,250
123,832
Taken
108,129
81,364
Mitigated
77,337
33,000
Healing
41,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,118
7,319
0
3,304
19,277
7,898
720
5,967
13,188
0
104,440
L
13,452
4,412
0
4,874
30,384
24,464
2,245
2,666
27,649
0
82,163
W
Scylla
13,732
1,228
0
2,617
12,165
5,222
698
3,532
8,633
144,882
0
W
Susano
HOLO Conxr
Susano
14,993
2,158
0
6,603
20,958
10,674
1,877
7,079
13,879
0
129,905
L
10,105
4,096
0
5,912
22,476
8,676
0
3,780
18,610
0
114,982
L
22,787
1,708
3,236
11,898
24,801
11,128
758
6,791
17,792
146,607
0
W
Cernunnos
NimishLillish80
Cernunnos
21,221
12,984
0
17,238
26,447
11,993
2,524
5,057
21,390
0
172,496
W
Ares
TFG_Law
Ares
14,472
1,186
0
5,710
22,254
29,046
140
8,533
13,721
38,826
0
L
Kumbhakarna
frikkancs
Kumbhakarna
5,976
489
0
3,776
26,894
29,198
108
8,429
18,389
38,190
0
W
Sun Wukong
ohZoosk
Sun Wukong
23,832
8,338
0
9,622
26,305
20,402
3,722
5,255
21,050
0
101,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,688
Gold Earned
81,833
737
Minions Killed
856
0
Camps Cleared
0
2,626,910
Distance Traveled
2,781,358
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,380
461
173
6
0
464,793
5
L
Tyr
14,521
501
170
6
0
568,344
0
W
Scylla
15,603
538
232
8
0
581,092
7
W
Susano
16,448
567
185
6
0
556,854
3
L
Bastet
13,455
464
149
5
0
515,004
12
L
Chang'e
14,763
509
196
7
0
526,736
6
W
Cernunnos
18,828
649
227
8
0
554,610
0
W
Ares
14,749
509
22
1
0
527,594
13
L
Kumbhakarna
11,569
399
49
2
0
552,033
12
W
Sun Wukong
16,205
559
190
7
0
561,208
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role