Player Matchup

Zeus
Zeus
ItsSyncs
Zeus
Level 8
God Stats
21W - 11L
1,692 SR
Queue Stats
32W - 30L
1,282 Elo+
Solo
Freya
Freya
Jehrica513
Freya
Level 29
God Stats
28W - 8L
1,726 SR
Queue Stats
145W - 180L
1,456 Elo+
Solo
Artemis
Artemis
gambeRRokiller9
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ra
Ra
louisarthure
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sol
Sol
yourlocalparis
Sol
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 37L
1,132 Elo+
Solo
Team Averages
Level 14
1,583 SR
1,374 Elo+

VS

Team Averages
Level 12
1,486 SR
1,176 Elo+
Pele
Pele
Bellatrixzy
Pele
Level 15
God Stats
2W - 1L
1,539 SR
Queue Stats
13W - 36L
1,081 Elo+
Party 1
Loki
Loki
Faze_David_Amin
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,179 Elo+
Party 2
Fenrir
Fenrir
Unspekble8889
Fenrir
Level 18
God Stats
4W - 10L
1,200 SR
Queue Stats
44W - 79L
1,163 Elo+
Party 1
Anubis
Anubis
WARGOD XERO
Anubis
Level 17
God Stats
4W - 3L
1,692 SR
Queue Stats
30W - 39L
1,276 Elo+
Solo
Kukulkan
Kukulkan
ritueel_kanaal
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 1 / 11
11,486
1,149
11,871
5,815
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
17
9 / 0 / 15
11,199
1,120
8,921
4,237
2,894
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 0 / 23
12,016
1,202
14,991
8,542
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
17 / 0 / 19
13,248
1,325
12,779
4,826
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 1 / 6
8,510
851
1,218
3,144
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,576
858
5,749
17,929
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 11 / 0
9,142
914
6,607
14,773
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 0
8,142
814
1,534
9,602
5,809
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
0 / 10 / 1
9,175
918
2,653
12,530
5,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
1 / 9 / 0
8,671
867
7,026
9,614
3,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
4
45
Kills
2
2
Deaths
47
74
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
1
11
0
0.09
W
Zeus
11
1
11
16.5
W
Freya
9
0
15
16.5
L
0
6
0
0
L
Anubis
0
10
1
0.05
W
8
0
23
19.5
W
17
0
19
26.5
L
Kukulkan
1
9
0
0.11
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
23,569
26,564
Taken
64,448
13,242
Mitigated
26,134
9,569
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
1,846
0
2,082
17,929
5,992
0
8,551
9,154
0
17,355
L
6,607
1,874
0
888
14,773
5,210
0
9,108
5,546
0
21,251
W
Zeus
11,871
4,274
0
267
5,815
2,044
0
1,492
4,323
24,415
0
W
Freya
8,921
3,496
0
724
4,237
2,894
0
1,404
2,833
13,350
0
L
1,534
626
0
135
9,602
5,809
0
6,275
3,214
0
2,563
L
Anubis
2,653
1,263
0
476
12,530
5,782
0
6,681
5,825
38,819
0
W
14,991
10,135
0
3,438
8,542
3,705
0
3,850
4,692
0
20,453
W
12,779
1,548
1,712
2,837
4,826
3,707
0
1,610
3,216
50,803
0
L
Kukulkan
7,026
2,038
0
0
9,614
3,341
0
3,580
5,920
20,959
0
W
1,218
971
0
591
3,144
892
0
1,323
1,821
1,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,459
Gold Earned
43,706
164
Minions Killed
134
3
Camps Cleared
2
760,663
Distance Traveled
738,185
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,576
858
25
3
0
151,770
2
L
Loki
9,142
914
23
2
1
185,741
1
W
Zeus
11,486
1,149
29
3
1
176,898
0
W
Freya
11,199
1,120
11
1
0
164,771
0
L
Fenrir
8,142
814
0
0
0
119,889
1
L
Anubis
9,175
918
68
7
1
120,164
1
W
Artemis
12,016
1,202
11
1
1
171,371
0
W
Ra
13,248
1,325
112
11
1
205,292
0
L
Kukulkan
8,671
867
18
2
0
160,621
0
W
Sol
8,510
851
1
0
0
42,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role