Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold I
DeBlack555
Achilles
Gold I
Level 106
God Stats
33W - 38L
1,666 SR
Queue Stats
246W - 260L
1,530 MMR
Party 1
Awilix
Awilix
Gold V
TrapLordFitz
Awilix
Gold V
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 60L
1,394 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,555 SR
1,475 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,344 SR
1,378 MMR
Set
Set
Bronze III
BREENSTALK93
Set
Bronze III
Level 109
God Stats
0W - 1L
1,139 SR
Queue Stats
6W - 10L
1,356 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
TRoyers1306
Sun Wukong
Silver II
Level 102
God Stats
0W - 2L
1,394 SR
Queue Stats
4W - 7L
1,383 MMR
Party 2
Bacchus
Bacchus
Silver II
ethancito28
Bacchus
Silver II
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 0 / 10
8,779
798
8,518
8,571
8,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DeBlack555
Achilles
11
4 / 1 / 7
7,906
719
6,094
7,041
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
12
6 / 0 / 6
8,606
782
6,911
6,128
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeChang'eCthulhuKumbhakarnaCu Chulainn

VS

Bans
ChaacScyllaSkadiDanzaburouThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,225
657
4,718
8,881
3,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
TRoyers1306
Sun Wukong
9
0 / 6 / 1
6,625
602
2,924
9,249
6,569
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
ethancito28
Bacchus
9
0 / 4 / 0
6,794
618
4,866
8,112
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
15
Kills
1
1
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
10
10
L
1
5
0
0.2
W
Achilles
DeBlack555
Achilles
4
1
7
7.5
L
Sun Wukong
TRoyers1306
Sun Wukong
0
6
1
0.08
W
Awilix
6
0
6
9
L
Bacchus
ethancito28
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
12,508
21,740
Taken
26,242
19,825
Mitigated
15,141
5,090
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,518
218
0
1,716
8,571
8,019
455
1,769
6,802
31,972
0
L
4,718
1,270
0
525
8,881
3,690
240
1,896
6,885
0
30,419
W
Achilles
DeBlack555
Achilles
6,094
725
0
2,044
7,041
8,196
38
1,519
5,522
0
17,116
L
Sun Wukong
TRoyers1306
Sun Wukong
2,924
336
0
1,334
9,249
6,569
170
3,522
5,527
0
17,612
W
Awilix
6,911
2,676
0
1,330
6,128
3,610
284
1,648
4,480
0
42,726
L
Bacchus
ethancito28
Bacchus
4,866
639
0
989
8,112
4,882
37
3,152
4,792
13,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,291
Gold Earned
20,644
168
Minions Killed
111
0
Camps Cleared
0
638,243
Distance Traveled
564,059
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,779
798
86
8
0
219,906
1
L
Set
7,225
657
61
6
0
203,029
1
W
Achilles
7,906
719
19
2
0
198,054
0
L
Sun Wukong
6,625
602
30
3
0
180,886
2
W
Awilix
8,606
782
63
6
0
220,283
3
L
Bacchus
6,794
618
20
2
0
180,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role