Player Matchup

Cthulhu
Cthulhu
Covolio
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 26L
1,379 Elo+
Party 1
The Morrigan
The Morrigan
Seasheperd
The Morrigan
Level 43
God Stats
15W - 39L
1,270 SR
Queue Stats
57W - 80L
1,302 Elo+
Party 1
Heimdallr
Heimdallr
hsojseven
Heimdallr
Level 18
God Stats
11W - 9L
1,285 SR
Queue Stats
24W - 28L
1,187 Elo+
Party 1
Team Averages
Level 30
1,351 SR
1,289 Elo+

VS

Team Averages
Level 26
1,443 SR
1,366 Elo+
Thoth
Thoth
Legotze01330
Thoth
Level 7
God Stats
1W - 2L
1,351 SR
Queue Stats
3W - 3L
1,308 Elo+
Solo
Bacchus
Bacchus
Murban17
Bacchus
Level 13
God Stats
24W - 12L
1,480 SR
Queue Stats
217W - 244L
1,290 Elo+
Party 2
Kali
Kali
SirPenguin79
Kali
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Covolio
Cthulhu
14
4 / 5 / 4
11,231
591
10,212
20,973
19,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Seasheperd
The Morrigan
14
2 / 5 / 4
10,901
574
9,968
10,643
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
hsojseven
Heimdallr
14
2 / 8 / 5
11,039
581
8,537
13,792
5,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 14
12,230
644
15,953
10,904
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Murban17
Bacchus
16
5 / 0 / 8
13,215
696
3,263
8,826
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 4 / 5
14,340
755
17,731
18,938
8,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
8
Kills
18
18
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Covolio
Cthulhu
4
5
4
1.2
W
2
4
14
2.25
W
Bacchus
Murban17
Bacchus
5
0
8
9
L
The Morrigan
Seasheperd
The Morrigan
2
5
4
0.8
W
11
4
5
3.38
L
Heimdallr
hsojseven
Heimdallr
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
36,947
45,408
Taken
38,668
27,661
Mitigated
22,843
2,487
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Covolio
Cthulhu
10,212
1,537
82
150
20,973
19,033
0
6,898
14,075
29,378
0
W
15,953
414
353
2,089
10,904
4,041
1,145
5,542
5,359
76,772
0
W
Bacchus
Murban17
Bacchus
3,263
334
0
1,921
8,826
10,331
525
3,874
4,952
17,628
0
L
The Morrigan
Seasheperd
The Morrigan
9,968
2,369
174
0
10,643
3,353
140
6,211
4,432
51,339
1,039
W
17,731
8,877
0
11,046
18,938
8,471
1,900
9,834
9,104
0
74,755
L
Heimdallr
hsojseven
Heimdallr
8,537
4,742
0
2,081
13,792
5,275
190
6,160
7,632
0
40,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
39,785
182
Minions Killed
228
0
Camps Cleared
0
971,451
Distance Traveled
1,083,747
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,231
591
38
2
0
348,297
3
W
Thoth
12,230
644
109
6
0
354,771
4
W
Bacchus
13,215
696
30
2
0
362,458
0
L
The Morrigan
10,901
574
78
4
0
327,662
0
W
Kali
14,340
755
89
5
0
366,518
2
L
Heimdallr
11,039
581
66
3
0
295,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role