Player Matchup

Raijin
Raijin
SlimBoyGlez11
Raijin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
316W - 329L
1,502 Elo+
Party 2
Hou Yi
Hou Yi
Storm2971
Hou Yi
Level 82
God Stats
3W - 5L
1,745 SR
Queue Stats
331W - 318L
1,448 Elo+
Party 3
Cabrakan
Cabrakan
SubservedOne263
Cabrakan
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 162L
1,469 Elo+
Party 2
Mercury
Mercury
oso maloso32
Mercury
Level 84
God Stats
1W - 10L
1,156 SR
Queue Stats
273W - 273L
1,451 Elo+
Party 3
Olorun
Olorun
shonowy2324
Olorun
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 30L
1,298 Elo+
Party 3
Team Averages
Level 58
1,480 SR
1,434 Elo+

VS

Team Averages
Level 44
1,361 SR
1,368 Elo+
Xbalanque
Xbalanque
BattleBagle10
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,430 Elo+
Party 4
Cthulhu
Cthulhu
Eazzyone19
Cthulhu
Level 42
God Stats
16W - 14L
1,438 SR
Queue Stats
1,245W - 1,310L
1,405 Elo+
Party 4
Sun Wukong
Sun Wukong
FrodoSwagginss
Sun Wukong
Level 69
God Stats
12W - 4L
1,500 SR
Queue Stats
163W - 189L
1,312 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Galaxy_zxk
Tsukuyomi
Level 22
God Stats
3W - 8L
1,064 SR
Queue Stats
27W - 34L
1,346 Elo+
Party 1
Merlin
Merlin
SemPai151
Merlin
Level 64
God Stats
3W - 3L
1,303 SR
Queue Stats
73W - 114L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,707
484
5,532
6,686
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Storm2971
Hou Yi
12
2 / 3 / 2
7,779
432
9,065
10,209
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
10
0 / 7 / 0
6,793
377
3,469
13,987
14,775
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
oso maloso32
Mercury
13
6 / 6 / 3
8,766
487
9,308
14,302
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
14
4 / 3 / 1
9,025
501
7,483
12,753
6,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BattleBagle10
Xbalanque
16
10 / 3 / 5
9,855
548
13,861
10,337
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Eazzyone19
Cthulhu
14
2 / 2 / 13
9,558
531
10,288
14,611
8,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
FrodoSwagginss
Sun Wukong
17
4 / 0 / 1
9,904
550
7,453
12,198
10,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Galaxy_zxk
Tsukuyomi
13
1 / 5 / 4
8,178
454
2,828
10,323
5,683
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SemPai151
Merlin
16
4 / 2 / 2
9,741
541
6,930
6,730
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
12
Kills
21
22
Deaths
12
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BattleBagle10
Xbalanque
10
3
5
4.17
W
Cthulhu
Eazzyone19
Cthulhu
2
2
13
4.25
W
Sun Wukong
FrodoSwagginss
Sun Wukong
4
0
1
4.5
W
Tsukuyomi
Galaxy_zxk
Tsukuyomi
1
5
4
0.6
W
Merlin
SemPai151
Merlin
4
2
2
2.5
L
0
3
0
0
L
Hou Yi
Storm2971
Hou Yi
2
3
2
1
L
Cabrakan
0
7
0
0
L
Mercury
oso maloso32
Mercury
6
6
3
1.25
L
Olorun
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,857
Damage
41,360
57,937
Taken
54,199
36,658
Mitigated
34,111
14,034
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BattleBagle10
Xbalanque
13,861
9,016
0
1,793
10,337
6,295
1,999
1,361
8,976
0
62,152
W
Cthulhu
Eazzyone19
Cthulhu
10,288
658
1,214
3,480
14,611
8,818
410
2,444
12,167
33,779
0
W
Sun Wukong
FrodoSwagginss
Sun Wukong
7,453
1,607
0
4,438
12,198
10,566
634
6,448
5,750
0
65,695
W
Tsukuyomi
Galaxy_zxk
Tsukuyomi
2,828
492
0
2,314
10,323
5,683
0
2,094
8,229
0
44,159
W
Merlin
SemPai151
Merlin
6,930
458
0
1,217
6,730
2,749
545
4,137
2,593
61,596
0
L
5,532
1,065
0
1,464
6,686
2,451
354
0
6,686
57,984
0
L
Hou Yi
Storm2971
Hou Yi
9,065
4,242
0
3,084
10,209
5,062
435
4,103
6,106
0
44,260
L
Cabrakan
3,469
400
171
1,710
13,987
14,775
301
3,489
10,498
24,082
0
L
Mercury
oso maloso32
Mercury
9,308
5,478
0
2,159
14,302
8,201
0
3,820
10,482
0
50,873
L
Olorun
7,483
3,485
0
5,446
12,753
6,169
684
5,806
6,947
45,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,070
Gold Earned
47,236
412
Minions Killed
445
0
Camps Cleared
0
1,451,046
Distance Traveled
1,579,733
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,855
548
110
6
0
306,235
6
W
Cthulhu
9,558
531
39
2
0
350,004
4
W
Sun Wukong
9,904
550
126
7
0
342,485
6
W
Tsukuyomi
8,178
454
73
4
0
264,166
2
W
Merlin
9,741
541
97
5
0
316,843
0
L
Raijin
8,707
484
126
7
0
243,971
0
L
Hou Yi
7,779
432
72
4
0
293,807
0
L
Cabrakan
6,793
377
40
2
0
295,674
0
L
Mercury
8,766
487
80
4
0
362,055
2
L
Olorun
9,025
501
94
5
0
255,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role