Player Matchup

Scylla
Scylla
HatashiYuno
Scylla
Level 27
God Stats
26W - 12L
1,512 SR
Queue Stats
124W - 65L
1,765 Elo+
Solo
Ares
Ares
KeeWii xVipeRx
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,777 Elo+
Solo
Jing Wei
Jing Wei
Vanexican
Jing Wei
Level 27
God Stats
41W - 51L
1,813 SR
Queue Stats
45W - 54L
1,755 Elo+
Solo
Loki
Loki
kiwiwolf707
Loki
Level 26
God Stats
32W - 27L
1,583 SR
Queue Stats
283W - 311L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
lopez_1278
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Solo
Team Averages
Level 23
1,582 SR
1,671 Elo+

VS

Team Averages
Level 26
1,523 SR
1,588 Elo+
Fenrir
Fenrir
BoosakNudo
Fenrir
Level 29
God Stats
6W - 9L
1,210 SR
Queue Stats
500W - 505L
1,686 Elo+
Solo
Odin
Odin
God_of_Shades-AX
Odin
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 39L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Nathan7337
Ah Puch
Level 15
God Stats
35W - 14L
1,720 SR
Queue Stats
49W - 34L
1,684 Elo+
Solo
Janus
Janus
edpool08
Janus
Level 27
God Stats
4W - 6L
1,826 SR
Queue Stats
321W - 357L
1,627 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
仝ZEN仝
Ah Muzen Cab
Level 29
God Stats
14W - 30L
1,361 SR
Queue Stats
72W - 95L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 2 / 3
13,489
899
19,161
10,994
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 1
11,698
780
3,208
10,575
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Vanexican
Jing Wei
17
0 / 7 / 1
11,496
766
6,909
19,396
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 3
12,874
858
6,340
9,361
3,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
lopez_1278
Erlang Shen
19
2 / 11 / 3
12,968
865
13,713
32,299
21,205
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoosakNudo
Fenrir
19
9 / 0 / 9
13,682
912
11,142
9,635
4,449
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

20
6 / 0 / 12
13,482
899
12,538
15,040
10,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Nathan7337
Ah Puch
20
2 / 1 / 14
13,534
902
12,874
7,542
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
edpool08
Janus
20
2 / 3 / 16
13,661
911
17,030
8,209
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
仝ZEN仝
Ah Muzen Cab
20
7 / 3 / 12
14,385
959
21,569
13,427
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
89
7
Kills
26
26
Deaths
7
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BoosakNudo
Fenrir
9
0
9
13.5
W
6
0
12
12
L
Scylla
3
2
3
2.25
L
0
5
1
0.1
W
Ah Puch
Nathan7337
Ah Puch
2
1
14
9
L
Jing Wei
Vanexican
Jing Wei
0
7
1
0.07
W
Janus
edpool08
Janus
2
3
16
3.33
L
2
1
3
3.5
L
Erlang Shen
lopez_1278
Erlang Shen
2
11
3
0.32
W
Ah Muzen Cab
仝ZEN仝
Ah Muzen Cab
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,331
Damage
75,153
82,625
Taken
53,853
41,796
Mitigated
26,493
4,207
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BoosakNudo
Fenrir
11,142
2,093
1,043
2,034
9,635
4,449
0
2,947
6,518
0
25,285
W
12,538
4,585
1,141
1,341
15,040
10,823
0
6,575
8,269
0
32,117
L
Scylla
19,161
468
0
367
10,994
4,109
0
6,505
4,489
55,151
0
L
3,208
154
0
707
10,575
5,716
0
3,995
6,580
7,960
0
W
Ah Puch
Nathan7337
Ah Puch
12,874
282
1,159
1,235
7,542
2,650
0
3,955
3,491
36,771
0
L
Jing Wei
Vanexican
Jing Wei
6,909
4,401
0
1,122
19,396
7,156
0
5,256
14,140
0
19,161
W
Janus
edpool08
Janus
17,030
362
0
116
8,209
2,941
0
3,366
4,686
44,007
0
L
6,340
501
816
969
9,361
3,610
0
1,526
7,835
0
28,114
L
Erlang Shen
lopez_1278
Erlang Shen
13,713
7,616
0
226
32,299
21,205
0
12,873
19,426
0
42,080
W
Ah Muzen Cab
仝ZEN仝
Ah Muzen Cab
21,569
7,671
0
3,708
13,427
5,630
0
4,809
8,520
265
52,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,525
Gold Earned
68,744
265
Minions Killed
286
4
Camps Cleared
7
1,099,480
Distance Traveled
1,393,143
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,682
912
27
2
5
283,923
1
W
Odin
13,482
899
49
3
0
308,495
0
L
Scylla
13,489
899
126
8
3
227,930
0
L
Ares
11,698
780
10
1
0
120,879
1
W
Ah Puch
13,534
902
71
5
0
274,501
2
L
Jing Wei
11,496
766
42
3
0
225,376
3
W
Janus
13,661
911
72
5
1
268,816
2
L
Loki
12,874
858
30
2
0
242,550
0
L
Erlang Shen
12,968
865
57
4
1
282,745
0
W
Ah Muzen Cab
14,385
959
67
4
1
257,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role