Player Matchup

Scylla
Scylla
N1TR0 x BL4ST
Scylla
Level 88
God Stats
1W - 0L
1,744 SR
Queue Stats
48W - 47L
1,565 Elo+
Party 2
Ymir
Ymir
o iRebound
Ymir
Level 48
God Stats
7W - 2L
1,818 SR
Queue Stats
15W - 6L
1,606 Elo+
Party 2
Danzaburou
Danzaburou
tinyreaper
Danzaburou
Level 79
God Stats
11W - 4L
1,699 SR
Queue Stats
47W - 44L
1,814 Elo+
Party 2
Team Averages
Level 72
1,754 SR
1,662 Elo+

VS

Team Averages
Level 105
1,482 SR
1,570 Elo+
Bellona
Bellona
Im-Big-n-Chunky
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 96L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
gab_t123
Danzaburou
Level 83
God Stats
9W - 15L
1,500 SR
Queue Stats
277W - 271L
1,586 Elo+
Party 1
Scylla
Scylla
ricklemmes94
Scylla
Level 154
God Stats
4W - 8L
1,445 SR
Queue Stats
299W - 427L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 7
7,935
794
5,393
6,037
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 7
7,853
785
4,315
6,801
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
tinyreaper
Danzaburou
12
7 / 0 / 7
8,502
850
10,835
8,189
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
6,587
659
4,448
10,125
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
gab_t123
Danzaburou
9
1 / 5 / 3
6,481
648
3,476
8,360
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
2 / 5 / 3
6,614
661
3,723
6,988
2,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
5
4
7
2.13
L
Danzaburou
gab_t123
Danzaburou
1
5
3
0.5
W
3
2
7
3.25
L
Scylla
2
5
3
0.7
W
Danzaburou
tinyreaper
Danzaburou
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,543
Damage
11,647
21,027
Taken
25,473
10,725
Mitigated
12,112
4,879
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,448
1,548
0
86
10,125
6,085
0
4,136
5,792
0
10,937
W
5,393
237
0
943
6,037
1,843
241
1,268
4,769
17,081
0
L
Danzaburou
gab_t123
Danzaburou
3,476
653
0
1,155
8,360
3,927
0
3,137
5,073
0
15,169
W
4,315
496
0
695
6,801
6,136
0
1,211
5,590
17,072
0
L
Scylla
3,723
104
123
617
6,988
2,100
0
2,010
4,894
15,611
0
W
Danzaburou
tinyreaper
Danzaburou
10,835
4,998
0
3,241
8,189
2,746
826
1,362
6,827
0
34,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
19,682
107
Minions Killed
66
0
Camps Cleared
0
487,812
Distance Traveled
501,847
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,587
659
19
2
0
169,702
1
W
Scylla
7,935
794
24
2
0
153,047
4
L
Danzaburou
6,481
648
23
2
0
166,503
4
W
Ymir
7,853
785
27
3
0
151,215
1
L
Scylla
6,614
661
24
2
0
165,642
1
W
Danzaburou
8,502
850
56
6
0
183,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role