Player Matchup

Anhur
Anhur
BA21SHH
Anhur
Level 155
God Stats
8W - 6L
1,693 SR
Queue Stats
319W - 271L
1,541 Elo+
Party 1
Scylla
Scylla
CMG
Scylla
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 90L
1,410 Elo+
Party 1
Fenrir
Fenrir
The Cheesy Puff
Fenrir
Level 69
God Stats
12W - 15L
1,543 SR
Queue Stats
82W - 74L
1,415 Elo+
Party 1
King Arthur
King Arthur
getHAZE98
King Arthur
Level 22
God Stats
12W - 8L
1,598 SR
Queue Stats
100W - 78L
1,457 Elo+
Party 1
Yemoja
Yemoja
xXSaiyanPr1nceXx
Yemoja
Level 34
God Stats
14W - 7L
1,573 SR
Queue Stats
74W - 85L
1,471 Elo+
Solo
Team Averages
Level 76
1,581 SR
1,459 Elo+

VS

Team Averages
Level 85
1,652 SR
1,431 Elo+
Ymir
Ymir
E99Kx
Ymir
Level 29
God Stats
6W - 6L
1,622 SR
Queue Stats
16W - 13L
1,568 Elo+
Party 2
Bellona
Bellona
EL_OnkeL458
Bellona
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 140L
1,003 Elo+
Party 3
Agni
Agni
Invictusum
Agni
Level 118
God Stats
16W - 19L
1,837 SR
Queue Stats
236W - 231L
1,553 Elo+
Party 3
Medusa
Medusa
OneMaroc99
Medusa
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 35L
1,576 Elo+
Party 2
Ratatoskr
Ratatoskr
xlTweezy39-
Ratatoskr
Level 88
God Stats
3W - 2L
1,800 SR
Queue Stats
286W - 259L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BA21SHH
Anhur
16
4 / 1 / 3
10,051
558
8,446
9,328
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
CMG
Scylla
17
12 / 4 / 3
11,205
623
11,563
9,518
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
11 / 1 / 8
11,432
635
8,350
11,352
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
getHAZE98
King Arthur
14
0 / 4 / 3
9,125
507
7,083
15,555
8,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 9
8,891
494
6,535
9,198
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
E99Kx
Ymir
10
2 / 2 / 2
7,286
405
3,979
10,255
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
EL_OnkeL458
Bellona
14
3 / 3 / 2
8,826
490
9,134
12,464
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 9 / 3
7,751
431
5,489
10,869
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
OneMaroc99
Medusa
13
1 / 4 / 3
7,520
418
5,622
12,856
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
xlTweezy39-
Ratatoskr
15
4 / 9 / 2
9,425
524
6,370
14,972
4,700
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
12
12
Deaths
27
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
BA21SHH
Anhur
4
1
3
5.5
W
Scylla
CMG
Scylla
12
4
3
3.38
L
Ymir
E99Kx
Ymir
2
2
2
1.5
L
Bellona
EL_OnkeL458
Bellona
3
3
2
1.33
L
2
9
3
0.39
L
Medusa
OneMaroc99
Medusa
1
4
3
0.63
W
11
1
8
15
W
King Arthur
getHAZE98
King Arthur
0
4
3
0.38
W
0
2
9
2.25
L
Ratatoskr
xlTweezy39-
Ratatoskr
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,977
Damage
30,594
54,951
Taken
61,416
26,688
Mitigated
25,589
20,137
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BA21SHH
Anhur
8,446
4,535
0
5,020
9,328
3,001
1,908
1,703
7,509
0
76,092
W
Scylla
CMG
Scylla
11,563
1,979
0
2,319
9,518
3,359
0
2,321
6,799
67,204
0
L
Ymir
E99Kx
Ymir
3,979
573
0
1,840
10,255
3,863
0
4,992
5,187
19,101
0
L
Bellona
EL_OnkeL458
Bellona
9,134
3,336
0
3,831
12,464
10,661
547
2,365
10,015
0
51,893
L
5,489
302
0
490
10,869
3,226
0
4,329
6,278
29,864
0
L
Medusa
OneMaroc99
Medusa
5,622
2,418
0
4,405
12,856
3,139
0
3,535
9,236
0
41,546
W
8,350
1,611
0
4,000
11,352
7,167
0
2,043
9,149
0
61,907
W
King Arthur
getHAZE98
King Arthur
7,083
1,180
0
4,762
15,555
8,197
224
219
15,292
0
51,212
W
6,535
1,015
1,513
2,523
9,198
4,964
702
2,434
6,734
24,101
0
L
Ratatoskr
xlTweezy39-
Ratatoskr
6,370
2,700
0
1,202
14,972
4,700
0
3,684
11,121
0
56,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,704
Gold Earned
40,808
508
Minions Killed
363
0
Camps Cleared
0
1,698,400
Distance Traveled
1,618,375
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,051
558
138
8
0
298,761
3
W
Scylla
11,205
623
115
6
0
320,324
3
L
Ymir
7,286
405
36
2
0
286,157
3
L
Bellona
8,826
490
118
7
0
348,320
0
L
Agni
7,751
431
61
3
0
312,190
7
L
Medusa
7,520
418
59
3
0
316,509
5
W
Fenrir
11,432
635
112
6
0
407,835
0
W
King Arthur
9,125
507
105
6
0
343,305
0
W
Yemoja
8,891
494
38
2
0
328,175
3
L
Ratatoskr
9,425
524
89
5
0
355,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role