Player Matchup

Hercules
Hercules
Super-C-Boyz
Hercules
Level 59
God Stats
1W - 2L
1,259 SR
Queue Stats
73W - 103L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Vivvid_Thoughts
Baron Samedi
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,335 Elo+
Party 1
Artemis
Artemis
bobby16460
Artemis
Level 27
God Stats
39W - 37L
1,700 SR
Queue Stats
103W - 118L
1,284 Elo+
Party 1
Team Averages
Level 41
1,487 SR
1,347 Elo+

VS

Team Averages
Level 29
1,323 SR
1,228 Elo+
Set
Set
EP1Cspartan300
Set
Level 49
God Stats
1W - 5L
1,134 SR
Queue Stats
237W - 266L
1,374 Elo+
Party 2
Hel
Hel
OrangeSeason16
Hel
Level 31
God Stats
2W - 2L
1,547 SR
Queue Stats
129W - 170L
1,242 Elo+
Party 2
Ganesha
Ganesha
Pedrojorge0705
Ganesha
Level 6
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 9L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Super-C-Boyz
Hercules
14
7 / 4 / 7
11,564
826
9,489
23,607
9,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Vivvid_Thoughts
Baron Samedi
14
6 / 3 / 5
11,090
792
8,379
8,239
4,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
bobby16460
Artemis
12
3 / 7 / 8
10,045
718
7,790
13,220
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 2
10,402
743
18,078
14,587
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 7
9,860
704
8,650
9,750
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 10
8,682
620
3,156
9,393
3,869

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
12
14
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
6
2
1.5
L
4
3
7
2.5
L
0
7
10
0.71
W
Hercules
Super-C-Boyz
Hercules
7
4
7
2.63
W
Baron Samedi
Vivvid_Thoughts
Baron Samedi
6
3
5
2.83
W
Artemis
bobby16460
Artemis
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
29,884
45,066
Taken
33,730
20,719
Mitigated
13,702
16,421
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,078
8,877
0
3,340
14,587
6,251
697
3,757
10,830
0
46,713
L
8,650
1,506
2,453
3,760
9,750
3,582
367
2,641
7,109
27,093
0
L
3,156
105
0
0
9,393
3,869
190
2,041
7,352
8,585
0
W
Hercules
Super-C-Boyz
Hercules
9,489
2,831
509
9,158
23,607
9,384
645
8,555
14,943
173
22,206
W
Baron Samedi
Vivvid_Thoughts
Baron Samedi
8,379
1,301
881
2,090
8,239
4,237
1,484
1,174
7,065
38,386
0
W
Artemis
bobby16460
Artemis
7,790
3,534
349
3,434
13,220
7,098
217
2,113
11,107
0
33,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
28,944
117
Minions Killed
99
0
Camps Cleared
0
674,454
Distance Traveled
665,478
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,402
743
42
3
0
240,160
0
L
Hel
9,860
704
55
4
0
239,565
0
L
Ganesha
8,682
620
2
0
0
185,753
6
W
Hercules
11,564
826
21
2
0
260,069
3
W
Baron Samedi
11,090
792
50
4
0
211,171
0
W
Artemis
10,045
718
46
3
0
203,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role