Player Matchup

Achilles
Achilles
GaeFade
Achilles
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 215L
1,340 Elo+
Party 2
Ra
Ra
Jagora_
Ra
Level 6
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Nox
Nox
PinkJacketBrie
Nox
Level 28
God Stats
31W - 20L
1,486 SR
Queue Stats
66W - 94L
1,321 Elo+
Party 2
Team Averages
Level 48
1,567 SR
1,387 Elo+

VS

Team Averages
Level 33
1,771 SR
1,372 Elo+
Anubis
Anubis
RadiantThong69
Anubis
Level 28
God Stats
64W - 33L
1,948 SR
Queue Stats
82W - 64L
1,410 Elo+
Party 1
Hercules
Hercules
Scooty Patootie
Hercules
Level 45
God Stats
5W - 1L
1,909 SR
Queue Stats
106W - 116L
1,359 Elo+
Party 1
Chaac
Chaac
Twaynepain
Chaac
Level 25
God Stats
21W - 12L
1,457 SR
Queue Stats
184W - 218L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GaeFade
Achilles
14
9 / 7 / 1
10,514
809
13,801
16,673
6,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 10 / 7
7,607
585
2,682
11,078
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 4 / 9
9,173
706
7,952
9,534
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,870
759
8,696
11,297
6,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
11
10 / 4 / 7
10,016
770
9,803
11,835
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
14
7 / 3 / 12
10,505
808
10,368
15,656
11,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
21
21
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
GaeFade
Achilles
9
7
1
1.36
L
0
10
7
0.35
L
1
4
9
1.38
W
4
4
10
2.25
W
Hercules
10
4
7
3.38
W
Chaac
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
28,867
37,285
Taken
38,788
13,962
Mitigated
23,895
6,759
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
GaeFade
Achilles
13,801
5,255
294
3,550
16,673
6,768
0
4,945
11,578
0
44,707
L
2,682
882
1,008
1,259
11,078
3,265
0
2,180
8,743
8,223
0
L
7,952
458
0
648
9,534
3,929
0
1,644
7,790
22,644
0
W
8,696
1,254
675
5,624
11,297
6,133
1,078
2,214
9,083
46,085
0
W
Hercules
9,803
2,174
845
1,291
11,835
5,958
728
3,161
8,674
0
18,568
W
Chaac
10,368
1,712
320
4,725
15,656
11,804
490
5,280
10,376
0
29,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,294
Gold Earned
30,391
87
Minions Killed
128
0
Camps Cleared
0
572,540
Distance Traveled
622,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,514
809
60
5
0
216,039
0
L
Ra
7,607
585
7
1
0
156,446
0
L
Nox
9,173
706
20
2
0
200,055
0
W
Anubis
9,870
759
67
5
0
179,554
0
W
Hercules
10,016
770
21
2
0
241,823
0
W
Chaac
10,505
808
40
3
0
201,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role