Player Matchup

Tsukuyomi
Tsukuyomi
GN4RLYSW4G
Tsukuyomi
Level 55
God Stats
4W - 7L
1,524 SR
Queue Stats
179W - 163L
1,251 Elo+
Party 3
Nox
Nox
LordAeon
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Party 3
Sobek
Sobek
Ricki Newportz
Sobek
Level 15
God Stats
5W - 8L
1,345 SR
Queue Stats
5W - 9L
1,263 Elo+
Party 3
Janus
Janus
SHOOT 2 KI11 U
Janus
Level 89
God Stats
3W - 6L
1,488 SR
Queue Stats
550W - 498L
1,393 Elo+
Party 3
Hou Yi
Hou Yi
nxbrezin
Hou Yi
Level 34
God Stats
10W - 17L
1,482 SR
Queue Stats
359W - 395L
1,396 Elo+
Solo
Team Averages
Level 48
1,468 SR
1,313 Elo+

VS

Team Averages
Level 55
1,692 SR
1,441 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
El_Quimico_PR_77
Bakasura
Level 47
God Stats
5W - 9L
1,879 SR
Queue Stats
185W - 187L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
HotSpicynuts420
Cernunnos
Level 43
God Stats
11W - 6L
1,878 SR
Queue Stats
21W - 22L
1,483 Elo+
Solo
Anubis
Anubis
Il-SP00KY-PR
Anubis
Level 29
God Stats
15W - 12L
1,412 SR
Queue Stats
103W - 116L
1,350 Elo+
Party 1
Set
Set
chaos_kenny123
Set
Level 28
God Stats
2W - 2L
1,791 SR
Queue Stats
105W - 120L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GN4RLYSW4G
Tsukuyomi
14
3 / 6 / 3
8,512
473
8,737
14,788
4,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
9 / 2 / 5
10,076
560
11,677
8,685
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 8 / 6
7,926
440
3,385
14,821
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 3 / 5
9,323
518
13,573
9,991
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
nxbrezin
Hou Yi
13
2 / 3 / 2
7,918
440
4,915
10,516
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
8 / 3 / 4
9,097
505
10,286
12,873
7,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 7 / 2
8,572
476
7,760
12,841
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
HotSpicynuts420
Cernunnos
14
3 / 2 / 6
8,938
497
9,331
14,181
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
14
5 / 4 / 4
9,114
506
9,066
9,674
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 5
8,575
476
4,270
12,600
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
22
Kills
22
22
Deaths
23
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
8
3
4
3.33
L
6
7
2
1
W
Tsukuyomi
GN4RLYSW4G
Tsukuyomi
3
6
3
0.75
L
Cernunnos
HotSpicynuts420
Cernunnos
3
2
6
3
L
Anubis
5
4
4
1.75
W
9
2
5
5.75
W
2
8
6
0.63
W
6
3
5
2.83
L
0
7
5
0.36
W
Hou Yi
nxbrezin
Hou Yi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
40,713
58,801
Taken
62,169
23,511
Mitigated
29,808
11,626
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,286
1,516
0
2,464
12,873
7,978
0
7,093
5,612
0
33,825
L
7,760
5,120
0
1,548
12,841
6,008
0
4,587
8,183
0
32,516
W
Tsukuyomi
GN4RLYSW4G
Tsukuyomi
8,737
3,329
0
4,214
14,788
4,731
0
2,807
11,743
0
58,697
L
Cernunnos
HotSpicynuts420
Cernunnos
9,331
3,317
0
6,787
14,181
4,637
4
5,247
8,896
0
55,442
L
Anubis
9,066
197
0
3,552
9,674
5,134
222
4,710
4,774
41,082
0
W
11,677
869
0
750
8,685
3,322
445
433
7,927
52,910
0
W
3,385
660
0
1,169
14,821
9,114
0
3,007
10,666
9,789
0
W
13,573
338
0
1,563
9,991
3,181
0
2,019
7,732
53,860
0
L
4,270
1,458
0
1,557
12,600
6,051
384
6,469
6,069
0
39,645
W
Hou Yi
nxbrezin
Hou Yi
4,915
1,869
0
3,930
10,516
3,163
2,172
945
9,471
0
38,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
44,296
387
Minions Killed
351
0
Camps Cleared
0
1,642,074
Distance Traveled
1,562,966
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,097
505
36
2
0
317,383
1
L
Bakasura
8,572
476
63
4
0
345,734
0
W
Tsukuyomi
8,512
473
102
6
0
343,701
0
L
Cernunnos
8,938
497
82
5
0
331,405
2
L
Anubis
9,114
506
84
5
0
272,130
0
W
Nox
10,076
560
99
6
0
319,025
2
W
Sobek
7,926
440
26
1
0
363,337
0
W
Janus
9,323
518
104
6
0
327,593
3
L
Set
8,575
476
86
5
0
296,314
0
W
Hou Yi
7,918
440
56
3
0
288,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role