Player Matchup

Loki
Loki
Kieron-_-rwin
Loki
Level 1
God Stats
2W - 3L
1,293 SR
Queue Stats
99W - 89L
1,241 Elo+
Solo
Kukulkan
Kukulkan
ManuQuil
Kukulkan
Level 29
God Stats
5W - 3L
1,645 SR
Queue Stats
26W - 27L
1,468 Elo+
Party 1
Horus
Horus
NeonWolfgames
Horus
Level 29
God Stats
7W - 9L
1,478 SR
Queue Stats
35W - 62L
1,358 Elo+
Party 1
Awilix
Awilix
SacredDawn25
Awilix
Level 28
God Stats
9W - 14L
1,500 SR
Queue Stats
53W - 77L
1,360 Elo+
Party 1
Ymir
Ymir
tanman_x
Ymir
Level 24
God Stats
30W - 26L
1,346 SR
Queue Stats
310W - 321L
1,384 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,362 Elo+

VS

Team Averages
Level 16
1,473 SR
1,405 Elo+
Bellona
Bellona
DrHaos_161rus
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Set
Set
Junine_games
Set
Level 27
God Stats
0W - 4L
1,325 SR
Queue Stats
117W - 156L
1,389 Elo+
Party 2
Artemis
Artemis
RA4F4A
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
Salaberria
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,304 Elo+
Party 3
Anubis
Anubis
piquant_effet245
Anubis
Level 19
God Stats
28W - 25L
1,542 SR
Queue Stats
50W - 56L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,726
611
3,994
6,444
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
ManuQuil
Kukulkan
11
7 / 0 / 9
7,106
646
7,658
3,731
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
4 / 1 / 4
6,642
604
4,927
5,205
2,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
11
5 / 1 / 7
6,593
599
3,294
5,412
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
5 / 0 / 2
6,372
579
4,189
5,362
3,194
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 9 / 1
4,505
410
988
9,471
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 0
6,345
577
4,271
8,349
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
RA4F4A
Artemis
8
0 / 4 / 0
4,774
434
1,398
5,270
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Salaberria
Jormungandr
9
0 / 3 / 0
5,384
489
2,387
6,735
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 6 / 0
5,688
517
3,984
7,076
2,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
26
Kills
3
4
Deaths
26
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
9
1
0.06
L
1
4
0
0.25
W
5
2
3
3.25
W
Kukulkan
ManuQuil
Kukulkan
7
0
9
11.5
W
4
1
4
6
L
Artemis
RA4F4A
Artemis
0
4
0
0
W
Awilix
5
1
7
8.5
L
Jormungandr
Salaberria
Jormungandr
0
3
0
0
L
2
6
0
0.33
W
Ymir
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
13,028
26,154
Taken
36,901
9,825
Mitigated
15,805
5,490
Healing
6,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
988
263
0
448
9,471
5,979
628
3,903
5,568
0
6,981
L
4,271
2,181
0
2,658
8,349
2,711
864
585
7,764
0
36,611
W
3,994
1,230
0
1,890
6,444
1,435
900
1,169
5,225
0
23,822
W
Kukulkan
ManuQuil
Kukulkan
7,658
471
0
1,000
3,731
925
1,207
1,891
1,815
28,960
0
W
4,927
2,451
384
1,070
5,205
2,854
1,816
693
4,487
0
25,107
L
Artemis
RA4F4A
Artemis
1,398
621
0
1,047
5,270
1,475
206
1,691
3,579
0
11,618
W
Awilix
3,294
2,346
0
1,146
5,412
1,417
533
1,270
4,067
0
18,223
L
Jormungandr
Salaberria
Jormungandr
2,387
186
0
736
6,735
2,990
77
2,498
4,237
23,085
0
L
3,984
372
0
1,252
7,076
2,650
546
3,170
3,906
28,484
0
W
Ymir
4,189
1,367
0
0
5,362
3,194
260
1,348
4,014
22,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,439
Gold Earned
26,696
229
Minions Killed
209
0
Camps Cleared
0
1,030,412
Distance Traveled
869,013
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,505
410
21
2
0
197,391
0
L
Set
6,345
577
79
7
0
190,766
0
W
Loki
6,726
611
43
4
0
230,446
1
W
Kukulkan
7,106
646
48
4
0
171,472
0
W
Horus
6,642
604
52
5
0
209,091
3
L
Artemis
4,774
434
31
3
0
163,516
0
W
Awilix
6,593
599
43
4
0
208,405
0
L
Jormungandr
5,384
489
37
3
0
159,446
0
L
Anubis
5,688
517
41
4
0
157,894
0
W
Ymir
6,372
579
43
4
0
210,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role