Player Matchup

Yemoja
Yemoja
AFK-Atlas
Yemoja
Level 69
God Stats
1W - 2L
1,728 SR
Queue Stats
96W - 88L
1,546 Elo+
Party 2
Scylla
Scylla
AFK-PIays
Scylla
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 59L
1,601 Elo+
Party 2
Odin
Odin
AFK-Phantom
Odin
Level 77
God Stats
1W - 2L
1,298 SR
Queue Stats
140W - 110L
1,499 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,549 Elo+

VS

Team Averages
Level 86
1,689 SR
1,616 Elo+
Pele
Pele
MrGingr
Pele
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 234L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
UlIrmir
Nu Wa
Level 13
God Stats
2W - 0L
1,822 SR
Queue Stats
22W - 8L
1,690 Elo+
Solo
Achilles
Achilles
druromu
Achilles
Level 102
God Stats
7W - 9L
1,745 SR
Queue Stats
282W - 227L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AFK-Atlas
Yemoja
16
0 / 3 / 4
11,621
553
6,765
18,037
17,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
AFK-PIays
Scylla
15
2 / 7 / 1
11,959
569
12,997
15,689
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 6 / 2
11,835
564
9,373
21,312
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MrGingr
Pele
19
9 / 3 / 7
15,016
715
18,682
18,086
10,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
UlIrmir
Nu Wa
18
4 / 2 / 8
13,683
652
17,277
10,839
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
druromu
Achilles
16
3 / 0 / 8
12,878
613
10,659
17,801
22,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AFK-Atlas
Yemoja
0
3
4
0.67
L
Scylla
AFK-PIays
Scylla
2
7
1
0.36
L
2
6
2
0.5
W
Pele
MrGingr
Pele
9
3
7
4.17
W
Nu Wa
UlIrmir
Nu Wa
4
2
8
4
W
Achilles
druromu
Achilles
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,135
Damage
46,618
55,038
Taken
46,726
37,839
Mitigated
36,703
15,118
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AFK-Atlas
Yemoja
6,765
544
6,294
3,455
18,037
17,217
0
5,898
11,662
40,896
0
L
Scylla
AFK-PIays
Scylla
12,997
1,490
0
1,169
15,689
5,307
0
4,262
11,181
70,080
0
L
9,373
2,918
0
4,200
21,312
15,315
0
5,972
14,902
0
36,921
W
Pele
MrGingr
Pele
18,682
4,873
0
6,895
18,086
10,643
1,019
7,952
9,463
0
99,434
W
Nu Wa
UlIrmir
Nu Wa
17,277
4,982
0
430
10,839
3,980
1,109
5,338
5,094
74,339
0
W
Achilles
druromu
Achilles
10,659
2,486
0
2,793
17,801
22,080
250
5,648
11,591
0
41,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
41,577
214
Minions Killed
259
0
Camps Cleared
0
990,341
Distance Traveled
1,136,907
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,621
553
51
2
0
339,866
0
L
Scylla
11,959
569
126
6
0
321,480
4
L
Odin
11,835
564
37
2
0
328,995
2
W
Pele
15,016
715
95
5
0
400,559
1
W
Nu Wa
13,683
652
125
6
0
369,019
5
W
Achilles
12,878
613
39
2
0
367,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role