Player Matchup

Baron Samedi
Baron Samedi
Adrianpurn
Baron Samedi
Level 115
God Stats
5W - 4L
1,746 SR
Queue Stats
232W - 208L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
Dakirchmair
Sylvanus
Level 110
God Stats
5W - 4L
1,720 SR
Queue Stats
199W - 187L
1,443 Elo+
Party 1
Cupid
Cupid
TheYoungBoi69
Cupid
Level 119
God Stats
2W - 2L
1,771 SR
Queue Stats
77W - 100L
1,669 Elo+
Solo
Team Averages
Level 115
1,745 SR
1,518 Elo+

VS

Team Averages
Level 80
1,604 SR
1,449 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BeheldOpossum99
Danzaburou
Level 46
God Stats
56W - 25L
1,679 SR
Queue Stats
73W - 66L
1,470 Elo+
Solo
Olorun
Olorun
StinkBoxJr
Olorun
Level 106
God Stats
2W - 1L
1,632 SR
Queue Stats
151W - 218L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrianpurn
Baron Samedi
15
4 / 4 / 4
10,647
626
11,198
16,384
7,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Dakirchmair
Sylvanus
14
2 / 5 / 8
11,780
693
8,932
20,312
18,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 9 / 5
12,368
728
14,340
17,094
7,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 17
10,780
634
7,480
16,800
16,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
BeheldOpossum99
Danzaburou
17
13 / 3 / 5
13,627
802
20,713
11,803
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
StinkBoxJr
Olorun
16
5 / 4 / 11
12,096
712
12,257
13,463
4,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
18
18
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
17
2.13
L
Baron Samedi
Adrianpurn
Baron Samedi
4
4
4
1.5
W
Danzaburou
BeheldOpossum99
Danzaburou
13
3
5
5.17
L
Sylvanus
Dakirchmair
Sylvanus
2
5
8
1.2
W
Olorun
StinkBoxJr
Olorun
5
4
11
2.63
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,470
Damage
40,450
53,790
Taken
42,066
33,082
Mitigated
26,200
21,557
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,480
246
469
4,307
16,800
16,242
159
7,101
9,699
14,551
0
L
Baron Samedi
Adrianpurn
Baron Samedi
11,198
252
3,096
6,091
16,384
7,318
268
4,596
11,788
39,449
0
W
Danzaburou
BeheldOpossum99
Danzaburou
20,713
8,574
0
3,409
11,803
5,112
2,140
5,930
5,873
0
80,333
L
Sylvanus
Dakirchmair
Sylvanus
8,932
2,179
3,525
6,524
20,312
18,205
887
9,186
11,126
31,229
0
W
Olorun
StinkBoxJr
Olorun
12,257
5,616
821
3,266
13,463
4,846
792
7,171
6,292
44,401
0
L
14,340
7,068
337
1,984
17,094
7,559
288
6,114
10,980
0
61,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
36,503
163
Minions Killed
177
0
Camps Cleared
0
820,314
Distance Traveled
843,944
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,780
634
2
0
0
292,705
0
L
Baron Samedi
10,647
626
32
2
0
310,086
1
W
Danzaburou
13,627
802
110
6
0
277,008
0
L
Sylvanus
11,780
693
51
3
0
256,615
0
W
Olorun
12,096
712
65
4
0
274,231
0
L
Cupid
12,368
728
80
5
0
253,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role