Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
DINO-0609
Guan Yu
Gold V
Level 89
God Stats
29W - 12L
1,548 SR
Queue Stats
145W - 143L
1,367 MMR
Solo
Artemis
Artemis
Gold IV
OG-Tricky__
Artemis
Gold IV
Level 145
God Stats
30W - 20L
1,500 SR
Queue Stats
771W - 783L
1,368 MMR
Solo
Ymir
Ymir
Silver IV
SCS_Hutt
Ymir
Silver IV
Level 106
God Stats
23W - 10L
1,952 SR
Queue Stats
123W - 113L
1,366 MMR
Solo
Fenrir
Fenrir
Gold V
Yexted
Fenrir
Gold V
Level 66
God Stats
16W - 12L
1,565 SR
Queue Stats
132W - 142L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,613 SR
1,393 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,532 SR
1,368 MMR
Geb
Geb
Bronze III
MaybachJetSkiii
Geb
Bronze III
Level 88
God Stats
8W - 10L
1,497 SR
Queue Stats
18W - 31L
1,367 MMR
Solo
Sol
Sol
Silver III
Some Blasians
Sol
Silver III
Level 88
God Stats
0W - 1L
1,349 SR
Queue Stats
13W - 31L
1,266 MMR
Party 1
Kukulkan
Kukulkan
Silver I
alpha2789
Kukulkan
Silver I
Level 108
God Stats
12W - 16L
1,745 SR
Queue Stats
86W - 95L
1,365 MMR
Solo
Nemesis
Nemesis
Silver III
clavalley8
Nemesis
Silver III
Level 107
God Stats
11W - 7L
1,569 SR
Queue Stats
24W - 21L
1,475 MMR
Party 1
Chaac
Chaac
Gold IV
jank090404
Chaac
Gold IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
647W - 664L
1,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 2 / 5
10,732
565
11,346
13,339
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
DINO-0609
Guan Yu
16
2 / 2 / 17
10,446
550
9,804
14,356
15,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
OG-Tricky__
Artemis
17
12 / 2 / 5
10,995
579
15,177
13,999
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
1 / 1 / 14
9,454
498
6,733
17,123
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Yexted
Fenrir
19
11 / 0 / 4
12,193
642
8,749
13,297
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuSetBakasuraDanzaburouNu Wa

VS

Bans
Cu ChulainnTsukuyomiVamanaKing ArthurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
7,698
405
5,195
15,764
8,074
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 7 / 3
7,043
371
4,260
12,315
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
alpha2789
Kukulkan
16
4 / 5 / 1
9,844
518
8,346
9,082
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
clavalley8
Nemesis
16
1 / 5 / 4
9,464
498
5,492
14,197
5,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
15
2 / 5 / 0
9,397
495
10,602
19,566
14,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
29
Kills
7
7
Deaths
29
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
5
2.75
W
Guan Yu
DINO-0609
Guan Yu
2
2
17
5.25
L
0
7
4
0.29
W
Artemis
OG-Tricky__
Artemis
12
2
5
7.25
W
Ymir
1
1
14
8
L
0
7
3
0.21
W
Fenrir
Yexted
Fenrir
11
0
4
13
L
Kukulkan
alpha2789
Kukulkan
4
5
1
0.9
L
Nemesis
clavalley8
Nemesis
1
5
4
0.6
L
Chaac
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
33,895
72,114
Taken
70,924
51,553
Mitigated
34,220
30,511
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,346
731
0
4,258
13,339
6,589
1,036
0
12,693
66,452
0
W
Guan Yu
DINO-0609
Guan Yu
9,804
1,978
3,096
7,874
14,356
15,532
148
4,714
9,567
0
63,176
L
5,195
391
0
2,565
15,764
8,074
0
2,886
12,753
20,422
0
W
Artemis
OG-Tricky__
Artemis
15,177
8,192
0
8,742
13,999
6,640
813
6,171
7,775
0
61,850
W
Ymir
6,733
1,088
0
3,572
17,123
14,464
40
4,101
13,022
42,345
0
L
4,260
559
0
3,977
12,315
2,963
0
2,178
10,037
37,770
0
W
Fenrir
Yexted
Fenrir
8,749
1,652
0
2,969
13,297
8,328
352
2,815
10,482
0
96,688
L
Kukulkan
alpha2789
Kukulkan
8,346
362
0
1,320
9,082
3,440
0
1,580
7,427
68,785
0
L
Nemesis
clavalley8
Nemesis
5,492
2,005
0
5,542
14,197
5,544
0
1,418
12,704
0
67,809
L
Chaac
10,602
837
0
8,773
19,566
14,199
0
10,017
9,424
0
61,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
43,446
521
Minions Killed
467
0
Camps Cleared
0
1,764,975
Distance Traveled
1,788,301
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,732
565
122
6
0
336,179
8
W
Guan Yu
10,446
550
103
5
0
385,454
1
L
Geb
7,698
405
28
1
0
349,515
3
W
Artemis
10,995
579
104
5
0
303,202
7
W
Ymir
9,454
498
43
2
0
349,059
9
L
Sol
7,043
371
56
3
0
336,061
7
W
Fenrir
12,193
642
149
8
0
391,081
4
L
Kukulkan
9,844
518
144
8
0
360,618
3
L
Nemesis
9,464
498
124
7
0
395,738
4
L
Chaac
9,397
495
115
6
0
346,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role