Player Matchup

Ravana
Ravana
Avatar 13x
Ravana
Level 48
God Stats
25W - 31L
1,617 SR
Queue Stats
522W - 572L
1,594 Elo+
Party 3
Osiris
Osiris
Fr3ck1ly
Osiris
Level 155
God Stats
17W - 16L
1,220 SR
Queue Stats
568W - 648L
1,633 Elo+
Party 3
Chernobog
Chernobog
I Bezerk l
Chernobog
Level 18
God Stats
11W - 8L
1,229 SR
Queue Stats
402W - 489L
1,461 Elo+
Party 3
Cerberus
Cerberus
Liimone
Cerberus
Level 45
God Stats
18W - 18L
1,543 SR
Queue Stats
631W - 741L
1,628 Elo+
Party 3
Hera
Hera
Madness3123
Hera
Level 126
God Stats
97W - 83L
1,737 SR
Queue Stats
362W - 456L
1,619 Elo+
Party 3
Team Averages
Level 78
1,469 SR
1,587 Elo+

VS

Team Averages
Level 47
1,544 SR
1,433 Elo+
Fenrir
Fenrir
Ezixty
Fenrir
Level 18
God Stats
7W - 3L
1,590 SR
Queue Stats
21W - 19L
1,472 Elo+
Party 1
Mulan
Mulan
danilamilla
Mulan
Level 29
God Stats
11W - 8L
1,482 SR
Queue Stats
67W - 100L
1,372 Elo+
Party 2
Cupid
Cupid
kidcrayolaa
Cupid
Level 29
God Stats
10W - 8L
1,729 SR
Queue Stats
59W - 68L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
viHackii--
Aphrodite
Level 118
God Stats
1W - 2L
1,532 SR
Queue Stats
105W - 102L
1,530 Elo+
Party 1
Scylla
Scylla
xPlay-Koke
Scylla
Level 43
God Stats
32W - 42L
1,386 SR
Queue Stats
109W - 169L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Avatar 13x
Ravana
12
5 / 0 / 7
8,134
542
7,946
7,686
2,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
Fr3ck1ly
Osiris
14
7 / 0 / 7
9,000
600
10,964
14,179
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
I Bezerk l
Chernobog
13
9 / 0 / 10
8,693
580
6,945
7,720
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Liimone
Cerberus
11
1 / 1 / 12
7,705
514
3,995
9,145
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
10 / 2 / 8
9,653
644
10,147
5,001
1,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ezixty
Fenrir
9
1 / 7 / 0
6,126
408
4,942
12,708
3,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
6,118
408
4,802
13,366
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 7 / 1
5,660
377
2,791
11,003
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
viHackii--
Aphrodite
10
1 / 5 / 0
6,785
452
5,865
10,123
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
xPlay-Koke
Scylla
11
1 / 6 / 0
6,783
452
4,871
8,876
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
32
Kills
3
3
Deaths
32
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
Avatar 13x
Ravana
5
0
7
8.5
L
Fenrir
Ezixty
Fenrir
1
7
0
0.14
W
Osiris
Fr3ck1ly
Osiris
7
0
7
10.5
W
Chernobog
I Bezerk l
Chernobog
9
0
10
14
W
Cerberus
Liimone
Cerberus
1
1
12
7
W
10
2
8
7
L
0
7
1
0.07
L
0
7
1
0.07
L
Aphrodite
viHackii--
Aphrodite
1
5
0
0.2
L
Scylla
xPlay-Koke
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,997
Damage
23,271
43,731
Taken
56,076
24,020
Mitigated
23,572
18,175
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Avatar 13x
Ravana
7,946
2,676
0
1,720
7,686
2,623
0
2,582
4,925
0
45,148
L
Fenrir
Ezixty
Fenrir
4,942
1,197
183
2,553
12,708
3,874
0
1,757
10,891
0
32,783
W
Osiris
Fr3ck1ly
Osiris
10,964
4,054
0
6,884
14,179
10,839
235
2,177
11,511
135
48,339
W
Chernobog
I Bezerk l
Chernobog
6,945
3,775
561
4,127
7,720
2,850
2,594
1,690
6,009
0
33,811
W
Cerberus
Liimone
Cerberus
3,995
354
0
3,294
9,145
5,820
359
2,228
6,833
20,892
0
W
10,147
2,233
0
1,589
5,001
1,888
829
1,679
3,233
56,508
0
L
4,802
968
0
2,492
13,366
8,777
0
1,088
12,268
0
26,580
L
2,791
1,555
327
3,464
11,003
2,511
0
3,363
7,580
0
21,347
L
Aphrodite
viHackii--
Aphrodite
5,865
505
1,215
3,473
10,123
6,271
0
3,973
6,002
32,813
0
L
Scylla
xPlay-Koke
Scylla
4,871
115
0
938
8,876
2,139
0
3,642
5,064
36,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,185
Gold Earned
31,472
342
Minions Killed
300
0
Camps Cleared
0
1,455,893
Distance Traveled
1,287,008
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,134
542
58
4
0
320,725
5
L
Fenrir
6,126
408
56
4
0
287,370
1
W
Osiris
9,000
600
83
6
0
265,874
5
W
Chernobog
8,693
580
69
5
0
290,869
0
W
Cerberus
7,705
514
34
2
0
296,510
5
W
Hera
9,653
644
98
7
0
281,915
3
L
Mulan
6,118
408
63
4
0
214,056
4
L
Cupid
5,660
377
35
2
0
256,587
0
L
Aphrodite
6,785
452
56
4
0
274,169
3
L
Scylla
6,783
452
90
6
0
254,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role