Player Matchup

Apollo
Apollo
CARTM3N
Apollo
Level 147
God Stats
2W - 1L
1,738 SR
Queue Stats
5W - 6L
1,660 Elo+
Party 3
Cerberus
Cerberus
Cpt Zaraki2011
Cerberus
Level 158
God Stats
1W - 2L
1,644 SR
Queue Stats
201W - 259L
1,494 Elo+
Party 3
King Arthur
King Arthur
McYeet6011
King Arthur
Level 147
God Stats
1W - 8L
1,302 SR
Queue Stats
154W - 264L
1,457 Elo+
Party 3
Hel
Hel
ProfessorNero69
Hel
Level 145
God Stats
9W - 10L
1,500 SR
Queue Stats
608W - 496L
1,650 Elo+
Party 3
Nemesis
Nemesis
elite sniper944
Nemesis
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 155L
1,580 Elo+
Party 3
Team Averages
Level 145
1,537 SR
1,568 Elo+

VS

Team Averages
Level 145
1,470 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Lions Pride8986
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Ooh Carlos
Aphrodite
Level 128
God Stats
2W - 1L
1,771 SR
Queue Stats
12W - 13L
1,342 Elo+
Party 2
Osiris
Osiris
UltraHunterC9
Osiris
Level 143
God Stats
2W - 2L
1,276 SR
Queue Stats
24W - 21L
1,575 Elo+
Party 1
Agni
Agni
leaXTORRE
Agni
Level 146
God Stats
5W - 2L
1,305 SR
Queue Stats
127W - 122L
1,504 Elo+
Solo
Rama
Rama
xMFxFROSTSENSEI
Rama
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CARTM3N
Apollo
10
2 / 0 / 1
5,886
491
4,174
8,309
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
2 / 1 / 1
5,604
467
1,620
6,752
3,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
McYeet6011
King Arthur
9
0 / 3 / 0
5,701
475
3,558
9,032
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 2
6,942
579
3,645
8,542
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 2
5,997
500
3,872
7,200
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lions Pride8986
Sun Wukong
11
2 / 0 / 2
6,334
528
2,680
5,447
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Ooh Carlos
Aphrodite
9
0 / 1 / 1
5,710
476
2,883
4,908
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
4 / 0 / 0
7,822
652
7,462
8,230
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
12
3 / 5 / 2
6,680
557
4,724
6,867
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,267
522
6,140
8,047
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
9
9
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
CARTM3N
Apollo
2
0
1
2.5
L
Cerberus
2
1
1
2.5
W
Sun Wukong
Lions Pride8986
Sun Wukong
2
0
2
3
L
King Arthur
McYeet6011
King Arthur
0
3
0
0
W
Aphrodite
Ooh Carlos
Aphrodite
0
1
1
0.5
L
2
3
2
1
W
4
0
0
4
L
1
2
2
1
W
Agni
3
5
2
0.8
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,869
Damage
23,889
39,835
Taken
33,499
17,019
Mitigated
13,407
10,056
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CARTM3N
Apollo
4,174
2,812
0
4,106
8,309
2,094
0
750
7,537
0
36,554
L
Cerberus
1,620
0
0
1,185
6,752
3,241
0
619
6,133
16,082
0
W
Sun Wukong
Lions Pride8986
Sun Wukong
2,680
519
0
2,512
5,447
2,035
0
1,228
4,219
0
25,986
L
King Arthur
McYeet6011
King Arthur
3,558
773
0
0
9,032
5,910
0
0
9,032
0
30,849
W
Aphrodite
Ooh Carlos
Aphrodite
2,883
833
2,023
3,629
4,908
1,751
1,022
823
4,085
21,113
0
L
3,645
332
51
4,212
8,542
3,057
0
4,307
3,921
44,516
0
W
7,462
4,007
0
6,302
8,230
5,424
601
0
8,230
0
49,628
L
3,872
1,531
0
502
7,200
2,717
0
1,547
5,605
0
31,325
W
Agni
4,724
732
0
350
6,867
2,028
247
2,076
4,791
32,949
0
W
6,140
4,850
0
3,879
8,047
2,169
80
1,138
6,909
0
42,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
32,813
343
Minions Killed
336
0
Camps Cleared
0
1,171,043
Distance Traveled
1,117,526
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,886
491
69
6
0
236,535
1
L
Cerberus
5,604
467
51
4
0
224,999
1
W
Sun Wukong
6,334
528
45
4
0
256,721
1
L
King Arthur
5,701
475
68
6
0
226,977
2
W
Aphrodite
5,710
476
34
3
0
226,562
1
L
Hel
6,942
579
90
8
0
221,354
3
W
Osiris
7,822
652
117
10
0
214,368
3
L
Nemesis
5,997
500
65
5
0
261,178
1
W
Agni
6,680
557
57
5
0
224,909
4
W
Rama
6,267
522
83
7
0
194,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role