Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chris_K_792
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,424 SR
Queue Stats
64W - 96L
1,346 Elo+
Party 1
Skadi
Skadi
Flo60192
Skadi
Level 29
God Stats
25W - 22L
1,383 SR
Queue Stats
58W - 84L
1,314 Elo+
Party 1
Fafnir
Fafnir
Pigmann2004
Fafnir
Level 28
God Stats
36W - 30L
1,500 SR
Queue Stats
97W - 109L
1,460 Elo+
Solo
Arachne
Arachne
YoGotti687
Arachne
Level 28
God Stats
44W - 47L
1,537 SR
Queue Stats
78W - 109L
1,391 Elo+
Party 1
Vulcan
Vulcan
vanWolf15
Vulcan
Level 28
God Stats
2W - 6L
1,066 SR
Queue Stats
43W - 65L
1,360 Elo+
Party 1
Team Averages
Level 28
1,382 SR
1,374 Elo+

VS

Team Averages
Level 8
1,452 SR
1,420 Elo+
Cthulhu
Cthulhu
Otamaru25
Cthulhu
Level 4
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 3
Bellona
Bellona
Skowster315
Bellona
Level 4
God Stats
2W - 2L
1,523 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 2
Odin
Odin
TrivialChimp895
Odin
Level 29
God Stats
10W - 13L
1,485 SR
Queue Stats
199W - 253L
1,390 Elo+
Solo
Ares
Ares
what no its ben
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
xmadbrotherx
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chris_K_792
Ah Muzen Cab
15
8 / 1 / 4
9,416
554
14,323
11,291
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Flo60192
Skadi
13
3 / 2 / 8
8,534
502
5,327
7,657
2,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
5 / 0 / 15
8,939
526
6,522
6,874
7,651
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
YoGotti687
Arachne
15
5 / 2 / 1
9,044
532
5,947
11,859
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
vanWolf15
Vulcan
14
13 / 3 / 8
9,714
571
15,087
8,211
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Otamaru25
Cthulhu
10
1 / 4 / 2
7,229
425
6,392
11,954
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Skowster315
Bellona
10
2 / 9 / 2
7,376
434
6,066
13,875
7,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 2 / 2
8,941
526
6,886
10,378
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 14 / 3
6,591
388
3,039
20,670
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
6,878
405
4,284
6,131
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
34
Kills
7
8
Deaths
34
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Chris_K_792
Ah Muzen Cab
8
1
4
10
W
Skadi
Flo60192
Skadi
3
2
8
3.5
L
Cthulhu
Otamaru25
Cthulhu
1
4
2
0.5
W
Fafnir
5
0
15
12.5
L
Bellona
Skowster315
Bellona
2
9
2
0.33
L
3
2
2
2
W
Arachne
YoGotti687
Arachne
5
2
1
2.75
W
Vulcan
vanWolf15
Vulcan
13
3
8
5.67
L
0
14
3
0.11
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
26,667
45,892
Taken
63,008
23,672
Mitigated
35,038
16,483
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Chris_K_792
Ah Muzen Cab
14,323
7,783
0
7,542
11,291
4,952
3,191
3,031
8,260
0
60,061
W
Skadi
Flo60192
Skadi
5,327
2,414
0
1,339
7,657
2,799
2,740
1,199
6,458
0
36,550
L
Cthulhu
Otamaru25
Cthulhu
6,392
160
30
1,100
11,954
6,803
0
4,078
7,704
24,308
0
W
Fafnir
6,522
1,991
0
910
6,874
7,651
274
2,182
4,692
13,786
0
L
Bellona
Skowster315
Bellona
6,066
2,021
0
314
13,875
7,533
656
4,687
8,994
0
23,872
L
6,886
2,012
0
1,396
10,378
6,409
0
1,207
9,165
0
53,836
W
Arachne
YoGotti687
Arachne
5,947
4,400
0
5,224
11,859
4,901
451
476
11,383
0
49,176
W
Vulcan
vanWolf15
Vulcan
15,087
6,479
0
1,468
8,211
3,369
1,490
2,543
5,668
51,770
0
L
3,039
454
0
608
20,670
12,433
88
8,300
12,052
12,280
0
L
4,284
2,226
0
368
6,131
1,860
174
2,583
3,484
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,647
Gold Earned
37,015
362
Minions Killed
287
0
Camps Cleared
0
1,416,897
Distance Traveled
1,555,128
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,416
554
99
6
0
272,691
0
W
Skadi
8,534
502
85
5
0
266,585
1
L
Cthulhu
7,229
425
45
3
0
354,146
2
W
Fafnir
8,939
526
10
1
0
307,370
0
L
Bellona
7,376
434
34
2
0
329,528
0
L
Odin
8,941
526
119
7
0
338,050
1
W
Arachne
9,044
532
94
6
0
326,734
3
W
Vulcan
9,714
571
74
4
0
243,517
0
L
Ares
6,591
388
19
1
0
275,080
0
L
Neith
6,878
405
70
4
0
258,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role