Player Matchup

Baron Samedi
Baron Samedi
Gold IV
LesuCalvariae
Baron Samedi
Gold IV
Level 79
God Stats
5W - 5L
1,654 SR
Queue Stats
50W - 51L
1,367 MMR
Party 1
Fafnir
Fafnir
Gold V
TeddyBear628
Fafnir
Gold V
Level 92
God Stats
5W - 8L
1,688 SR
Queue Stats
42W - 44L
1,378 MMR
Party 1
Hou Yi
Hou Yi
Silver I
TensaReven
Hou Yi
Silver I
Level 78
God Stats
0W - 3L
1,458 SR
Queue Stats
10W - 13L
1,372 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,600 SR
1,372 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,408 SR
1,447 MMR
Ne Zha
Ne Zha
Silver I
AnDRAx323
Ne Zha
Silver I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
Cofficer
Nox
Bronze III
Level 45
God Stats
2W - 2L
1,450 SR
Queue Stats
4W - 7L
1,411 MMR
Solo
Hercules
Hercules
Silver III
Fuzzyjem3
Hercules
Silver III
Level 149
God Stats
29W - 29L
1,275 SR
Queue Stats
75W - 84L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LesuCalvariae
Baron Samedi
13
0 / 5 / 1
9,265
579
4,966
9,184
5,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
12
0 / 3 / 1
10,109
632
7,725
16,384
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
TensaReven
Hou Yi
12
2 / 8 / 0
9,915
620
11,821
16,198
5,591
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
GaneshaZeusAresCabrakanChaac

VS

Bans
AphroditeDanzaburouThothMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnDRAx323
Ne Zha
15
3 / 1 / 11
10,836
677
11,680
13,221
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 10
11,589
724
10,624
10,086
4,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Fuzzyjem3
Hercules
15
7 / 0 / 8
11,513
720
11,780
18,754
13,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AnDRAx323
Ne Zha
3
1
11
8.5
W
6
1
10
11
W
Hercules
Fuzzyjem3
Hercules
7
0
8
11
L
Baron Samedi
LesuCalvariae
Baron Samedi
0
5
1
0.1
L
Fafnir
0
3
1
0.17
L
Hou Yi
TensaReven
Hou Yi
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,512
Damage
34,084
41,766
Taken
42,061
28,070
Mitigated
24,312
11,453
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AnDRAx323
Ne Zha
11,680
2,776
0
6,068
13,221
5,699
1,643
2,938
10,283
0
65,713
W
10,624
805
0
2,669
10,086
4,657
1,098
5,480
4,606
58,235
0
W
Hercules
Fuzzyjem3
Hercules
11,780
3,287
836
6,960
18,754
13,956
449
4,304
14,401
409
29,474
L
Baron Samedi
LesuCalvariae
Baron Samedi
4,966
296
1,192
1,880
9,184
5,364
79
2,084
7,100
48,394
0
L
Fafnir
7,725
2,387
753
5,497
16,384
17,115
0
3,511
12,873
27,929
0
L
Hou Yi
TensaReven
Hou Yi
11,821
5,279
0
2,131
16,198
5,591
29
5,414
10,784
0
37,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
33,938
163
Minions Killed
206
0
Camps Cleared
0
811,494
Distance Traveled
1,006,144
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,836
677
71
4
0
348,489
1
W
Nox
11,589
724
112
7
0
303,357
3
W
Hercules
11,513
720
23
1
0
354,298
3
L
Baron Samedi
9,265
579
92
6
0
256,780
3
L
Fafnir
10,109
632
23
1
0
296,085
4
L
Hou Yi
9,915
620
48
3
0
258,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role