Player Matchup

Da Ji
Da Ji
CasualFlamer
Da Ji
Level 11
God Stats
2W - 1L
1,761 SR
Queue Stats
9W - 4L
1,798 Elo+
Party 1
Neith
Neith
Darksis9
Neith
Level 121
God Stats
3W - 0L
1,894 SR
Queue Stats
13W - 4L
1,936 Elo+
Party 1
Amaterasu
Amaterasu
Handa69
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,736 Elo+
Party 1
Baron Samedi
Baron Samedi
ParfumulDinGaoz
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,798 Elo+
Party 1
Cthulhu
Cthulhu
Rinksy
Cthulhu
Level 160
God Stats
13W - 9L
1,649 SR
Queue Stats
23W - 16L
1,733 Elo+
Party 1
Team Averages
Level 65
1,661 SR
1,800 Elo+

VS

Team Averages
Level 18
1,660 SR
1,533 Elo+
Bellona
Bellona
Chillasaur
Bellona
Level 3
God Stats
1W - 2L
1,702 SR
Queue Stats
5W - 9L
1,538 Elo+
Solo
Izanami
Izanami
Florschach
Izanami
Level 9
God Stats
8W - 7L
1,777 SR
Queue Stats
134W - 144L
1,441 Elo+
Solo
Ra
Ra
Kheyi
Ra
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
61W - 77L
1,522 Elo+
Solo
Mercury
Mercury
Romzes2015
Mercury
Level 28
God Stats
21W - 15L
1,595 SR
Queue Stats
98W - 89L
1,628 Elo+
Solo
The Morrigan
The Morrigan
yadrehbatohPI4
The Morrigan
Level 19
God Stats
4W - 11L
1,531 SR
Queue Stats
47W - 50L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 11
12,285
585
10,558
18,354
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Darksis9
Neith
17
6 / 2 / 16
11,537
549
7,761
8,867
3,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Handa69
Amaterasu
19
12 / 3 / 12
12,724
606
16,228
23,116
14,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ParfumulDinGaoz
Baron Samedi
18
10 / 4 / 15
12,471
594
15,215
16,317
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rinksy
Cthulhu
17
5 / 2 / 18
12,383
590
13,506
20,759
22,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillasaur
Bellona
13
3 / 7 / 5
8,826
420
7,902
17,118
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Florschach
Izanami
17
2 / 7 / 2
10,511
501
6,126
14,442
4,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
15
3 / 12 / 3
10,223
487
9,477
19,362
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Romzes2015
Mercury
15
5 / 9 / 2
10,038
478
11,479
18,834
6,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
yadrehbatohPI4
The Morrigan
9
2 / 5 / 2
7,080
337
4,887
5,824
2,498
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
40
Kills
15
17
Deaths
40
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
L
Bellona
Chillasaur
Bellona
3
7
5
0.79
W
Neith
Darksis9
Neith
6
2
16
7
L
Izanami
Florschach
Izanami
2
7
2
0.43
W
Amaterasu
Handa69
Amaterasu
12
3
12
6
L
Ra
3
12
3
0.38
W
Baron Samedi
ParfumulDinGaoz
Baron Samedi
10
4
15
4.38
W
Cthulhu
Rinksy
Cthulhu
5
2
18
7
L
Mercury
Romzes2015
Mercury
5
9
2
0.67
L
The Morrigan
yadrehbatohPI4
The Morrigan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
39,871
87,413
Taken
75,580
55,098
Mitigated
31,958
31,829
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,558
1,625
0
6,125
18,354
7,486
608
1,369
16,240
0
81,449
L
Bellona
Chillasaur
Bellona
7,902
3,558
0
2,148
17,118
11,765
0
4,517
12,601
0
20,521
W
Neith
Darksis9
Neith
7,761
4,251
0
3,293
8,867
3,466
7,262
2,647
6,160
0
49,337
L
Izanami
Florschach
Izanami
6,126
5,109
0
3,546
14,442
4,843
470
5,853
8,589
0
69,740
W
Amaterasu
Handa69
Amaterasu
16,228
10,764
219
7,374
23,116
14,763
2,930
3,278
18,853
0
73,384
L
Ra
9,477
484
0
3,336
19,362
6,390
0
8,753
10,609
51,112
0
W
Baron Samedi
ParfumulDinGaoz
Baron Samedi
15,215
833
3,181
6,615
16,317
6,869
3,005
2,501
12,482
66,559
0
W
Cthulhu
Rinksy
Cthulhu
13,506
1,380
1,312
3,710
20,759
22,514
1,123
1,433
18,905
68,590
0
L
Mercury
Romzes2015
Mercury
11,479
8,430
0
1,528
18,834
6,462
224
7,172
11,662
0
60,796
L
The Morrigan
yadrehbatohPI4
The Morrigan
4,887
582
180
550
5,824
2,498
0
2,315
3,398
17,333
2,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,400
Gold Earned
46,678
467
Minions Killed
415
0
Camps Cleared
0
1,947,782
Distance Traveled
1,564,338
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,285
585
101
5
0
372,501
0
L
Bellona
8,826
420
29
1
0
346,158
1
W
Neith
11,537
549
81
4
0
358,228
2
L
Izanami
10,511
501
159
8
0
337,160
2
W
Amaterasu
12,724
606
88
4
0
395,693
1
L
Ra
10,223
487
95
5
0
329,262
1
W
Baron Samedi
12,471
594
93
4
0
376,265
2
W
Cthulhu
12,383
590
104
5
0
445,095
7
L
Mercury
10,038
478
108
5
0
347,223
0
L
The Morrigan
7,080
337
24
1
0
204,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role