Player Matchup

Arachne
Arachne
JuicyJulez
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 63L
1,435 Elo+
Party 2
Neith
Neith
Litzza
Neith
Level 6
God Stats
17W - 18L
1,391 SR
Queue Stats
162W - 224L
1,342 Elo+
Party 2
Ymir
Ymir
SanderErCool
Ymir
Level 5
God Stats
15W - 12L
1,258 SR
Queue Stats
34W - 38L
1,209 Elo+
Solo
Ra
Ra
ScottParker123
Ra
Level 5
God Stats
5W - 2L
1,864 SR
Queue Stats
179W - 258L
1,342 Elo+
Party 2
Kali
Kali
Seowa
Kali
Level 15
God Stats
4W - 3L
1,509 SR
Queue Stats
49W - 72L
1,412 Elo+
Solo
Team Averages
Level 7
1,505 SR
1,348 Elo+

VS

Team Averages
Level 28
1,510 SR
1,396 Elo+
Hera
Hera
AnyaBG
Hera
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 1
Medusa
Medusa
KingRagnar1
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,309 Elo+
Party 1
Chernobog
Chernobog
Pablolo94
Chernobog
Level 26
God Stats
16W - 16L
1,564 SR
Queue Stats
230W - 225L
1,437 Elo+
Solo
Nox
Nox
PierpeneScroto
Nox
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
44W - 50L
1,373 Elo+
Solo
Bellona
Bellona
SanktumOR
Bellona
Level 23
God Stats
2W - 2L
1,486 SR
Queue Stats
15W - 16L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuicyJulez
Arachne
14
4 / 7 / 1
9,515
1,057
10,187
18,782
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Litzza
Neith
15
1 / 6 / 4
9,091
1,010
5,596
10,903
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 14 / 1
7,717
857
6,032
22,201
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 13 / 3
8,062
896
6,298
17,896
6,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Seowa
Kali
14
1 / 2 / 2
8,288
921
2,545
11,873
5,597
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AnyaBG
Hera
16
7 / 1 / 28
9,994
1,110
13,323
5,852
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
7 / 1 / 25
9,785
1,087
19,008
5,776
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Pablolo94
Chernobog
17
16 / 2 / 21
11,418
1,269
20,736
8,646
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 25
9,050
1,006
7,797
4,121
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
SanktumOR
Bellona
17
9 / 1 / 22
10,442
1,160
15,286
12,362
12,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
163
6
Kills
42
42
Deaths
6
11
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Hera
AnyaBG
Hera
7
1
28
21
L
Arachne
JuicyJulez
Arachne
4
7
1
0.64
W
Medusa
7
1
25
19.5
L
Neith
Litzza
Neith
1
6
4
0.5
W
Chernobog
Pablolo94
Chernobog
16
2
21
13.25
W
3
1
25
15.5
L
0
14
1
0.04
W
Bellona
SanktumOR
Bellona
9
1
22
20
L
0
13
3
0.12
L
Kali
Seowa
Kali
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
76,150
81,655
Taken
36,757
39,282
Mitigated
23,605
4,094
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AnyaBG
Hera
13,323
4,808
0
0
5,852
2,645
0
3,140
2,712
26,836
0
L
Arachne
JuicyJulez
Arachne
10,187
7,276
0
2,395
18,782
8,560
0
5,865
12,767
0
19,169
W
Medusa
19,008
10,022
402
1,358
5,776
2,529
0
1,981
3,795
0
37,683
L
Neith
Litzza
Neith
5,596
3,168
0
719
10,903
4,175
0
2,211
8,617
0
15,634
W
Chernobog
Pablolo94
Chernobog
20,736
15,413
0
3,484
8,646
3,733
0
2,507
4,667
0
45,929
W
7,797
1,224
231
0
4,121
1,922
0
1,303
2,818
16,681
0
L
6,032
1,472
0
96
22,201
14,576
0
5,341
16,691
15,253
0
W
Bellona
SanktumOR
Bellona
15,286
4,408
0
1,528
12,362
12,776
0
3,399
8,963
0
26,206
L
6,298
668
104
0
17,896
6,374
0
4,959
12,812
27,363
0
L
Kali
Seowa
Kali
2,545
610
0
780
11,873
5,597
0
2,744
9,054
0
12,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
50,689
122
Minions Killed
192
3
Camps Cleared
4
735,964
Distance Traveled
782,807
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,994
1,110
32
4
0
144,005
1
L
Arachne
9,515
1,057
24
3
1
178,125
0
W
Medusa
9,785
1,087
51
6
2
148,796
0
L
Neith
9,091
1,010
13
1
0
128,154
0
W
Chernobog
11,418
1,269
61
7
1
149,702
0
W
Nox
9,050
1,006
20
2
0
143,010
0
L
Ymir
7,717
857
16
2
1
115,531
0
W
Bellona
10,442
1,160
28
3
1
197,294
0
L
Ra
8,062
896
48
5
0
136,003
0
L
Kali
8,288
921
21
2
1
178,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role