Player Matchup

Ymir
Ymir
Diamond IV
BarelyANapkin
Ymir
Diamond IV
Level 153
God Stats
9W - 8L
1,628 SR
Queue Stats
548W - 539L
2,132 MMR
Solo
Artemis
Artemis
Diamond V
INEEDYOUtostfu
Artemis
Diamond V
Level 108
God Stats
0W - 2L
1,285 SR
Queue Stats
98W - 61L
2,158 MMR
Party 1
Thanatos
Thanatos
Diamond III
Laudia
Thanatos
Diamond III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
2,249 MMR
Solo
Scylla
Scylla
Diamond III
Luwuny
Scylla
Diamond III
Level 160
God Stats
7W - 9L
1,528 SR
Queue Stats
66W - 45L
2,253 MMR
Solo
Cerberus
Cerberus
Platinum I
Nazarian
Cerberus
Platinum I
Level 160
God Stats
7W - 2L
1,925 SR
Queue Stats
252W - 246L
2,063 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,573 SR
2,171 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,566 SR
2,169 MMR
Ra
Ra
Diamond V
Bonjo
Ra
Diamond V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 98L
2,155 MMR
Solo
Rama
Rama
Diamond V
Eonday
Rama
Diamond V
Level 154
God Stats
2W - 0L
1,732 SR
Queue Stats
51W - 42L
2,116 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Evanescent
Ao Kuang
Diamond IV
Level 160
God Stats
3W - 3L
1,286 SR
Queue Stats
208W - 180L
2,088 MMR
Solo
Ne Zha
Ne Zha
Diamond II
SHlNNN
Ne Zha
Diamond II
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
450W - 415L
2,253 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Shootable
Guan Yu
Diamond III
Level 156
God Stats
31W - 24L
1,809 SR
Queue Stats
637W - 599L
2,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 7
12,254
423
6,210
28,734
24,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 7 / 4
15,916
549
28,546
23,291
10,054
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Laudia
Thanatos
20
2 / 8 / 1
14,055
485
9,597
22,643
10,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Luwuny
Scylla
20
5 / 8 / 3
15,387
531
18,676
14,776
5,817
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Nazarian
Cerberus
20
1 / 6 / 5
13,476
465
17,428
29,186
28,993
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
The MorriganPersephoneChronosNemesis

VS

Bans
ApolloSetJanusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
14 / 2 / 15
18,432
636
29,281
16,812
7,628
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Eonday
Rama
20
8 / 8 / 10
16,876
582
15,083
19,300
6,320
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Evanescent
Ao Kuang
20
15 / 2 / 15
18,497
638
25,157
24,964
10,523
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SHlNNN
Ne Zha
20
0 / 4 / 29
15,254
526
10,370
26,536
27,350
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Shootable
Guan Yu
20
3 / 2 / 18
16,265
561
13,597
30,316
43,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
18
Kills
40
40
Deaths
18
20
Assists
87
Player
Kills
Deaths
Assists
KDA
L
0
11
7
0.32
W
Ra
14
2
15
10.75
W
Rama
Eonday
Rama
8
8
10
1.63
W
Ao Kuang
Evanescent
Ao Kuang
15
2
15
11.25
L
10
7
4
1.71
L
Thanatos
Laudia
Thanatos
2
8
1
0.31
L
Scylla
Luwuny
Scylla
5
8
3
0.81
L
Cerberus
Nazarian
Cerberus
1
6
5
0.58
W
Ne Zha
SHlNNN
Ne Zha
0
4
29
3.63
W
Guan Yu
Shootable
Guan Yu
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,457
Damage
93,488
118,630
Taken
117,928
80,174
Mitigated
95,001
33,876
Healing
53,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,210
294
0
2,948
28,734
24,938
0
13,653
14,272
40,153
0
W
Ra
29,281
3,640
8,091
7,205
16,812
7,628
1,279
7,063
9,565
154,655
0
W
Rama
Eonday
Rama
15,083
12,551
0
4,757
19,300
6,320
5,760
5,223
13,991
0
107,855
W
Ao Kuang
Evanescent
Ao Kuang
25,157
5,211
0
8,248
24,964
10,523
6,224
8,443
16,410
138,400
0
L
28,546
18,542
0
6,314
23,291
10,054
798
7,188
16,079
0
136,797
L
Thanatos
Laudia
Thanatos
9,597
3,070
0
13,934
22,643
10,372
0
10,477
12,059
0
140,455
L
Scylla
Luwuny
Scylla
18,676
1,173
0
1,217
14,776
5,817
0
6,336
8,267
118,597
0
L
Cerberus
Nazarian
Cerberus
17,428
380
0
9,463
29,186
28,993
0
16,195
12,540
96,342
0
W
Ne Zha
SHlNNN
Ne Zha
10,370
2,218
0
5,883
26,536
27,350
915
11,505
14,879
0
65,568
W
Guan Yu
Shootable
Guan Yu
13,597
1,316
5,873
13,627
30,316
43,180
2,838
11,087
19,087
0
96,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,088
Gold Earned
85,324
894
Minions Killed
815
0
Camps Cleared
0
2,470,444
Distance Traveled
2,847,983
20
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,254
423
60
2
0
451,659
5
W
Ra
18,432
636
242
8
0
610,599
10
W
Rama
16,876
582
154
5
0
482,109
6
W
Ao Kuang
18,497
638
175
6
0
607,984
4
L
Artemis
15,916
549
194
7
0
437,167
5
L
Thanatos
14,055
485
196
7
0
547,361
1
L
Scylla
15,387
531
228
8
0
524,497
2
L
Cerberus
13,476
465
216
7
0
509,760
7
W
Ne Zha
15,254
526
66
2
0
523,209
17
W
Guan Yu
16,265
561
178
6
0
624,082
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role