Player Matchup

Anhur
Anhur
I Chaise I
Anhur
Level 8
God Stats
2W - 7L
1,066 SR
Queue Stats
56W - 59L
1,435 Elo+
Party 2
Hera
Hera
Kunshina
Hera
Level 18
God Stats
1W - 1L
1,837 SR
Queue Stats
45W - 50L
1,497 Elo+
Party 2
Bellona
Bellona
OniZenjutsu
Bellona
Level 7
God Stats
2W - 3L
1,237 SR
Queue Stats
24W - 30L
1,413 Elo+
Solo
Loki
Loki
SilasMTaynor
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,415 Elo+
Solo
Poseidon
Poseidon
qİx
Poseidon
Level 17
God Stats
19W - 15L
1,576 SR
Queue Stats
41W - 47L
1,434 Elo+
Party 2
Team Averages
Level 11
1,443 SR
1,439 Elo+

VS

Team Averages
Level 28
1,510 SR
1,485 Elo+
Geb
Geb
 
Geb
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Irksomebear
Kuzenbo
Level 7
God Stats
5W - 9L
1,500 SR
Queue Stats
159W - 165L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
KoR-TheRipper
Jing Wei
Level 38
God Stats
1W - 1L
1,338 SR
Queue Stats
39W - 42L
1,495 Elo+
Party 3
Nemesis
Nemesis
dlmlsbs
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,172 Elo+
Solo
Amaterasu
Amaterasu
dylanmounts2012
Amaterasu
Level 12
God Stats
13W - 12L
1,710 SR
Queue Stats
13W - 14L
1,683 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
5
0 / 2 / 0
6,125
306
990
4,850
772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
17
8 / 6 / 0
10,712
536
18,027
12,870
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
OniZenjutsu
Bellona
15
1 / 3 / 0
9,103
455
10,878
17,512
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 4 / 0
6,049
302
97
3,760
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
qİx
Poseidon
17
3 / 3 / 3
10,033
502
9,631
8,837
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 1 / 2
8,154
408
5,711
10,873
6,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
Irksomebear
Kuzenbo
18
6 / 1 / 0
10,818
541
11,978
14,178
14,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
KoR-TheRipper
Jing Wei
16
5 / 4 / 3
10,169
508
8,742
17,735
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
dlmlsbs
Nemesis
10
0 / 4 / 2
7,080
354
1,127
7,322
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
dylanmounts2012
Amaterasu
16
5 / 2 / 1
9,443
472
2,879
11,846
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
12
Kills
18
18
Deaths
12
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
2
3
L
Anhur
0
2
0
0
W
Kuzenbo
Irksomebear
Kuzenbo
6
1
0
6
W
Jing Wei
KoR-TheRipper
Jing Wei
5
4
3
1.63
L
Hera
8
6
0
1.33
L
Bellona
OniZenjutsu
Bellona
1
3
0
0.33
L
0
4
0
0
W
Nemesis
dlmlsbs
Nemesis
0
4
2
0.25
W
Amaterasu
dylanmounts2012
Amaterasu
5
2
1
2.75
L
Poseidon
qİx
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,623
Damage
30,437
47,829
Taken
61,954
23,017
Mitigated
36,174
9,610
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,711
460
426
588
10,873
6,045
599
4,414
6,349
29,049
0
L
Anhur
990
848
0
762
4,850
772
0
593
4,257
0
8,930
W
Kuzenbo
Irksomebear
Kuzenbo
11,978
3,947
0
735
14,178
14,104
514
3,013
11,165
52,980
0
W
Jing Wei
KoR-TheRipper
Jing Wei
8,742
6,567
740
8,177
17,735
6,315
5,089
9,050
8,333
0
61,920
L
Hera
18,027
6,279
0
1,029
12,870
5,055
401
3,564
9,306
77,227
0
L
Bellona
OniZenjutsu
Bellona
10,878
3,463
0
6,117
17,512
13,358
0
11,060
6,452
0
56,211
L
97
97
0
655
3,760
877
80
870
2,890
0
5,837
W
Nemesis
dlmlsbs
Nemesis
1,127
115
381
453
7,322
4,251
120
4,391
2,875
0
21,481
W
Amaterasu
dylanmounts2012
Amaterasu
2,879
690
0
416
11,846
5,459
874
6,120
5,574
0
28,253
L
Poseidon
qİx
Poseidon
9,631
1,324
0
1,047
8,837
2,955
1,374
1,602
7,235
58,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
45,664
387
Minions Killed
356
0
Camps Cleared
0
1,323,731
Distance Traveled
1,673,518
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,154
408
45
2
0
437,391
2
L
Anhur
6,125
306
16
1
0
138,582
0
W
Kuzenbo
10,818
541
92
5
0
364,857
1
W
Jing Wei
10,169
508
113
6
0
280,718
1
L
Hera
10,712
536
117
6
0
341,707
1
L
Bellona
9,103
455
114
6
0
316,145
0
L
Loki
6,049
302
17
1
0
119,069
0
W
Nemesis
7,080
354
41
2
0
244,350
3
W
Amaterasu
9,443
472
65
3
0
346,202
0
L
Poseidon
10,033
502
123
6
0
408,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role