Player Matchup

Pele
Pele
IronMan64Mk1
Pele
Level 24
God Stats
5W - 9L
1,325 SR
Queue Stats
20W - 29L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
IroncladBerry62
Heimdallr
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 27L
1,425 Elo+
Party 2
Ymir
Ymir
Ree kid5999
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 2
Artemis
Artemis
TheMeanfish
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
UsefulTerror297
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Party 2
Team Averages
Level 12
1,465 SR
1,457 Elo+

VS

Team Averages
Level 12
1,430 SR
1,525 Elo+
Susano
Susano
JAXS1916
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KINGPOTATO_80
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Nemesis
Nemesis
LaCristininja
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,695 Elo+
Party 1
Ra
Ra
angy_dl00
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
bdog1955
Ao Kuang
Level 22
God Stats
0W - 1L
1,150 SR
Queue Stats
11W - 18L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,654
426
8,361
21,038
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
IroncladBerry62
Heimdallr
18
11 / 4 / 1
12,736
509
14,453
15,694
6,422
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 14 / 5
10,086
403
8,090
27,548
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
TheMeanfish
Artemis
20
17 / 5 / 3
14,744
590
18,169
19,577
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 19 / 0
8,594
344
4,500
16,883
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
JAXS1916
Susano
8
2 / 12 / 4
8,828
353
4,074
9,140
2,302
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
18
10 / 5 / 10
12,222
489
12,267
26,667
18,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
17
19 / 7 / 5
12,997
520
17,828
17,528
6,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 1 / 6
17,051
682
27,066
18,264
9,473
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
bdog1955
Ao Kuang
15
1 / 14 / 2
10,684
427
5,425
20,391
6,850
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
34
Kills
46
52
Deaths
39
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
10
3
0.35
W
Heimdallr
IroncladBerry62
Heimdallr
11
4
1
2.88
L
Susano
JAXS1916
Susano
2
12
4
0.33
L
Guan Yu
10
5
10
3
L
Nemesis
19
7
5
3.07
W
1
14
5
0.25
W
Artemis
TheMeanfish
Artemis
17
5
3
3.7
W
3
19
0
0.16
L
14
1
6
17
L
Ao Kuang
bdog1955
Ao Kuang
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
66,660
100,740
Taken
91,990
45,785
Mitigated
43,668
20,540
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,361
3,599
0
5,559
21,038
7,755
477
6,157
14,781
0
71,658
W
Heimdallr
IroncladBerry62
Heimdallr
14,453
7,899
0
5,203
15,694
6,422
655
8,965
6,679
0
66,792
L
Susano
JAXS1916
Susano
4,074
1,544
0
0
9,140
2,302
92
30
9,110
0
11,416
L
Guan Yu
12,267
4,465
1,646
9,896
26,667
18,460
1,124
7,661
19,006
0
47,215
L
Nemesis
17,828
8,275
0
1,608
17,528
6,583
2,551
4,742
12,786
0
53,892
W
8,090
2,304
0
335
27,548
19,524
320
6,644
20,478
40,105
0
W
Artemis
TheMeanfish
Artemis
18,169
10,438
0
9,363
19,577
8,397
3,094
9,463
10,089
0
88,260
W
4,500
1,818
0
80
16,883
3,687
57
1,262
15,546
0
9,425
L
27,066
1,439
769
10,990
18,264
9,473
2,093
318
17,946
153,228
0
L
Ao Kuang
bdog1955
Ao Kuang
5,425
2,556
0
2,904
20,391
6,850
1,924
0
20,391
32,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,814
Gold Earned
61,782
395
Minions Killed
428
0
Camps Cleared
0
1,974,618
Distance Traveled
2,140,626
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,654
426
122
5
0
353,435
0
W
Heimdallr
12,736
509
87
3
0
396,926
0
L
Susano
8,828
353
18
1
0
231,443
3
L
Guan Yu
12,222
489
63
3
0
491,494
0
L
Nemesis
12,997
520
55
2
0
526,236
0
W
Ymir
10,086
403
48
2
0
366,400
3
W
Artemis
14,744
590
129
5
0
370,641
0
W
Loki
8,594
344
9
0
0
487,216
2
L
Ra
17,051
682
235
9
0
536,012
2
L
Ao Kuang
10,684
427
57
2
0
355,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role