Player Matchup

Yemoja
Yemoja
Chemsouu2
Yemoja
Level 14
God Stats
2W - 10L
1,276 SR
Queue Stats
92W - 136L
1,308 Elo+
Party 1
Susano
Susano
Chemsouu395
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,381 Elo+
Party 1
Loki
Loki
Narutowashere1
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Solo
Bellona
Bellona
Yomamabro9810
Bellona
Level 7
God Stats
3W - 2L
1,695 SR
Queue Stats
15W - 17L
1,318 Elo+
Solo
Agni
Agni
muratyuce
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,211 Elo+
Solo
Team Averages
Level 8
1,494 SR
1,301 Elo+

VS

Team Averages
Level 19
1,499 SR
1,421 Elo+
Cthulhu
Cthulhu
Fetrym
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,749 Elo+
Solo
Scylla
Scylla
Gorthmogg
Scylla
Level 7
God Stats
7W - 10L
1,500 SR
Queue Stats
38W - 52L
1,149 Elo+
Solo
Xbalanque
Xbalanque
Mikezer21
Xbalanque
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 187L
1,339 Elo+
Solo
Vamana
Vamana
javi2k05
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 183L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Дэмосфэн
Danzaburou
Level 27
God Stats
1W - 0L
1,493 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chemsouu2
Yemoja
7
0 / 3 / 1
4,727
473
1,958
5,548
1,974
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
7
0 / 4 / 0
4,323
432
1,010
5,118
1,660
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 6 / 0
4,812
481
3,019
7,646
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
9
0 / 2 / 0
5,392
539
3,949
6,986
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
7
2 / 8 / 0
4,858
486
2,804
6,892
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fetrym
Cthulhu
9
6 / 0 / 2
6,261
626
5,859
5,702
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Gorthmogg
Scylla
11
9 / 2 / 1
6,939
694
5,658
4,740
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Mikezer21
Xbalanque
9
4 / 2 / 4
5,722
572
2,285
4,380
1,221
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
javi2k05
Vamana
10
1 / 0 / 3
5,374
537
3,400
6,823
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Дэмосфэн
Danzaburou
8
3 / 0 / 2
5,277
528
3,862
4,519
1,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
23
23
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chemsouu2
Yemoja
0
3
1
0.17
L
Susano
0
4
0
0
W
Cthulhu
Fetrym
Cthulhu
6
0
2
7
W
Scylla
Gorthmogg
Scylla
9
2
1
4.75
W
Xbalanque
Mikezer21
Xbalanque
4
2
4
3
L
1
6
0
0.17
L
Bellona
0
2
0
0
W
Vamana
javi2k05
Vamana
1
0
3
2.5
L
Agni
2
8
0
0.25
W
Danzaburou
Дэмосфэн
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,740
Damage
21,064
32,190
Taken
26,164
13,105
Mitigated
11,269
5,888
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chemsouu2
Yemoja
1,958
591
366
762
5,548
1,974
66
3,270
2,278
13,643
0
L
Susano
1,010
378
0
393
5,118
1,660
0
2,436
2,682
0
7,700
W
Cthulhu
Fetrym
Cthulhu
5,859
901
71
887
5,702
3,553
120
1,383
4,319
17,591
0
W
Scylla
Gorthmogg
Scylla
5,658
1,023
0
0
4,740
1,480
299
2,171
2,569
22,251
0
W
Xbalanque
Mikezer21
Xbalanque
2,285
1,187
0
315
4,380
1,221
1,003
410
3,970
0
11,138
L
3,019
1,425
0
1,582
7,646
1,978
0
1,063
6,558
0
20,199
L
Bellona
3,949
942
0
2,785
6,986
5,601
0
0
6,638
0
28,547
W
Vamana
javi2k05
Vamana
3,400
925
0
3,664
6,823
3,695
196
259
6,564
0
21,639
L
Agni
2,804
990
0
0
6,892
1,892
0
4,748
2,119
12,452
0
W
Danzaburou
Дэмосфэн
Danzaburou
3,862
1,782
0
1,275
4,519
1,320
0
539
3,980
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
29,573
166
Minions Killed
176
0
Camps Cleared
0
905,591
Distance Traveled
945,255
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,727
473
21
2
0
189,972
2
L
Susano
4,323
432
11
1
0
204,302
0
W
Cthulhu
6,261
626
38
4
0
189,656
2
W
Scylla
6,939
694
48
5
0
179,764
0
W
Xbalanque
5,722
572
22
2
0
189,025
1
L
Loki
4,812
481
48
5
0
167,157
0
L
Bellona
5,392
539
60
6
0
184,586
2
W
Vamana
5,374
537
40
4
0
210,968
1
L
Agni
4,858
486
26
3
0
159,574
0
W
Danzaburou
5,277
528
28
3
0
175,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role