Player Matchup

Hun Batz
Hun Batz
Bronze III
Mave1337
Hun Batz
Bronze III
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Skillerrino
Anhur
Gold III
Level 61
God Stats
7W - 10L
1,702 SR
Queue Stats
139W - 140L
1,504 MMR
Solo
Bellona
Bellona
Bronze III
Tessi12
Bellona
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
cvetochkina
Kukulkan
Bronze III
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 60L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
kukulkantt
Bacchus
Bronze III
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 45L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,540 SR
1,501 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,636 SR
1,493 MMR
Apollo
Apollo
Gold II
Gavian
Apollo
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver II
Germalex
Vamana
Silver II
Level 141
God Stats
3W - 1L
1,711 SR
Queue Stats
11W - 8L
1,504 MMR
Solo
Discordia
Discordia
Gold III
Ixorcist666
Discordia
Gold III
Level 86
God Stats
33W - 26L
1,722 SR
Queue Stats
145W - 148L
1,504 MMR
Solo
Cerberus
Cerberus
Gold IV
Pekmezgucu
Cerberus
Gold IV
Level 100
God Stats
18W - 21L
1,745 SR
Queue Stats
236W - 229L
1,469 MMR
Party 1
Chronos
Chronos
Gold II
rockinsquat
Chronos
Gold II
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
187W - 175L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mave1337
Hun Batz
12
1 / 4 / 0
6,923
495
3,345
12,135
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,993
500
3,488
6,172
1,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Tessi12
Bellona
9
0 / 5 / 0
5,576
398
2,838
10,110
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
cvetochkina
Kukulkan
10
0 / 7 / 0
5,953
425
1,495
7,851
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
kukulkantt
Bacchus
8
0 / 6 / 2
5,730
409
3,680
11,421
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
JanusScyllaNu WaSetNemesis

VS

Bans
DanzaburouTsukuyomiCu ChulainnAwilixFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gavian
Apollo
14
6 / 2 / 3
8,385
599
7,003
9,460
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Germalex
Vamana
15
8 / 0 / 4
8,732
624
13,211
10,025
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Ixorcist666
Discordia
14
6 / 1 / 6
8,490
606
4,881
3,308
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Pekmezgucu
Cerberus
12
2 / 0 / 9
7,750
554
5,151
7,830
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
rockinsquat
Chronos
14
2 / 0 / 2
8,646
618
4,039
4,896
1,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
24
24
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
Gavian
Apollo
6
2
3
3.75
W
Vamana
Germalex
Vamana
8
0
4
10
W
Discordia
Ixorcist666
Discordia
6
1
6
9
L
Hun Batz
Mave1337
Hun Batz
1
4
0
0.25
W
Cerberus
Pekmezgucu
Cerberus
2
0
9
6.5
L
1
2
0
0.5
L
Bellona
Tessi12
Bellona
0
5
0
0
L
Kukulkan
cvetochkina
Kukulkan
0
7
0
0
L
Bacchus
kukulkantt
Bacchus
0
6
2
0.17
W
Chronos
rockinsquat
Chronos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,846
Damage
34,285
47,689
Taken
35,519
19,408
Mitigated
18,308
12,812
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Gavian
Apollo
7,003
4,080
0
1,075
9,460
3,309
308
846
8,574
0
62,459
W
Vamana
Germalex
Vamana
13,211
7,270
0
4,836
10,025
8,381
0
1,634
8,312
0
46,756
W
Discordia
Ixorcist666
Discordia
4,881
416
134
519
3,308
1,014
293
158
3,106
45,009
0
L
Hun Batz
Mave1337
Hun Batz
3,345
1,405
0
4,973
12,135
4,042
0
965
10,935
0
43,518
W
Cerberus
Pekmezgucu
Cerberus
5,151
693
0
3,116
7,830
4,059
0
1,897
5,893
25,555
0
L
3,488
1,483
0
2,050
6,172
1,808
0
3,831
2,308
0
42,618
L
Bellona
Tessi12
Bellona
2,838
748
0
2,586
10,110
6,253
129
1,188
8,607
75
17,263
L
Kukulkan
cvetochkina
Kukulkan
1,495
23
0
1,124
7,851
2,780
0
1,444
6,159
24,095
0
L
Bacchus
kukulkantt
Bacchus
3,680
561
123
1,956
11,421
4,525
0
6,193
5,144
11,359
0
W
Chronos
rockinsquat
Chronos
4,039
1,132
0
1,546
4,896
1,545
1,078
482
4,414
65,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,175
Gold Earned
42,003
305
Minions Killed
458
0
Camps Cleared
0
1,224,031
Distance Traveled
1,350,256
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,385
599
101
7
0
271,507
2
W
Vamana
8,732
624
73
5
0
251,201
1
W
Discordia
8,490
606
97
7
0
271,820
6
L
Hun Batz
6,923
495
95
7
0
257,494
2
W
Cerberus
7,750
554
46
3
0
290,840
5
L
Anhur
6,993
500
94
7
0
244,121
4
L
Bellona
5,576
398
43
3
0
232,061
1
L
Kukulkan
5,953
425
50
4
0
229,449
4
L
Bacchus
5,730
409
23
2
0
260,906
4
W
Chronos
8,646
618
141
10
0
264,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role