Player Matchup

Raijin
Raijin
Gold I
Abydos4467
Raijin
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
EMlKYOU
Danzaburou
Platinum II
Level 126
God Stats
18W - 8L
1,780 SR
Queue Stats
98W - 94L
1,857 MMR
Party 1
Bellona
Bellona
Gold II
Fabri400
Bellona
Gold II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 99L
1,780 MMR
Solo
Ymir
Ymir
Platinum IV
Sedimentaru
Ymir
Platinum IV
Level 59
God Stats
8W - 6L
1,776 SR
Queue Stats
38W - 27L
1,783 MMR
Solo
Mercury
Mercury
Gold I
SoloQAccount
Mercury
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,611 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,619 SR
1,723 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold II
CobraChickn
Heimdallr
Gold II
Level 148
God Stats
13W - 12L
1,869 SR
Queue Stats
291W - 280L
1,776 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
TheJohnkyKong
Erlang Shen
Platinum IV
Level 125
God Stats
18W - 17L
1,800 SR
Queue Stats
192W - 171L
1,786 MMR
Solo
Cerberus
Cerberus
Gold III
VariationTN
Cerberus
Gold III
Level 136
God Stats
0W - 2L
1,322 SR
Queue Stats
17W - 14L
1,773 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
thenaquinator1
Kukulkan
Platinum IV
Level 137
God Stats
16W - 24L
1,604 SR
Queue Stats
146W - 136L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Abydos4467
Raijin
16
5 / 4 / 10
10,988
578
11,541
11,717
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
EMlKYOU
Danzaburou
19
11 / 3 / 8
13,424
707
15,948
17,349
7,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Fabri400
Bellona
17
10 / 1 / 3
11,722
617
14,970
16,582
20,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 4 / 15
9,734
512
7,788
18,103
14,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
SoloQAccount
Mercury
20
9 / 3 / 4
12,873
678
14,851
16,302
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetScyllaCu ChulainnNu WaJanus

VS

Bans
NemesisAphroditeApolloGuan YuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 9 / 5
9,446
497
11,836
18,877
13,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
CobraChickn
Heimdallr
14
3 / 5 / 4
9,072
477
5,996
12,828
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
TheJohnkyKong
Erlang Shen
17
6 / 7 / 4
10,538
555
7,214
20,428
11,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
VariationTN
Cerberus
13
3 / 8 / 6
8,733
460
9,559
15,636
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
14
2 / 7 / 4
8,750
461
10,535
10,958
4,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
36
Kills
15
15
Deaths
36
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
9
5
0.39
W
Raijin
Abydos4467
Raijin
5
4
10
2.5
L
Heimdallr
CobraChickn
Heimdallr
3
5
4
1
W
Danzaburou
EMlKYOU
Danzaburou
11
3
8
5
W
Bellona
Fabri400
Bellona
10
1
3
11.5
W
1
4
15
2.13
W
Mercury
SoloQAccount
Mercury
9
3
4
3.67
L
Erlang Shen
TheJohnkyKong
Erlang Shen
6
7
4
1.14
L
Cerberus
VariationTN
Cerberus
3
8
6
0.75
L
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,098
Damage
45,140
80,053
Taken
78,727
52,349
Mitigated
47,524
24,799
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,836
2,096
0
2,766
18,877
13,793
539
3,846
14,885
371
50,122
W
Raijin
Abydos4467
Raijin
11,541
667
0
2,702
11,717
4,057
162
5,354
6,263
62,415
0
L
Heimdallr
CobraChickn
Heimdallr
5,996
2,517
0
2,527
12,828
4,601
0
2,989
9,759
0
46,207
W
Danzaburou
EMlKYOU
Danzaburou
15,948
7,093
0
9,183
17,349
7,381
3,547
3,028
14,255
0
104,386
W
Bellona
Fabri400
Bellona
14,970
4,902
0
4,466
16,582
20,226
1,576
2,075
14,449
10,333
55,380
W
7,788
1,299
372
2,719
18,103
14,173
0
6,479
11,359
30,257
0
W
Mercury
SoloQAccount
Mercury
14,851
8,940
0
5,357
16,302
6,512
3,603
4,240
11,926
0
108,749
L
Erlang Shen
TheJohnkyKong
Erlang Shen
7,214
3,274
0
3,088
20,428
11,296
0
3,885
16,340
0
61,140
L
Cerberus
VariationTN
Cerberus
9,559
998
0
2,169
15,636
13,350
0
6,676
8,684
27,190
0
L
Kukulkan
10,535
842
0
923
10,958
4,484
0
3,694
7,032
53,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,741
Gold Earned
46,539
572
Minions Killed
421
0
Camps Cleared
0
1,957,062
Distance Traveled
1,644,992
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,446
497
102
5
0
338,632
2
W
Raijin
10,988
578
112
6
0
339,368
1
L
Heimdallr
9,072
477
98
5
0
289,494
7
W
Danzaburou
13,424
707
135
7
0
367,040
7
W
Bellona
11,722
617
110
6
0
434,185
5
W
Ymir
9,734
512
27
1
0
385,723
7
W
Mercury
12,873
678
188
10
0
430,746
2
L
Erlang Shen
10,538
555
100
5
0
381,533
2
L
Cerberus
8,733
460
24
1
0
306,274
6
L
Kukulkan
8,750
461
97
5
0
329,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role