Player Matchup

Vamana
Vamana
Kis lkhtak
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,670 Elo+
Solo
Bellona
Bellona
Kr0niik_Th3iFZ
Bellona
Level 24
God Stats
22W - 23L
1,655 SR
Queue Stats
85W - 72L
1,648 Elo+
Party 1
Chronos
Chronos
KsouLz-
Chronos
Level 23
God Stats
17W - 14L
1,584 SR
Queue Stats
112W - 115L
1,639 Elo+
Party 1
Scylla
Scylla
N00b Scylla
Scylla
Level 15
God Stats
24W - 14L
1,720 SR
Queue Stats
24W - 14L
1,691 Elo+
Solo
Neith
Neith
T3X45G1RL
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,662 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,662 Elo+

VS

Team Averages
Level 21
1,508 SR
1,678 Elo+
Neith
Neith
Agapitonn
Neith
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,582 Elo+
Solo
Bakasura
Bakasura
Dr BeanGod
Bakasura
Level 6
God Stats
23W - 21L
1,585 SR
Queue Stats
154W - 142L
1,664 Elo+
Solo
Janus
Janus
ItzSkywalker971
Janus
Level 29
God Stats
1W - 6L
1,266 SR
Queue Stats
64W - 67L
1,673 Elo+
Solo
Yemoja
Yemoja
c_shantel2789
Yemoja
Level 15
God Stats
24W - 28L
1,691 SR
Queue Stats
92W - 115L
1,780 Elo+
Solo
Athena
Athena
sniperpro2342
Athena
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kis lkhtak
Vamana
19
6 / 4 / 6
13,143
548
15,766
22,822
13,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 5 / 10
13,100
546
15,056
21,207
16,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
KsouLz-
Chronos
19
4 / 1 / 9
12,911
538
11,490
14,086
6,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
11 / 0 / 9
13,640
568
16,750
14,288
11,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
T3X45G1RL
Neith
20
6 / 3 / 10
14,165
590
16,415
15,467
6,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Agapitonn
Neith
18
2 / 11 / 4
11,248
469
10,304
22,887
9,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Dr BeanGod
Bakasura
20
3 / 4 / 1
12,631
526
9,073
25,983
12,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 7 / 2
11,875
495
13,176
15,318
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 1
6,612
276
171
1,198
401
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 12 / 4
9,717
405
10,144
28,703
23,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
34
Kills
12
13
Deaths
35
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Agapitonn
Neith
2
11
4
0.36
L
Bakasura
Dr BeanGod
Bakasura
3
4
1
0.88
L
5
7
2
0.86
W
Vamana
Kis lkhtak
Vamana
6
4
6
2.25
W
7
5
10
2.4
W
Chronos
KsouLz-
Chronos
4
1
9
8.5
W
Scylla
11
0
9
15.5
W
Neith
T3X45G1RL
Neith
6
3
10
3.67
L
0
1
1
0.5
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,477
Damage
42,868
87,870
Taken
94,089
54,337
Mitigated
51,476
25,509
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Agapitonn
Neith
10,304
2,825
0
5,295
22,887
9,168
1,906
6,496
16,391
0
74,660
L
Bakasura
Dr BeanGod
Bakasura
9,073
5,640
0
7,522
25,983
12,549
0
6,036
19,947
0
91,740
L
13,176
561
0
694
15,318
5,634
0
5,142
10,176
71,466
0
W
Vamana
Kis lkhtak
Vamana
15,766
9,638
0
4,422
22,822
13,104
898
6,388
14,482
0
93,174
W
15,056
6,231
0
6,195
21,207
16,547
2,554
5,966
14,748
0
78,816
W
Chronos
KsouLz-
Chronos
11,490
3,984
0
5,307
14,086
6,702
2,654
4,748
8,606
85,637
0
W
Scylla
16,750
2,912
0
3,573
14,288
11,230
1,728
5,491
8,538
81,613
0
W
Neith
T3X45G1RL
Neith
16,415
9,091
0
6,012
15,467
6,754
6,238
3,592
11,343
0
112,883
L
171
98
750
162
1,198
401
0
397
801
2,424
0
L
10,144
2,068
0
578
28,703
23,724
0
10,400
18,303
29,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,959
Gold Earned
52,083
695
Minions Killed
479
0
Camps Cleared
0
2,233,627
Distance Traveled
1,726,400
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,248
469
128
5
0
351,314
2
L
Bakasura
12,631
526
177
7
0
468,533
0
L
Janus
11,875
495
129
5
0
445,060
7
W
Vamana
13,143
548
162
7
0
439,938
0
W
Bellona
13,100
546
128
5
0
456,128
7
W
Chronos
12,911
538
137
6
0
490,927
2
W
Scylla
13,640
568
82
3
0
421,795
1
W
Neith
14,165
590
186
8
0
424,839
3
L
Yemoja
6,612
276
4
0
0
54,800
0
L
Athena
9,717
405
41
2
0
406,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role