Player Matchup

Hel
Hel
TheRoyalRamen
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,557 Elo+
Solo
Heimdallr
Heimdallr
VanDerLindeFang
Heimdallr
Level 26
God Stats
5W - 2L
1,601 SR
Queue Stats
51W - 41L
1,531 Elo+
Solo
Ymir
Ymir
nintalzao
Ymir
Level 9
God Stats
5W - 11L
1,400 SR
Queue Stats
43W - 51L
1,538 Elo+
Solo
Fenrir
Fenrir
proplayerevy
Fenrir
Level 29
God Stats
13W - 11L
1,448 SR
Queue Stats
65W - 53L
1,553 Elo+
Solo
Neith
Neith
xApocalipxisx
Neith
Level 29
God Stats
14W - 7L
1,732 SR
Queue Stats
29W - 19L
1,636 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,563 Elo+

VS

Team Averages
Level 26
1,601 SR
1,560 Elo+
Da Ji
Da Ji
BrodyPokeMaster
Da Ji
Level 17
God Stats
1W - 1L
1,721 SR
Queue Stats
102W - 93L
1,459 Elo+
Party 1
Tyr
Tyr
JamalBlueGoo
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,752 Elo+
Party 2
Aphrodite
Aphrodite
Sours_Milk
Aphrodite
Level 9
God Stats
2W - 2L
1,693 SR
Queue Stats
23W - 29L
1,422 Elo+
Solo
Heimdallr
Heimdallr
floatss
Heimdallr
Level 83
God Stats
1W - 2L
1,493 SR
Queue Stats
32W - 16L
1,665 Elo+
Party 2
Amaterasu
Amaterasu
yimplu
Amaterasu
Level 18
God Stats
2W - 4L
1,596 SR
Queue Stats
131W - 121L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
7,930
529
6,509
10,749
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
VanDerLindeFang
Heimdallr
13
0 / 3 / 5
7,746
516
4,011
7,255
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
7 / 0 / 4
8,022
535
6,455
11,117
10,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
18
14 / 1 / 3
10,583
706
12,893
10,039
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 2 / 6
8,915
594
8,276
8,663
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,562
504
4,020
12,370
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

13
2 / 5 / 2
7,805
520
7,219
13,680
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Sours_Milk
Aphrodite
11
1 / 8 / 2
6,792
453
5,630
11,575
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
floatss
Heimdallr
11
3 / 3 / 1
7,045
470
8,944
12,432
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
yimplu
Amaterasu
11
0 / 4 / 3
6,417
428
4,523
8,859
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
10
10
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
2
5
2
0.6
L
Aphrodite
Sours_Milk
Aphrodite
1
8
2
0.25
W
1
4
8
1.25
W
Heimdallr
VanDerLindeFang
Heimdallr
0
3
5
0.83
L
Heimdallr
floatss
Heimdallr
3
3
1
1.17
W
Ymir
7
0
4
9
W
Fenrir
14
1
3
15.5
W
3
2
6
3
L
Amaterasu
yimplu
Amaterasu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
30,336
47,823
Taken
58,916
25,077
Mitigated
22,534
20,360
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,020
549
0
3,926
12,370
4,698
190
1,726
10,644
0
40,080
L
7,219
1,509
0
3,039
13,680
4,880
0
2,731
10,949
0
50,445
L
Aphrodite
Sours_Milk
Aphrodite
5,630
1,446
1,002
4,014
11,575
4,157
0
5,308
6,267
29,897
0
W
6,509
418
3,045
4,779
10,749
4,210
1,787
2,695
8,054
38,686
0
W
Heimdallr
VanDerLindeFang
Heimdallr
4,011
1,100
0
1,438
7,255
2,332
1,919
0
7,255
0
31,068
L
Heimdallr
floatss
Heimdallr
8,944
3,956
0
3,200
12,432
3,730
116
3,199
9,233
0
38,609
W
Ymir
6,455
198
0
1,462
11,117
10,826
183
1,355
9,762
27,805
0
W
Fenrir
12,893
3,711
0
6,124
10,039
4,849
135
753
9,286
0
70,701
W
8,276
4,483
0
3,512
8,663
2,860
3,309
827
7,836
0
57,615
L
Amaterasu
yimplu
Amaterasu
4,523
1,059
0
1,143
8,859
5,069
320
0
8,859
0
23,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,196
Gold Earned
35,621
417
Minions Killed
319
0
Camps Cleared
0
1,451,494
Distance Traveled
1,409,703
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,562
504
79
5
0
332,173
0
L
Tyr
7,805
520
83
6
0
274,992
2
L
Aphrodite
6,792
453
63
4
0
236,409
1
W
Hel
7,930
529
69
5
0
255,548
3
W
Heimdallr
7,746
516
64
4
0
266,733
0
L
Heimdallr
7,045
470
45
3
0
260,757
1
W
Ymir
8,022
535
47
3
0
300,214
1
W
Fenrir
10,583
706
131
9
0
326,562
1
W
Neith
8,915
594
106
7
0
302,437
2
L
Amaterasu
6,417
428
49
3
0
305,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role