Player Matchup

Cthulhu
Cthulhu
SARGE1534
Cthulhu
Level 102
God Stats
20W - 10L
1,848 SR
Queue Stats
98W - 116L
1,568 Elo+
Solo
Neith
Neith
XpeintX
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
deuslince
Athena
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,451 Elo+
Solo
Team Averages
Level 86
1,616 SR
1,506 Elo+

VS

Team Averages
Level 52
1,407 SR
1,260 Elo+
Nemesis
Nemesis
MuGGiii
Nemesis
Level 4
God Stats
0W - 4L
1,221 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Izanami
Izanami
VerloxChip
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
lordDark240
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SARGE1534
Cthulhu
14
1 / 0 / 10
10,923
728
11,359
13,159
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
XpeintX
Neith
15
8 / 1 / 3
11,350
757
9,408
10,403
4,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
deuslince
Athena
13
4 / 3 / 6
10,479
699
8,452
11,796
5,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MuGGiii
Nemesis
12
1 / 4 / 2
9,165
611
4,420
10,481
3,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
VerloxChip
Izanami
13
2 / 2 / 1
9,515
634
11,382
14,656
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 2
8,878
592
7,376
9,217
2,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
MuGGiii
Nemesis
1
4
2
0.5
W
Cthulhu
SARGE1534
Cthulhu
1
0
10
6
L
Izanami
VerloxChip
Izanami
2
2
1
1.25
W
Neith
XpeintX
Neith
8
1
3
9.5
W
Athena
deuslince
Athena
4
3
6
2.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
23,178
35,358
Taken
34,354
23,117
Mitigated
11,246
12,242
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
MuGGiii
Nemesis
4,420
1,461
0
1,719
10,481
3,459
0
5,601
4,880
0
27,136
W
Cthulhu
SARGE1534
Cthulhu
11,359
244
1,162
5,736
13,159
13,520
214
2,890
10,269
38,277
0
L
Izanami
VerloxChip
Izanami
11,382
9,251
0
4,750
14,656
4,851
576
8,767
5,889
0
57,616
W
Neith
XpeintX
Neith
9,408
5,520
0
4,462
10,403
4,516
1,596
2,848
7,555
0
51,286
W
Athena
deuslince
Athena
8,452
1,961
0
882
11,796
5,081
242
1,718
10,078
37,591
0
L
7,376
626
0
315
9,217
2,936
503
5,566
3,651
21,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
27,558
159
Minions Killed
175
0
Camps Cleared
0
804,776
Distance Traveled
808,188
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,165
611
38
3
0
310,823
1
W
Cthulhu
10,923
728
39
3
0
271,501
3
L
Izanami
9,515
634
116
8
0
256,453
5
W
Neith
11,350
757
77
5
0
266,125
0
W
Athena
10,479
699
43
3
0
267,150
2
L
Janus
8,878
592
21
1
0
240,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role