Player Matchup

Bellona
Bellona
BlackbeardROlof
Bellona
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Arachne
Arachne
Smelyansky
Arachne
Level 12
God Stats
4W - 2L
1,666 SR
Queue Stats
34W - 31L
1,602 Elo+
Solo
Tyr
Tyr
TysonGranger
Tyr
Level 19
God Stats
0W - 1L
1,526 SR
Queue Stats
40W - 23L
1,735 Elo+
Solo
Neith
Neith
Yakeez
Neith
Level 17
God Stats
1W - 1L
1,362 SR
Queue Stats
146W - 146L
1,532 Elo+
Solo
Scylla
Scylla
caronte1947
Scylla
Level 20
God Stats
4W - 4L
1,613 SR
Queue Stats
68W - 55L
1,625 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,599 Elo+

VS

Team Averages
Level 21
1,611 SR
1,536 Elo+
Mercury
Mercury
ChronicHysteria
Mercury
Level 23
God Stats
13W - 13L
1,614 SR
Queue Stats
342W - 355L
1,456 Elo+
Solo
Sobek
Sobek
HowieBatchablomi
Sobek
Level 19
God Stats
23W - 23L
1,582 SR
Queue Stats
61W - 61L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
KeshawnTheKoala
Zhong Kui
Level 14
God Stats
13W - 8L
1,583 SR
Queue Stats
23W - 27L
1,475 Elo+
Solo
Bakasura
Bakasura
jessi544
Bakasura
Level 21
God Stats
2W - 2L
1,732 SR
Queue Stats
9W - 10L
1,632 Elo+
Solo
Ullr
Ullr
nymorrhad
Ullr
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
52W - 43L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,230
581
2,380
4,315
2,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Smelyansky
Arachne
8
4 / 3 / 2
5,544
616
2,899
5,415
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 2
4,971
552
5,305
6,788
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Yakeez
Neith
9
1 / 2 / 0
5,346
594
2,231
5,295
1,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
1 / 3 / 4
5,568
619
5,002
5,013
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 7
5,675
631
3,265
6,539
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
2 / 2 / 5
5,247
583
3,060
6,618
3,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
KeshawnTheKoala
Zhong Kui
9
2 / 1 / 3
5,374
597
2,267
5,242
3,602
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
jessi544
Bakasura
11
3 / 1 / 1
6,218
691
2,507
3,937
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
10
5 / 1 / 0
5,867
652
3,794
5,107
1,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
13
13
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
4
7
1.13
W
2
2
5
2.25
W
Zhong Kui
KeshawnTheKoala
Zhong Kui
2
1
3
3.5
L
Arachne
Smelyansky
Arachne
4
3
2
1.67
L
2
3
2
1
L
Neith
Yakeez
Neith
1
2
0
0.5
L
Scylla
1
3
4
1
W
Bakasura
jessi544
Bakasura
3
1
1
3.5
W
Ullr
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
14,893
26,826
Taken
27,443
10,613
Mitigated
12,592
6,569
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
970
0
674
4,315
2,684
0
0
3,862
0
23,608
W
3,265
1,466
0
1,832
6,539
1,907
0
1,258
5,197
0
26,379
W
3,060
690
0
3,445
6,618
3,054
0
952
5,542
9,613
0
W
Zhong Kui
KeshawnTheKoala
Zhong Kui
2,267
429
0
2,087
5,242
3,602
0
1,921
3,077
22,687
0
L
Arachne
Smelyansky
Arachne
2,899
1,582
0
1,119
5,415
2,862
0
1,123
4,292
0
20,754
L
5,305
912
0
1,808
6,788
2,445
0
2,180
4,608
0
16,869
L
Neith
Yakeez
Neith
2,231
876
0
2,145
5,295
1,316
0
688
4,607
0
28,379
L
Scylla
5,002
253
0
823
5,013
1,306
0
1,336
3,537
33,061
0
W
Bakasura
jessi544
Bakasura
2,507
1,686
0
2,132
3,937
2,521
892
279
3,637
0
20,107
W
Ullr
3,794
1,792
0
491
5,107
1,508
0
103
4,988
0
28,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
28,381
243
Minions Killed
242
0
Camps Cleared
0
869,106
Distance Traveled
930,784
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,230
581
52
6
0
170,583
1
W
Mercury
5,675
631
54
6
0
205,954
1
W
Sobek
5,247
583
11
1
0
186,383
2
W
Zhong Kui
5,374
597
41
5
0
169,855
2
L
Arachne
5,544
616
41
5
0
146,257
0
L
Tyr
4,971
552
23
3
0
212,323
4
L
Neith
5,346
594
62
7
0
175,035
2
L
Scylla
5,568
619
65
7
0
164,908
2
W
Bakasura
6,218
691
74
8
0
194,838
3
W
Ullr
5,867
652
62
7
0
173,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role