Player Matchup

Amaterasu
Amaterasu
Danknny
Amaterasu
Level 28
God Stats
13W - 8L
1,706 SR
Queue Stats
132W - 125L
1,582 Elo+
Party 1
Hades
Hades
DragonStalin
Hades
Level 18
God Stats
16W - 18L
1,443 SR
Queue Stats
281W - 269L
1,635 Elo+
Party 1
Ullr
Ullr
JebaccCieSzmmato
Ullr
Level 11
God Stats
62W - 44L
1,525 SR
Queue Stats
62W - 44L
1,551 Elo+
Solo
Pele
Pele
killClown456
Pele
Level 45
God Stats
30W - 29L
1,677 SR
Queue Stats
264W - 258L
1,522 Elo+
Party 1
Merlin
Merlin
フィオレ
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,570 SR
1,558 Elo+

VS

Team Averages
Level 24
1,592 SR
1,638 Elo+
Danzaburou
Danzaburou
AARONSD914
Danzaburou
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SorryADConly
Ra
Level 27
God Stats
3W - 0L
1,803 SR
Queue Stats
43W - 21L
1,901 Elo+
Solo
Set
Set
THUGSHADOW
Set
Level 27
God Stats
2W - 2L
1,276 SR
Queue Stats
24W - 20L
1,556 Elo+
Solo
Cu Chulainn
Cu Chulainn
lmDrakey
Cu Chulainn
Level 25
God Stats
12W - 1L
2,067 SR
Queue Stats
86W - 71L
1,689 Elo+
Solo
Khepri
Khepri
porkypigy
Khepri
Level 29
God Stats
2W - 1L
1,312 SR
Queue Stats
18W - 18L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Danknny
Amaterasu
12
3 / 3 / 2
6,782
522
5,314
14,593
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 7
7,517
578
6,089
9,017
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 6 / 4
7,739
595
9,085
13,136
4,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 6 / 1
6,724
517
4,212
10,237
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
11
1 / 5 / 0
6,749
519
2,348
6,617
2,246
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AARONSD914
Danzaburou
13
2 / 3 / 4
7,518
578
4,585
8,553
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
15 / 1 / 1
10,837
834
12,460
8,752
4,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 4
7,726
594
5,166
7,707
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
lmDrakey
Cu Chulainn
14
2 / 3 / 4
8,103
623
12,285
10,802
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
porkypigy
Khepri
10
0 / 4 / 5
6,390
492
2,890
7,311
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
15
Kills
24
24
Deaths
15
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AARONSD914
Danzaburou
2
3
4
1.33
L
Amaterasu
Danknny
Amaterasu
3
3
2
1.33
L
2
4
7
1.38
L
6
6
4
1.33
W
15
1
1
15.5
W
5
4
4
1.75
L
3
6
1
0.58
W
Cu Chulainn
lmDrakey
Cu Chulainn
2
3
4
1.33
W
Khepri
porkypigy
Khepri
0
4
5
0.63
L
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
37,386
53,600
Taken
43,125
22,687
Mitigated
21,348
15,441
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AARONSD914
Danzaburou
4,585
2,098
0
3,187
8,553
2,796
0
2,518
6,035
0
47,452
L
Amaterasu
Danknny
Amaterasu
5,314
2,955
0
7,583
14,593
8,442
0
318
14,275
0
28,164
L
6,089
1,646
346
3,342
9,017
4,202
306
2,807
6,210
35,816
0
L
9,085
4,567
0
3,573
13,136
4,364
1,272
4,056
9,080
0
45,001
W
12,460
1,409
583
5,561
8,752
4,294
99
1,775
6,977
86,364
0
W
5,166
2,706
0
1,395
7,707
2,887
1,530
1,037
6,670
0
26,246
L
4,212
1,073
0
321
10,237
3,433
0
3,639
6,598
0
31,269
W
Cu Chulainn
lmDrakey
Cu Chulainn
12,285
2,432
0
846
10,802
6,295
0
0
10,802
0
52,990
W
Khepri
porkypigy
Khepri
2,890
496
0
272
7,311
5,076
287
3,107
4,204
12,711
0
L
Merlin
2,348
267
0
276
6,617
2,246
108
4,530
2,087
35,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
40,574
332
Minions Killed
422
0
Camps Cleared
0
1,214,513
Distance Traveled
1,297,641
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,518
578
77
6
0
244,807
2
L
Amaterasu
6,782
522
53
4
0
245,549
0
L
Hades
7,517
578
77
6
0
238,231
5
L
Ullr
7,739
595
74
6
0
199,988
2
W
Ra
10,837
834
167
13
0
299,218
0
W
Set
7,726
594
55
4
0
263,669
4
L
Pele
6,724
517
56
4
0
293,951
1
W
Cu Chulainn
8,103
623
98
8
0
247,441
4
W
Khepri
6,390
492
25
2
0
242,506
4
L
Merlin
6,749
519
72
6
0
236,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role