Player Matchup

Agni
Agni
BricSmite
Agni
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,425 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KING-Pepi121
Cu Chulainn
Level 26
God Stats
10W - 12L
1,307 SR
Queue Stats
170W - 170L
1,476 Elo+
Solo
Xbalanque
Xbalanque
berimbauzinho
Xbalanque
Level 21
God Stats
1W - 2L
1,453 SR
Queue Stats
17W - 23L
1,413 Elo+
Party 3
Bakasura
Bakasura
liimaaoo
Bakasura
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
395W - 407L
1,472 Elo+
Party 2
Cerberus
Cerberus
nome_laminado
Cerberus
Level 6
God Stats
6W - 13L
1,318 SR
Queue Stats
10W - 17L
1,409 Elo+
Party 2
Team Averages
Level 28
1,415 SR
1,439 Elo+

VS

Team Averages
Level 22
1,515 SR
1,513 Elo+
Merlin
Merlin
Aguimas
Merlin
Level 29
God Stats
12W - 15L
1,547 SR
Queue Stats
319W - 309L
1,498 Elo+
Party 1
Hachiman
Hachiman
Severino240
Hachiman
Level 17
God Stats
2W - 3L
1,418 SR
Queue Stats
13W - 8L
1,623 Elo+
Solo
Bellona
Bellona
Xx_kr4keTT_xX
Bellona
Level 29
God Stats
34W - 22L
1,610 SR
Queue Stats
44W - 39L
1,442 Elo+
Solo
Bakasura
Bakasura
ZuluKabulu
Bakasura
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
479W - 451L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
zSkorgamor
Guan Yu
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
3 / 5 / 1
6,745
482
7,863
8,477
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KING-Pepi121
Cu Chulainn
13
2 / 2 / 0
7,298
521
7,255
10,586
8,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
berimbauzinho
Xbalanque
7
1 / 6 / 1
5,595
400
3,152
8,741
1,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
liimaaoo
Bakasura
9
0 / 5 / 3
6,042
432
4,132
10,277
3,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
nome_laminado
Cerberus
4
0 / 8 / 2
4,817
344
2,981
8,442
3,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aguimas
Merlin
11
1 / 2 / 6
6,717
480
4,952
5,570
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Severino240
Hachiman
14
12 / 1 / 2
8,594
614
8,007
9,060
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
4 / 1 / 2
7,720
551
7,490
8,943
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
ZuluKabulu
Bakasura
13
6 / 0 / 4
7,889
564
5,078
10,576
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
zSkorgamor
Guan Yu
11
3 / 2 / 10
7,093
507
7,486
11,721
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
26
26
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aguimas
Merlin
1
2
6
2
L
Agni
3
5
1
0.7
L
Cu Chulainn
KING-Pepi121
Cu Chulainn
2
2
0
1
W
Hachiman
Severino240
Hachiman
12
1
2
13
W
Bellona
4
1
2
5
W
Bakasura
ZuluKabulu
Bakasura
6
0
4
8
L
Xbalanque
berimbauzinho
Xbalanque
1
6
1
0.25
L
Bakasura
liimaaoo
Bakasura
0
5
3
0.3
L
Cerberus
nome_laminado
Cerberus
0
8
2
0.13
W
Guan Yu
zSkorgamor
Guan Yu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
33,013
46,523
Taken
45,870
19,958
Mitigated
25,842
11,844
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aguimas
Merlin
4,952
662
0
500
5,570
1,770
566
1,966
3,594
32,861
0
L
Agni
7,863
658
0
1,840
8,477
2,317
216
1,328
7,039
36,366
0
L
Cu Chulainn
KING-Pepi121
Cu Chulainn
7,255
1,654
0
3,886
10,586
8,554
33
843
9,475
131
47,993
W
Hachiman
Severino240
Hachiman
8,007
4,652
0
3,860
9,060
2,819
1,390
2,666
6,310
0
45,140
W
Bellona
7,490
1,654
0
3,702
8,943
7,560
0
1,162
7,781
0
44,976
W
Bakasura
ZuluKabulu
Bakasura
5,078
3,670
0
6,386
10,576
4,160
28
1,926
8,544
0
37,904
L
Xbalanque
berimbauzinho
Xbalanque
3,152
1,604
118
1,842
8,741
1,785
564
631
8,005
0
19,018
L
Bakasura
liimaaoo
Bakasura
4,132
2,606
0
2,969
10,277
3,304
0
972
8,905
0
21,623
L
Cerberus
nome_laminado
Cerberus
2,981
427
0
1,189
8,442
3,998
0
1,178
7,124
7,793
0
W
Guan Yu
zSkorgamor
Guan Yu
7,486
1,779
1,548
3,168
11,721
9,533
31
3,255
8,235
0
23,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,497
Gold Earned
38,013
252
Minions Killed
353
0
Camps Cleared
0
1,253,920
Distance Traveled
1,425,085
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,717
480
65
5
0
252,139
0
L
Agni
6,745
482
49
4
0
247,068
4
L
Cu Chulainn
7,298
521
104
7
0
270,673
4
W
Hachiman
8,594
614
70
5
0
261,410
5
W
Bellona
7,720
551
97
7
0
280,955
1
W
Bakasura
7,889
564
93
7
0
326,516
2
L
Xbalanque
5,595
400
36
3
0
198,679
0
L
Bakasura
6,042
432
55
4
0
283,017
0
L
Cerberus
4,817
344
8
1
0
254,483
0
W
Guan Yu
7,093
507
28
2
0
304,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role