Player Matchup

Scylla
Scylla
Devilspirit666
Scylla
Level 26
God Stats
0W - 2L
1,306 SR
Queue Stats
12W - 27L
1,557 Elo+
Solo
Ullr
Ullr
GuyOfSkillz09
Ullr
Level 6
God Stats
1W - 1L
1,341 SR
Queue Stats
6W - 4L
1,833 Elo+
Party 1
Ymir
Ymir
HaMlte
Ymir
Level 29
God Stats
36W - 17L
1,741 SR
Queue Stats
169W - 148L
1,678 Elo+
Party 3
Hercules
Hercules
Roffstaff
Hercules
Level 31
God Stats
165W - 137L
1,646 SR
Queue Stats
253W - 249L
1,678 Elo+
Party 3
Merlin
Merlin
Twicemas
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,624 Elo+
Party 1
Team Averages
Level 25
1,507 SR
1,674 Elo+

VS

Team Averages
Level 20
1,557 SR
1,542 Elo+
Neith
Neith
GarraMorte
Neith
Level 20
God Stats
36W - 42L
1,521 SR
Queue Stats
71W - 121L
1,364 Elo+
Party 2
Anubis
Anubis
PanSinHarina
Anubis
Level 21
God Stats
2W - 0L
1,805 SR
Queue Stats
21W - 8L
1,790 Elo+
Solo
Discordia
Discordia
RikoSama
Discordia
Level 14
God Stats
40W - 29L
1,484 SR
Queue Stats
184W - 185L
1,512 Elo+
Solo
King Arthur
King Arthur
SergiSRS
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,658 Elo+
Solo
Skadi
Skadi
Wurm05
Skadi
Level 18
God Stats
11W - 10L
1,476 SR
Queue Stats
91W - 128L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 8
9,449
945
11,346
14,391
4,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 11 / 7
11,062
1,106
13,703
18,379
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
HaMlte
Ymir
15
1 / 5 / 10
10,236
1,024
4,719
14,663
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
Roffstaff
Hercules
16
5 / 3 / 10
11,769
1,177
14,912
24,862
20,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Twicemas
Merlin
17
3 / 10 / 11
11,070
1,107
16,493
17,818
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

50

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 5 / 18
10,526
1,053
9,717
11,346
4,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
21 / 3 / 11
14,316
1,432
35,636
20,436
10,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
RikoSama
Discordia
17
5 / 1 / 15
10,630
1,063
15,189
5,053
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SergiSRS
King Arthur
19
6 / 4 / 23
11,745
1,175
13,575
19,598
21,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Wurm05
Skadi
17
4 / 4 / 16
10,671
1,067
8,467
10,421
4,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
17
Kills
39
39
Deaths
17
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
10
8
0.6
W
Neith
3
5
18
2.4
L
6
11
7
0.86
L
Ymir
HaMlte
Ymir
1
5
10
1.2
W
Anubis
21
3
11
8.83
W
Discordia
RikoSama
Discordia
5
1
15
12.5
L
Hercules
Roffstaff
Hercules
5
3
10
3.33
W
King Arthur
SergiSRS
King Arthur
6
4
23
4.38
L
Merlin
Twicemas
Merlin
3
10
11
0.85
W
Skadi
Wurm05
Skadi
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,173
Damage
82,584
90,113
Taken
66,854
50,755
Mitigated
43,247
9,820
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,346
958
0
0
14,391
4,673
0
8,349
5,967
25,602
0
W
Neith
9,717
4,282
0
1,025
11,346
4,562
0
6,517
4,829
0
23,234
L
13,703
7,382
0
195
18,379
5,958
0
12,614
5,615
0
27,648
L
Ymir
HaMlte
Ymir
4,719
867
0
1,614
14,663
13,688
0
7,497
6,995
7,503
0
W
Anubis
35,636
2,982
0
11,995
20,436
10,981
0
9,281
11,155
54,689
0
W
Discordia
RikoSama
Discordia
15,189
537
0
35
5,053
1,888
0
2,571
2,482
40,781
0
L
Hercules
Roffstaff
Hercules
14,912
5,284
0
7,609
24,862
20,434
0
12,583
12,112
12,698
16,208
W
King Arthur
SergiSRS
King Arthur
13,575
2,816
0
5,196
19,598
21,731
0
12,934
6,664
0
19,147
L
Merlin
Twicemas
Merlin
16,493
1,154
0
402
17,818
6,002
0
9,782
7,836
47,855
0
W
Skadi
Wurm05
Skadi
8,467
5,433
0
992
10,421
4,085
0
5,659
4,762
0
24,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,586
Gold Earned
57,888
167
Minions Killed
188
4
Camps Cleared
8
752,342
Distance Traveled
861,960
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,449
945
40
4
2
137,687
0
W
Neith
10,526
1,053
34
3
4
145,683
1
L
Ullr
11,062
1,106
35
4
1
138,668
0
L
Ymir
10,236
1,024
9
1
0
134,189
0
W
Anubis
14,316
1,432
45
5
2
160,850
0
W
Discordia
10,630
1,063
64
6
0
184,319
0
L
Hercules
11,769
1,177
19
2
0
194,117
0
W
King Arthur
11,745
1,175
15
2
1
200,836
1
L
Merlin
11,070
1,107
64
6
1
147,681
0
W
Skadi
10,671
1,067
30
3
1
170,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role