Player Matchup

Nemesis
Nemesis
Gold I
FiNeTixX
Nemesis
Gold I
Level 146
God Stats
1W - 0L
1,720 SR
Queue Stats
68W - 56L
1,856 MMR
Party 2
Janus
Janus
Gold IV
I HaKune I
Janus
Gold IV
Level 47
God Stats
5W - 1L
1,660 SR
Queue Stats
15W - 5L
1,679 MMR
Party 2
Hachiman
Hachiman
Gold III
Luca7384
Hachiman
Gold III
Level 123
God Stats
2W - 2L
1,485 SR
Queue Stats
39W - 23L
1,711 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
NACKENausTITAN
Kuzenbo
Platinum III
Level 157
God Stats
1W - 4L
1,295 SR
Queue Stats
231W - 222L
1,718 MMR
Solo
King Arthur
King Arthur
Platinum IV
x Floppy J
King Arthur
Platinum IV
Level 127
God Stats
4W - 2L
1,969 SR
Queue Stats
94W - 88L
1,727 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,626 SR
1,738 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,634 SR
1,740 MMR
Ao Kuang
Ao Kuang
Silver I
Farkastalin
Ao Kuang
Silver I
Level 82
God Stats
1W - 1L
1,721 SR
Queue Stats
104W - 76L
1,592 MMR
Party 3
Amaterasu
Amaterasu
Platinum IV
ITz_RiotZv
Amaterasu
Platinum IV
Level 155
God Stats
2W - 7L
1,535 SR
Queue Stats
328W - 303L
1,660 MMR
Party 1
Rama
Rama
Gold I
SPIN_eSports
Rama
Gold I
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 115L
1,690 MMR
Solo
Sobek
Sobek
Platinum V
Th3 BagueTte
Sobek
Platinum V
Level 40
God Stats
1W - 8L
1,725 SR
Queue Stats
222W - 214L
1,914 MMR
Party 3
Merlin
Merlin
Platinum III
temp-310474
Merlin
Platinum III
Level 156
God Stats
5W - 3L
1,686 SR
Queue Stats
214W - 197L
1,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FiNeTixX
Nemesis
19
3 / 2 / 8
12,675
528
12,346
16,007
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
20
7 / 1 / 6
14,901
621
13,344
12,576
5,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Luca7384
Hachiman
20
5 / 0 / 5
15,495
646
10,100
13,607
5,903
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 13
12,427
518
6,112
19,341
25,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
x Floppy J
King Arthur
20
2 / 1 / 8
13,458
561
17,300
21,736
19,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
DanzaburouPersephoneSetCu ChulainnScylla

VS

Bans
Nu WaGuan YuApolloCupidBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Farkastalin
Ao Kuang
19
1 / 3 / 1
11,252
469
7,843
19,184
7,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ITz_RiotZv
Amaterasu
18
1 / 5 / 2
11,759
490
9,279
24,254
14,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 5 / 0
12,787
533
6,280
11,574
5,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 4
10,924
455
8,343
20,226
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
18
1 / 3 / 0
11,133
464
14,661
10,592
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
20
Kills
5
5
Deaths
20
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Farkastalin
Ao Kuang
1
3
1
0.5
W
Nemesis
FiNeTixX
Nemesis
3
2
8
3.5
W
Janus
7
1
6
10
L
Amaterasu
ITz_RiotZv
Amaterasu
1
5
2
0.4
W
Hachiman
Luca7384
Hachiman
5
0
5
7.5
W
3
1
13
9.5
L
1
5
0
0.2
L
1
4
4
0.75
L
Merlin
1
3
0
0.33
W
King Arthur
x Floppy J
King Arthur
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,202
Damage
46,406
83,267
Taken
85,830
65,460
Mitigated
50,696
31,942
Healing
32,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Farkastalin
Ao Kuang
7,843
936
0
11,259
19,184
7,783
0
5,276
13,671
103,919
0
W
Nemesis
FiNeTixX
Nemesis
12,346
6,790
0
1,972
16,007
9,347
3,548
5,553
10,306
0
94,273
W
Janus
13,344
1,093
755
4,700
12,576
5,176
2,396
5,899
6,387
137,134
0
L
Amaterasu
ITz_RiotZv
Amaterasu
9,279
5,320
0
10,326
24,254
14,677
0
2,492
20,800
0
71,800
W
Hachiman
Luca7384
Hachiman
10,100
4,726
0
9,957
13,607
5,903
5,958
4,118
9,369
0
147,195
W
6,112
1,829
0
3,514
19,341
25,063
243
8,892
10,156
21,610
0
L
6,280
5,630
0
4,537
11,574
5,786
2,344
2,139
9,381
0
98,560
L
8,343
241
0
6,029
20,226
17,928
0
4,943
15,046
34,522
0
L
Merlin
14,661
200
0
555
10,592
4,522
0
5,171
5,243
89,576
0
W
King Arthur
x Floppy J
King Arthur
17,300
1,623
0
11,044
21,736
19,971
487
8,437
13,127
524
79,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,956
Gold Earned
57,855
762
Minions Killed
765
0
Camps Cleared
0
2,459,907
Distance Traveled
2,269,168
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,252
469
172
7
0
516,379
5
W
Nemesis
12,675
528
120
5
0
500,518
7
W
Janus
14,901
621
255
11
0
526,864
3
L
Amaterasu
11,759
490
161
7
0
409,480
5
W
Hachiman
15,495
646
205
9
0
424,958
8
W
Kuzenbo
12,427
518
21
1
0
510,700
8
L
Rama
12,787
533
204
9
0
425,717
11
L
Sobek
10,924
455
42
2
0
479,222
12
L
Merlin
11,133
464
186
8
0
438,370
5
W
King Arthur
13,458
561
161
7
0
496,867
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role