Player Matchup

Aphrodite
Aphrodite
AzuraEatsy
Aphrodite
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 47L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
BBoyTG_
Ratatoskr
Level 69
God Stats
5W - 2L
1,547 SR
Queue Stats
54W - 45L
1,446 Elo+
Party 3
Cernunnos
Cernunnos
Dave42231
Cernunnos
Level 67
God Stats
3W - 1L
1,682 SR
Queue Stats
257W - 234L
1,522 Elo+
Party 3
Thoth
Thoth
DudeFuego
Thoth
Level 86
God Stats
4W - 2L
1,492 SR
Queue Stats
84W - 79L
1,331 Elo+
Party 1
Vamana
Vamana
jessyess
Vamana
Level 87
God Stats
7W - 15L
1,044 SR
Queue Stats
317W - 306L
1,395 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,439 Elo+

VS

Team Averages
Level 60
1,454 SR
1,460 Elo+
Olorun
Olorun
Blackpinkbts1998
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Party 4
Ne Zha
Ne Zha
FarohGangYT
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,520 Elo+
Party 2
Cupid
Cupid
L4r0n--
Cupid
Level 24
God Stats
7W - 4L
1,656 SR
Queue Stats
88W - 89L
1,557 Elo+
Party 2
Janus
Janus
Planck662607
Janus
Level 85
God Stats
16W - 21L
1,249 SR
Queue Stats
550W - 540L
1,399 Elo+
Solo
Hun Batz
Hun Batz
choaskiller144
Hun Batz
Level 102
God Stats
0W - 3L
1,366 SR
Queue Stats
7W - 13L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AzuraEatsy
Aphrodite
14
2 / 5 / 13
9,282
516
3,686
8,277
4,292
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
BBoyTG_
Ratatoskr
14
4 / 4 / 9
9,122
507
3,208
12,105
5,703
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Dave42231
Cernunnos
17
15 / 3 / 4
11,504
639
19,919
17,040
9,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
DudeFuego
Thoth
16
2 / 4 / 2
9,583
532
5,896
8,729
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
jessyess
Vamana
16
4 / 1 / 6
9,810
545
8,207
10,892
8,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,718
484
4,547
10,288
5,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
12
1 / 8 / 6
7,613
423
4,809
13,353
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
L4r0n--
Cupid
11
0 / 4 / 8
7,030
391
3,085
8,250
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
10 / 2 / 4
10,623
590
12,754
10,406
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
4 / 6 / 4
8,808
489
7,961
14,316
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
27
Kills
16
17
Deaths
27
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AzuraEatsy
Aphrodite
2
5
13
1.7
W
Ratatoskr
BBoyTG_
Ratatoskr
4
4
9
2.13
L
1
7
3
0.36
W
Cernunnos
Dave42231
Cernunnos
15
3
4
5.67
W
Thoth
DudeFuego
Thoth
2
4
2
0.75
L
Ne Zha
1
8
6
0.5
L
Cupid
L4r0n--
Cupid
0
4
8
1
L
10
2
4
6
L
Hun Batz
4
6
4
1
W
Vamana
jessyess
Vamana
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,916
Damage
33,156
57,043
Taken
56,613
30,147
Mitigated
26,396
22,986
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AzuraEatsy
Aphrodite
3,686
647
2,246
2,624
8,277
4,292
581
3,372
4,730
14,864
0
W
Ratatoskr
BBoyTG_
Ratatoskr
3,208
915
0
4,019
12,105
5,703
0
3,299
8,660
0
28,225
L
4,547
2,649
114
1,504
10,288
5,987
0
490
9,798
40,412
5,016
W
Cernunnos
Dave42231
Cernunnos
19,919
11,652
0
8,766
17,040
9,108
1,661
4,739
12,164
0
80,058
W
Thoth
DudeFuego
Thoth
5,896
176
0
2,248
8,729
2,961
0
2,704
5,867
70,347
0
L
Ne Zha
4,809
1,077
0
1,320
13,353
8,762
0
1,996
11,357
0
29,134
L
Cupid
L4r0n--
Cupid
3,085
1,457
150
1,268
8,250
2,511
0
776
7,474
0
19,615
L
12,754
1,119
128
2,084
10,406
3,946
470
3,737
6,669
56,955
0
L
Hun Batz
7,961
1,380
0
3,442
14,316
5,190
0
2,999
11,317
0
49,252
W
Vamana
jessyess
Vamana
8,207
5,313
0
3,083
10,892
8,083
888
2,281
8,581
62
61,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
42,792
460
Minions Killed
364
0
Camps Cleared
0
1,648,668
Distance Traveled
1,632,483
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,282
516
33
2
0
321,015
0
W
Ratatoskr
9,122
507
65
4
0
332,816
0
L
Olorun
8,718
484
92
5
0
269,464
0
W
Cernunnos
11,504
639
115
6
0
298,599
1
W
Thoth
9,583
532
135
8
0
338,235
2
L
Ne Zha
7,613
423
46
3
0
336,557
1
L
Cupid
7,030
391
37
2
0
315,096
2
L
Janus
10,623
590
104
6
0
365,566
1
L
Hun Batz
8,808
489
85
5
0
345,800
2
W
Vamana
9,810
545
112
6
0
358,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role