Player Matchup

Zeus
Zeus
MikeSantos10
Zeus
Level 25
God Stats
1W - 3L
1,382 SR
Queue Stats
44W - 37L
1,462 Elo+
Solo
Xbalanque
Xbalanque
PAXTrickst3r
Xbalanque
Level 10
God Stats
4W - 4L
1,596 SR
Queue Stats
37W - 40L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
PapaPurple
Cthulhu
Level 29
God Stats
7W - 6L
1,797 SR
Queue Stats
32W - 31L
1,589 Elo+
Party 2
Ares
Ares
ikozader
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,767 Elo+
Solo
Bakasura
Bakasura
kaksallad
Bakasura
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 89L
1,589 Elo+
Solo
Team Averages
Level 24
1,555 SR
1,594 Elo+

VS

Team Averages
Level 12
1,342 SR
1,264 Elo+
Cthulhu
Cthulhu
Aka_Ori
Cthulhu
Level 4
God Stats
3W - 5L
1,142 SR
Queue Stats
3W - 9L
1,069 Elo+
Party 1
Jormungandr
Jormungandr
Bawdy3
Jormungandr
Level 5
God Stats
3W - 3L
1,295 SR
Queue Stats
8W - 19L
1,140 Elo+
Party 1
Kuzenbo
Kuzenbo
Blackboar20
Kuzenbo
Level 3
God Stats
1W - 2L
1,186 SR
Queue Stats
8W - 22L
1,019 Elo+
Party 1
Rama
Rama
Maktaz
Rama
Level 21
God Stats
27W - 25L
1,585 SR
Queue Stats
118W - 103L
1,594 Elo+
Solo
Osiris
Osiris
besm3r
Osiris
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
10,209
464
12,693
18,399
7,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
PAXTrickst3r
Xbalanque
15
6 / 6 / 1
9,790
445
13,282
15,853
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PapaPurple
Cthulhu
13
0 / 9 / 11
8,959
407
9,873
19,326
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
12
1 / 9 / 2
8,293
377
3,831
16,386
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
kaksallad
Bakasura
19
9 / 8 / 2
12,404
564
15,507
22,694
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aka_Ori
Cthulhu
15
2 / 6 / 6
10,735
488
5,720
15,134
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Bawdy3
Jormungandr
15
3 / 8 / 7
10,812
491
14,384
16,888
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Blackboar20
Kuzenbo
13
3 / 5 / 5
9,830
447
5,133
15,183
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
Maktaz
Rama
20
11 / 3 / 2
15,363
698
16,508
18,649
7,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
besm3r
Osiris
20
20 / 1 / 2
15,147
689
27,651
30,781
32,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
21
Kills
39
40
Deaths
23
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aka_Ori
Cthulhu
2
6
6
0.83
W
Jormungandr
Bawdy3
Jormungandr
3
8
7
0.81
W
Kuzenbo
Blackboar20
Kuzenbo
3
5
5
1.1
W
Rama
Maktaz
Rama
11
3
2
4
L
5
8
4
0.88
L
Xbalanque
PAXTrickst3r
Xbalanque
6
6
1
1.08
L
Cthulhu
PapaPurple
Cthulhu
0
9
11
0.61
W
Osiris
besm3r
Osiris
20
1
2
21
L
Ares
1
9
2
0.22
L
Bakasura
kaksallad
Bakasura
9
8
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,186
Damage
69,396
92,658
Taken
96,635
47,215
Mitigated
73,163
22,557
Healing
34,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aka_Ori
Cthulhu
5,720
640
166
882
15,134
11,392
1,720
3,955
10,826
32,054
0
W
Jormungandr
Bawdy3
Jormungandr
14,384
2,608
0
1,349
16,888
11,299
853
7,565
8,644
50,263
0
W
Kuzenbo
Blackboar20
Kuzenbo
5,133
2,499
0
679
15,183
10,513
527
2,300
12,166
21,550
0
W
Rama
Maktaz
Rama
16,508
12,774
0
10,587
18,649
7,451
5,670
4,724
13,463
0
148,304
L
12,693
3,397
258
5,707
18,399
7,055
141
4,302
13,797
54,479
0
L
Xbalanque
PAXTrickst3r
Xbalanque
13,282
9,360
0
4,448
15,853
5,003
837
5,177
10,601
0
65,770
L
Cthulhu
PapaPurple
Cthulhu
9,873
1,044
825
748
19,326
15,289
347
9,042
10,044
28,096
0
W
Osiris
besm3r
Osiris
27,651
13,153
0
20,730
30,781
32,508
1,802
8,026
21,834
0
126,029
L
Ares
3,831
395
0
2,206
16,386
9,636
264
1,544
14,817
27,293
0
L
Bakasura
kaksallad
Bakasura
15,507
10,925
0
8,365
22,694
10,232
12
4,480
17,989
0
60,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
61,887
404
Minions Killed
520
0
Camps Cleared
0
1,695,225
Distance Traveled
2,006,818
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,735
488
39
2
0
413,165
0
W
Jormungandr
10,812
491
60
3
0
367,160
4
W
Kuzenbo
9,830
447
38
2
0
359,652
3
W
Rama
15,363
698
211
10
0
379,301
2
L
Zeus
10,209
464
93
4
0
306,703
1
L
Xbalanque
9,790
445
109
5
0
371,217
2
L
Cthulhu
8,959
407
38
2
0
379,298
1
W
Osiris
15,147
689
172
8
0
487,540
2
L
Ares
8,293
377
35
2
0
270,888
2
L
Bakasura
12,404
564
129
6
0
367,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role