Player Matchup

Nu Wa
Nu Wa
Chansez
Nu Wa
Level 138
God Stats
14W - 2L
1,895 SR
Queue Stats
114W - 90L
1,558 Elo+
Party 1
Thor
Thor
Lälo
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MarV-Team
Kuzenbo
Level 84
God Stats
5W - 5L
1,493 SR
Queue Stats
127W - 129L
1,538 Elo+
Solo
Artemis
Artemis
Yatogami4
Artemis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 37L
1,711 Elo+
Party 1
Apollo
Apollo
mendxs144Hz
Apollo
Level 42
God Stats
36W - 20L
1,800 SR
Queue Stats
276W - 270L
1,359 Elo+
Solo
Team Averages
Level 82
1,637 SR
1,533 Elo+

VS

Team Averages
Level 51
1,584 SR
1,498 Elo+
Ao Kuang
Ao Kuang
D10x1s
Ao Kuang
Level 127
God Stats
2W - 3L
1,836 SR
Queue Stats
191W - 174L
1,537 Elo+
Solo
Amaterasu
Amaterasu
Eric4512
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,435 Elo+
Party 2
Ymir
Ymir
Kratos1058
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,518 Elo+
Party 2
Anhur
Anhur
Zoom08
Anhur
Level 31
God Stats
1W - 2L
1,313 SR
Queue Stats
15W - 13L
1,435 Elo+
Party 2
Da Ji
Da Ji
ary18
Da Ji
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
10W - 4L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chansez
Nu Wa
11
3 / 1 / 2
6,405
641
5,750
4,083
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Lälo
Thor
11
5 / 1 / 4
6,270
627
4,681
6,992
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
MarV-Team
Kuzenbo
8
3 / 0 / 5
5,667
567
2,849
5,967
2,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Yatogami4
Artemis
11
6 / 3 / 4
6,468
647
8,353
8,318
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
11
4 / 1 / 1
6,730
673
5,311
6,320
2,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D10x1s
Ao Kuang
9
2 / 4 / 1
5,394
539
5,308
6,594
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Eric4512
Amaterasu
10
1 / 3 / 0
5,075
508
2,897
7,870
3,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 5 / 1
4,540
454
2,296
8,223
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Zoom08
Anhur
9
2 / 5 / 2
5,456
546
3,851
8,286
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
ary18
Da Ji
7
0 / 4 / 3
4,697
470
1,849
6,692
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
6
6
Deaths
21
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chansez
Nu Wa
3
1
2
4
L
Ao Kuang
D10x1s
Ao Kuang
2
4
1
0.63
L
Amaterasu
Eric4512
Amaterasu
1
3
0
0.33
L
1
5
1
0.3
W
Thor
Lälo
Thor
5
1
4
7
W
Kuzenbo
MarV-Team
Kuzenbo
3
0
5
5.5
W
Artemis
Yatogami4
Artemis
6
3
4
2.67
L
Anhur
Zoom08
Anhur
2
5
2
0.6
L
Da Ji
ary18
Da Ji
0
4
3
0.38
W
Apollo
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
16,201
31,680
Taken
37,665
9,977
Mitigated
13,559
12,876
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chansez
Nu Wa
5,750
1,649
0
679
4,083
1,059
135
127
3,806
34,041
0
L
Ao Kuang
D10x1s
Ao Kuang
5,308
1,613
0
1,475
6,594
3,126
0
243
6,329
19,021
1,951
L
Amaterasu
Eric4512
Amaterasu
2,897
818
0
2,417
7,870
3,810
0
3,848
3,708
0
20,750
L
2,296
621
0
336
8,223
3,415
0
2,377
5,778
8,780
0
W
Thor
Lälo
Thor
4,681
1,845
0
3,564
6,992
2,045
244
1,042
5,950
0
30,922
W
Kuzenbo
MarV-Team
Kuzenbo
2,849
1,515
0
1,500
5,967
2,737
190
1,299
4,668
11,203
0
W
Artemis
Yatogami4
Artemis
8,353
3,813
0
4,145
8,318
2,043
608
1,420
6,898
0
33,279
L
Anhur
Zoom08
Anhur
3,851
1,543
211
2,167
8,286
1,501
0
1,304
6,936
0
18,203
L
Da Ji
ary18
Da Ji
1,849
543
0
2,368
6,692
1,707
0
349
6,315
0
16,486
W
Apollo
5,311
3,689
0
2,988
6,320
2,093
1,370
3,290
3,030
0
34,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
25,162
279
Minions Killed
177
0
Camps Cleared
0
863,300
Distance Traveled
850,169
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,405
641
68
7
0
167,811
2
L
Ao Kuang
5,394
539
44
4
0
169,246
4
L
Amaterasu
5,075
508
47
5
0
163,428
1
L
Ymir
4,540
454
14
1
0
187,023
3
W
Thor
6,270
627
54
5
0
186,878
2
W
Kuzenbo
5,667
567
17
2
0
202,418
5
W
Artemis
6,468
647
60
6
0
148,461
1
L
Anhur
5,456
546
33
3
0
176,694
4
L
Da Ji
4,697
470
39
4
0
153,778
0
W
Apollo
6,730
673
80
8
0
157,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role