Player Matchup

Cu Chulainn
Cu Chulainn
ChubbinLovin583
Cu Chulainn
Level 107
God Stats
1W - 2L
1,556 SR
Queue Stats
101W - 83L
1,614 Elo+
Party 1
Persephone
Persephone
MrPaniniWini
Persephone
Level 102
God Stats
0W - 1L
1,215 SR
Queue Stats
32W - 32L
1,498 Elo+
Party 1
Fenrir
Fenrir
PandaTavii
Fenrir
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 44L
1,459 Elo+
Solo
Athena
Athena
Torfd
Athena
Level 121
God Stats
0W - 2L
1,231 SR
Queue Stats
40W - 49L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
Zarfd
Danzaburou
Level 66
God Stats
3W - 6L
1,617 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 1
Team Averages
Level 99
1,424 SR
1,514 Elo+

VS

Team Averages
Level 109
1,618 SR
1,659 Elo+
Zeus
Zeus
BiRDGaNG X20
Zeus
Level 112
God Stats
2W - 2L
1,613 SR
Queue Stats
275W - 246L
1,826 Elo+
Party 2
Danzaburou
Danzaburou
FYBxUniversity
Danzaburou
Level 104
God Stats
15W - 7L
1,954 SR
Queue Stats
158W - 130L
1,766 Elo+
Party 2
Vamana
Vamana
StormminNorman
Vamana
Level 98
God Stats
4W - 1L
1,722 SR
Queue Stats
21W - 9L
1,803 Elo+
Party 2
Nu Wa
Nu Wa
eloanne18
Nu Wa
Level 77
God Stats
343W - 400L
1,397 SR
Queue Stats
346W - 412L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
xXxLoudBlackMan
Erlang Shen
Level 153
God Stats
2W - 3L
1,403 SR
Queue Stats
301W - 284L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChubbinLovin583
Cu Chulainn
18
6 / 5 / 6
11,611
505
18,212
23,792
29,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
MrPaniniWini
Persephone
18
7 / 6 / 7
11,903
518
20,047
14,378
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
PandaTavii
Fenrir
16
4 / 8 / 4
10,349
450
7,694
20,282
9,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Torfd
Athena
16
4 / 7 / 9
11,528
501
11,033
23,302
25,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Zarfd
Danzaburou
16
2 / 5 / 3
11,057
481
6,765
14,883
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 15
12,886
560
21,545
13,909
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FYBxUniversity
Danzaburou
19
7 / 4 / 8
12,886
560
12,924
15,534
6,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 6 / 12
12,932
562
14,913
35,013
29,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
eloanne18
Nu Wa
19
1 / 2 / 11
12,238
532
10,624
7,445
2,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
xXxLoudBlackMan
Erlang Shen
20
12 / 6 / 14
14,135
615
14,030
20,231
14,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
23
Kills
31
31
Deaths
23
29
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
L
Cu Chulainn
ChubbinLovin583
Cu Chulainn
6
5
6
1.8
W
Danzaburou
FYBxUniversity
Danzaburou
7
4
8
2.75
L
Persephone
MrPaniniWini
Persephone
7
6
7
1.75
L
Fenrir
PandaTavii
Fenrir
4
8
4
0.75
W
6
6
12
2
L
Athena
Torfd
Athena
4
7
9
1.21
L
Danzaburou
Zarfd
Danzaburou
2
5
3
0.7
W
Nu Wa
eloanne18
Nu Wa
1
2
11
3.25
W
Erlang Shen
xXxLoudBlackMan
Erlang Shen
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,751
Damage
74,036
96,637
Taken
92,132
75,241
Mitigated
58,733
17,613
Healing
36,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,545
604
724
5,028
13,909
5,269
420
9,092
4,305
75,155
0
L
Cu Chulainn
ChubbinLovin583
Cu Chulainn
18,212
4,878
0
4,694
23,792
29,453
141
4,278
19,391
0
72,198
W
Danzaburou
FYBxUniversity
Danzaburou
12,924
4,568
0
7,854
15,534
6,443
2,541
5,131
10,301
0
92,390
L
Persephone
MrPaniniWini
Persephone
20,047
1,226
0
2,295
14,378
5,329
572
5,998
8,145
73,815
0
L
Fenrir
PandaTavii
Fenrir
7,694
1,373
0
5,432
20,282
9,373
0
3,991
16,091
0
54,895
W
14,913
7,985
0
16,978
35,013
29,422
1,436
8,895
25,970
0
63,186
L
Athena
Torfd
Athena
11,033
1,760
0
2,740
23,302
25,529
455
10,337
12,607
45,161
0
L
Danzaburou
Zarfd
Danzaburou
6,765
2,496
0
2,452
14,883
5,557
744
6,548
8,231
0
76,565
W
Nu Wa
eloanne18
Nu Wa
10,624
2,008
676
1,635
7,445
2,655
5,112
1,565
5,852
70,107
0
W
Erlang Shen
xXxLoudBlackMan
Erlang Shen
14,030
6,473
0
3,548
20,231
14,944
1,312
5,927
14,192
0
84,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
65,077
527
Minions Killed
570
0
Camps Cleared
0
1,986,703
Distance Traveled
2,037,221
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,886
560
137
6
0
368,072
2
L
Cu Chulainn
11,611
505
123
5
0
379,999
0
W
Danzaburou
12,886
560
122
5
0
401,537
2
L
Persephone
11,903
518
114
5
0
385,396
2
L
Fenrir
10,349
450
86
4
0
456,949
5
W
Vamana
12,932
562
85
4
0
422,419
1
L
Athena
11,528
501
55
2
0
407,666
2
L
Danzaburou
11,057
481
149
6
0
356,693
0
W
Nu Wa
12,238
532
121
5
0
407,095
9
W
Erlang Shen
14,135
615
105
5
0
438,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role