Player Matchup

Baron Samedi
Baron Samedi
FlexOptics
Baron Samedi
Level 125
God Stats
21W - 5L
1,783 SR
Queue Stats
184W - 141L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
Raikoustic
Danzaburou
Level 13
God Stats
12W - 6L
1,487 SR
Queue Stats
23W - 25L
1,304 Elo+
Solo
Apollo
Apollo
jwittenberg
Apollo
Level 28
God Stats
16W - 4L
1,496 SR
Queue Stats
62W - 43L
1,446 Elo+
Party 2
Team Averages
Level 55
1,589 SR
1,488 Elo+

VS

Team Averages
Level 52
1,679 SR
1,415 Elo+
Ullr
Ullr
ExLyF
Ullr
Level 5
God Stats
28W - 25L
1,741 SR
Queue Stats
86W - 77L
1,582 Elo+
Party 1
Ra
Ra
Swampy13ones
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,145 Elo+
Solo
King Arthur
King Arthur
TheVileGrimKing
King Arthur
Level 123
God Stats
4W - 10L
1,795 SR
Queue Stats
298W - 281L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FlexOptics
Baron Samedi
11
6 / 1 / 11
9,057
755
10,874
7,503
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Raikoustic
Danzaburou
12
3 / 0 / 13
8,900
742
6,789
4,861
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
14
9 / 0 / 9
9,929
827
7,013
6,845
2,560
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ExLyF
Ullr
10
0 / 6 / 1
7,419
618
5,058
10,820
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,607
551
2,319
5,440
1,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TheVileGrimKing
King Arthur
9
1 / 9 / 0
7,615
635
4,080
14,216
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
1
1
Deaths
18
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
ExLyF
Ullr
0
6
1
0.08
W
Baron Samedi
FlexOptics
Baron Samedi
6
1
11
11.5
W
Danzaburou
Raikoustic
Danzaburou
3
0
13
9.5
L
0
3
0
0
L
King Arthur
TheVileGrimKing
King Arthur
1
9
0
0.11
W
Apollo
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
11,457
19,209
Taken
30,476
10,789
Mitigated
17,070
8,373
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
ExLyF
Ullr
5,058
1,708
617
1,439
10,820
4,171
0
4,308
6,512
0
28,246
W
Baron Samedi
FlexOptics
Baron Samedi
10,874
1,118
1,570
3,205
7,503
6,601
135
642
6,861
28,152
0
W
Danzaburou
Raikoustic
Danzaburou
6,789
2,659
103
1,860
4,861
1,628
1,160
814
4,047
0
30,716
L
2,319
167
414
987
5,440
1,842
0
3,206
2,234
21,626
0
L
King Arthur
TheVileGrimKing
King Arthur
4,080
72
473
1,323
14,216
11,057
0
3,459
10,757
0
16,750
W
Apollo
7,013
5,097
0
1,635
6,845
2,560
2,225
939
5,906
0
38,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
21,641
149
Minions Killed
103
0
Camps Cleared
0
608,019
Distance Traveled
570,106
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,419
618
44
4
0
179,387
2
W
Baron Samedi
9,057
755
30
3
0
196,799
2
W
Danzaburou
8,900
742
41
3
0
192,979
3
L
Ra
6,607
551
38
3
0
204,054
2
L
King Arthur
7,615
635
21
2
0
186,665
0
W
Apollo
9,929
827
78
7
0
218,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role