Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
MooreToExpect
Ravana
Level 49
God Stats
5W - 1L
1,808 SR
Queue Stats
284W - 274L
1,564 Elo+
Party 1
Hades
Hades
Morroknoxville
Hades
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 1
Ymir
Ymir
Tezhuu
Ymir
Level 95
God Stats
48W - 36L
1,556 SR
Queue Stats
577W - 518L
1,546 Elo+
Party 1
Chiron
Chiron
countryman300
Chiron
Level 153
God Stats
4W - 2L
1,298 SR
Queue Stats
82W - 64L
1,646 Elo+
Party 1
Team Averages
Level 104
1,532 SR
1,508 Elo+

VS

Team Averages
Level 45
1,545 SR
1,487 Elo+
Xbalanque
Xbalanque
Dirt Enrgy
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 311L
1,486 Elo+
Party 3
Bakasura
Bakasura
Ezixty
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,491 Elo+
Party 2
Bellona
Bellona
SirEnrgy
Bellona
Level 28
God Stats
11W - 5L
1,813 SR
Queue Stats
136W - 138L
1,483 Elo+
Party 3
He Bo
He Bo
kidcrayolaa
He Bo
Level 29
God Stats
2W - 4L
1,413 SR
Queue Stats
59W - 68L
1,435 Elo+
Party 2
Guan Yu
Guan Yu
viHackii--
Guan Yu
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 102L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
7 / 3 / 2
10,724
536
11,878
19,798
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 2 / 6
11,280
564
7,526
9,810
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 3
10,211
511
10,024
12,314
6,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Tezhuu
Ymir
15
2 / 2 / 11
10,040
502
5,238
10,833
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
12 / 1 / 6
11,957
598
15,848
9,099
3,845
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dirt Enrgy
Xbalanque
11
0 / 9 / 2
7,864
393
6,504
14,024
3,821
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Ezixty
Bakasura
13
2 / 6 / 4
8,927
446
4,819
12,166
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SirEnrgy
Bellona
14
3 / 6 / 1
9,361
468
9,695
15,020
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 9 / 1
8,592
430
4,607
11,305
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
viHackii--
Guan Yu
14
3 / 2 / 2
9,778
489
7,209
16,811
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
32
Kills
10
11
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
3
2
2.67
L
Xbalanque
Dirt Enrgy
Xbalanque
0
9
2
0.11
L
Bakasura
Ezixty
Bakasura
2
6
4
0.67
W
7
2
6
5
W
4
3
3
1.83
L
Bellona
SirEnrgy
Bellona
3
6
1
0.58
W
Ymir
Tezhuu
Ymir
2
2
11
3.75
W
12
1
6
15
L
2
9
1
0.28
L
Guan Yu
viHackii--
Guan Yu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,514
Damage
32,834
61,854
Taken
69,326
30,182
Mitigated
41,184
27,579
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,878
7,881
0
12,010
19,798
7,128
2,598
722
19,076
0
90,913
L
Xbalanque
Dirt Enrgy
Xbalanque
6,504
4,005
0
1,730
14,024
3,821
1,010
4,010
10,014
0
33,985
L
Bakasura
Ezixty
Bakasura
4,819
3,194
159
2,294
12,166
6,164
0
1,567
10,599
0
36,604
W
7,526
1,745
0
4,900
9,810
4,590
42
564
9,060
0
77,786
W
10,024
1,027
97
6,052
12,314
6,434
1,312
0
11,914
46,814
0
L
Bellona
SirEnrgy
Bellona
9,695
3,618
0
2,341
15,020
13,914
288
5,587
9,433
0
46,927
W
Ymir
Tezhuu
Ymir
5,238
1,056
0
1,470
10,833
8,185
76
244
10,238
28,060
0
W
15,848
6,584
484
2,566
9,099
3,845
1,780
3,077
5,942
0
70,402
L
4,607
178
0
715
11,305
3,337
0
376
10,929
28,573
0
L
Guan Yu
viHackii--
Guan Yu
7,209
2,896
1,746
5,870
16,811
13,948
0
3,722
13,089
0
42,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,212
Gold Earned
44,522
526
Minions Killed
338
0
Camps Cleared
0
1,833,110
Distance Traveled
1,762,782
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,724
536
124
6
0
333,593
4
L
Xbalanque
7,864
393
55
3
0
303,221
0
L
Bakasura
8,927
446
86
4
0
406,140
2
W
Ravana
11,280
564
132
7
0
417,229
0
W
Hades
10,211
511
96
5
0
328,132
1
L
Bellona
9,361
468
87
4
0
322,875
2
W
Ymir
10,040
502
57
3
0
385,263
7
W
Chiron
11,957
598
117
6
0
368,893
2
L
He Bo
8,592
430
49
2
0
307,010
0
L
Guan Yu
9,778
489
61
3
0
423,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role