Player Matchup

Neith
Neith
Chemsouu2
Neith
Level 14
God Stats
4W - 5L
1,445 SR
Queue Stats
92W - 136L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
Josue_Merino
Sun Wukong
Level 27
God Stats
33W - 27L
1,560 SR
Queue Stats
336W - 307L
1,383 Elo+
Solo
Hercules
Hercules
SnagBoards-_-l
Hercules
Level 17
God Stats
12W - 15L
1,245 SR
Queue Stats
73W - 59L
1,277 Elo+
Solo
Nemesis
Nemesis
nohope7
Nemesis
Level 22
God Stats
13W - 11L
1,510 SR
Queue Stats
126W - 106L
1,361 Elo+
Solo
Khepri
Khepri
snowheart12
Khepri
Level 29
God Stats
2W - 2L
1,511 SR
Queue Stats
13W - 19L
1,335 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,329 Elo+

VS

Team Averages
Level 8
1,452 SR
1,314 Elo+
Xbalanque
Xbalanque
DV1_K4C9P3R
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 1
Loki
Loki
KingKidCupid
Loki
Level 25
God Stats
1W - 5L
1,261 SR
Queue Stats
39W - 39L
1,120 Elo+
Solo
Nu Wa
Nu Wa
Lilfish6257
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,500 Elo+
Solo
Yemoja
Yemoja
Tadinator339
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,085 Elo+
Party 1
Thor
Thor
tactile_power2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chemsouu2
Neith
13
2 / 4 / 0
7,119
509
2,032
6,900
2,212
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Josue_Merino
Sun Wukong
13
5 / 1 / 1
8,363
597
3,974
7,793
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
11
3 / 1 / 2
6,706
479
5,769
8,811
4,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nemesis
nohope7
Nemesis
11
4 / 2 / 2
7,392
528
5,867
9,797
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
11
0 / 1 / 4
6,567
469
1,338
4,960
2,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DV1_K4C9P3R
Xbalanque
4
0 / 3 / 0
4,638
331
1,298
4,372
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 1
7,371
527
3,226
6,895
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 1
7,097
507
9,553
7,608
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 1 / 2
6,431
459
4,334
5,798
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
0 / 6 / 0
4,476
320
1,274
4,301
1,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
7
9
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Chemsouu2
Neith
2
4
0
0.5
L
Xbalanque
DV1_K4C9P3R
Xbalanque
0
3
0
0
W
Sun Wukong
Josue_Merino
Sun Wukong
5
1
1
5.5
L
4
2
1
2.25
L
3
3
1
1.17
W
Hercules
3
1
2
4
L
Yemoja
0
1
2
1
W
Nemesis
nohope7
Nemesis
4
2
2
2.5
W
Khepri
0
1
4
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
19,685
38,261
Taken
28,974
15,445
Mitigated
10,267
11,639
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chemsouu2
Neith
2,032
834
0
1,251
6,900
2,212
1,713
3,515
3,070
0
32,426
L
Xbalanque
DV1_K4C9P3R
Xbalanque
1,298
516
0
515
4,372
866
406
325
4,047
0
7,923
W
Sun Wukong
Josue_Merino
Sun Wukong
3,974
1,811
0
1,448
7,793
3,610
2,333
860
6,751
0
39,240
L
3,226
1,253
0
1,698
6,895
2,108
240
47
6,848
0
29,654
L
9,553
1,972
0
2,073
7,608
2,501
282
415
7,193
39,061
0
W
Hercules
5,769
1,717
0
2,335
8,811
4,702
253
3,486
5,177
0
17,861
L
Yemoja
4,334
258
807
590
5,798
3,271
364
774
5,024
21,056
0
W
Nemesis
nohope7
Nemesis
5,867
2,910
0
5,723
9,797
2,909
225
2,969
6,495
257
38,352
W
Khepri
1,338
35
246
636
4,960
2,012
490
2,085
2,731
24,124
0
L
1,274
992
0
129
4,301
1,521
0
26
4,275
0
3,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
30,013
253
Minions Killed
162
0
Camps Cleared
0
1,272,852
Distance Traveled
1,117,154
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,119
509
64
5
0
224,812
0
L
Xbalanque
4,638
331
14
1
0
149,761
1
W
Sun Wukong
8,363
597
63
5
0
249,021
3
L
Loki
7,371
527
56
4
0
307,501
0
L
Nu Wa
7,097
507
61
4
0
245,124
3
W
Hercules
6,706
479
28
2
0
278,326
0
L
Yemoja
6,431
459
30
2
0
269,729
0
W
Nemesis
7,392
528
64
5
0
314,567
3
W
Khepri
6,567
469
34
2
0
206,126
0
L
Thor
4,476
320
1
0
0
145,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role